Calameet [Dragon Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet III  Age            309         Self  RB  CB  EB   Best
 Sex    Neuter        Height       15'2"  STR:     18 -10  +1  +0      9
 Race   Dragon        Weight    9st 12lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Disciple      Game          3135  DEX:     17 -10  +2  +0      9
 HP     -3/84         Player       10938  CON:     10 -10  +1  +0      3
 SP     0/0           Active        8402

 Level                 11    Armor       [5,+40]    Saving Throw     39%
 Cur Exp              773                           Stealth          Bad
 Max Exp              773    Melee        2d4,+5    Disarm - phys.   21%
 Adv Exp              812    To-hit       41,+16    Disarm - magic    3%
                             Blows      2.1/turn    Magic Devices     28
 Gold                 641                           Searching        47%
 Burden           59.7 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -6.2 lb    To-hit       14,+16    Speed              1
 MaxDepth       250' (L5)    Shots      0.0/turn

 Your father was an ancient dragon. Your mother was an ancient dragon.

Resistances         Abilities
Acid:.............* Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Old Mines half-orc hits you.
> You claw the Old Mines half-orc. (x2)
> The Old Mines half-orc misses you. (x2)
> You miss the Old Mines half-orc. (x2)
> The Old Mines half-orc hits you.
> The Old Mines half-orc misses you.
> You feel better.
> You feel bold!
> You feel like a hero!
> You have no more Potions of Heroism (f).
> You miss the Old Mines half-orc.
> You hit the Old Mines half-orc with your tail.
> The Old Mines half-orc hits you. (x2)
> You die.

Killed by an Old Mines half-orc.


  [Character Equipment]

f) a Wooden Torch (3260 turns)
     Intensity 2 light.

i) a Small Metal Shield [5,+4] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 50 feet (level 1).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 26 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.7 vs creatures not resistant to stunning and
     10.7 vs. others.


  [Character Inventory]

a) 2 Mushrooms of Stoneskin

b) a Ration of Food

c) 5 Potions of Cure Light Wounds

d) 2 Potions of Cure Serious Wounds

e) a Potion of Neutralize Poison

f) 3 Potions of Berserk Strength

g) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

h) a Potion of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

i) 5 Scrolls of Phase Door

j) 2 Scrolls of Detect Invisible

k) a Scroll of Remove Hunger (tattered)

l) a Scroll of Word of Recall (rugged)

m) a Rod of Light

n) a Wand of Stinking Cloud (10 charges)

o) a Staff of Light (16 charges)

p) a Wooden Torch (5000 turns)
     Intensity 2 light.

q) Soft Leather Armour [8,+0]
     An inheritance from your family.

r) a Pair of Leather Boots [2,+0]
     Dropped by a gallant at 250 feet (level 5).

s) a Mage Staff (1d1) (+0,+0) <+1>
     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     2.1 blows/round.
     Average damage/round: 12.6.

t) a Deed of Property

u) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   50ft      2     Killed Lobelia Sackville-Baggins
00:00:06   50ft      2     Killed Mad woodsman
00:00:17   250ft     5     Reached level 5
00:00:27   250ft     10    Reached level 10
00:00:38   250ft     11    Killed Grip, Farmer Maggot's Dog
00:00:52   Town      11    Was killed by an Old Mines half-orc


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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1_2          Light 1 Fed 50 % Hero Bold Hills