[Tangaria 1.5.0 Character Dump]
Name Calameet III Age 26 Self RB CB EB Best
Sex Male Height 5'6" STR: 18 +2 +1 +0 18/30
Race Half-Troll Weight 20st 5lb INT: 10 -2 -1 +0 7
Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8
Title Multiple Game 5769 Dex: 10 -2 +1 +0 9 7
HP -1/111 Player 13752 CON: 17 +2 +1 +0 18/20
SP 32/32 Active 12644
Level 16 Armor [28,+10] Saving Throw 37%
Cur Exp 2865 Stealth Bad
Max Exp 2865 Melee 1d8,+9 Disarm - phys. 45%
Adv Exp 2875 To-hit 48,+3 Disarm - magic 39%
Blows 1.0/turn Magic Devices 43
Gold 3960 Searching 35%
Burden 131.7 lb Shoot to-dam +0 Infravision 20 ft
Overweight -24.2 lb To-hit 34,-1 Speed Normal
MaxDepth 600' (L12) Shots 0.0/turn
Your mother was a Cave-Troll Warrior. You have slime-green eyes, dirty
sea-weed green hair, and white leprous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...+..........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+...........
-SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> It tries to cast a spell, but fails.
> The tengu tries to cast a spell, but fails.
> Something commands you to return.
> The teleporting attempt fails.
> The tengu blinks away.
> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> The tengu hits you. (x2)
> You die.
Killed by a tengu.
[Character Equipment]
a) an Awl-Pike (1d8) (+4,+6)
Found lying on the floor of a special room at 500 feet (level 10).
Combat info:
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +3 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 14.1.
c) a Ring of Searching <+1, +3>
Found lying on the floor at 250 feet (level 5).
+1 stealth.
+3 searching skill.
d) a Ring of Levitation
Found lying on the floor at 550 feet (level 11).
Makes you float just above the floor.
f) a Wooden Torch (3102 turns)
An inheritance from your family.
Intensity 2 light.
g) Leather Scale Mail (-1) [20,+1] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
h) a Cloak [1,+0]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,+3]
Found lying on the floor at 600 feet (level 12).
j) a Hard Leather Cap [2,-2] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
k) a Set of Gauntlets [3,+0]
Found lying on the floor at 600 feet (level 12).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 29 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 2 Rations of Food
b) 2 Flasks of oil
c) a Potion of True Seeing
d) 2 Potions of Infravision
e) 2 Potions of Sleep
It can be thrown at creatures with damaging effect.
f) 13 Scrolls of Phase Door
g) 9 Scrolls of Treasure Detection
h) 4 Scrolls of Detect Invisible
i) a Scroll of Identify Rune
j) a Scroll of Blessing
k) a Scroll of Remove Hunger (tattered)
l) a Scroll of Word of Recall (rugged)
m) a Rod of Curing (charging)
n) a Wand of Wonder (16 charges)
Cannot be harmed by Lightning.
o) Hard Leather Armour (-1) [16,+2]
Found lying on the floor at 550 feet (level 11).
p) a Set of Gauntlets [3,+0]
Found lying on the floor of a special room at 600 feet (level 12).
q) a Short Sword (1d7) (+1,+2) {cursed}
Found lying on the floor at 250 feet (level 5).
It occasionally summons an undead.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would get 1.1 blows/round.
Average damage/round: 9.6.
r) a Short Sword (1d7) (+0,+0)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would get 1.1 blows/round.
Average damage/round: 7.4.
s) a Scimitar (4d2) (+2,+3)
Dropped by an orc shaman at 600 feet (level 12).
Combat info:
1.0 blow/round.
With +3 STR and +0 DEX you would attack a bit faster.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +3 DEX you would attack a bit faster.
With +3 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 12.5.
t) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 150ft 5 Reached level 5
00:00:11 250ft 7 Killed Wolf, Farmer Maggot's Dog
00:00:15 250ft 8 Killed Baba Yaga
00:00:22 200ft 10 Reached level 10
00:01:06 600ft 15 Reached level 15
00:01:33 600ft 16 Killed Grishnukh, the Hill Orc
00:01:36 600ft 16 Was killed by a tengu
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^.........^. uu†uu
^....^.....^^^ uuuu
^.... ..... uu
^..... ^^^^
^...^
...^^
...^^
.....
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^.^
...
600' (L12) LF:6-? Light 2 Moves +5 Fed 70 % Dirt