Calameet [Half-Troll Shapechanger]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet III  Age             26         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     18  +2  +1  +0  18/30
 Race   Half-Troll    Weight    20st 5lb  INT:     10  -2  -1  +0      7
 Class  Shapechanger  Turns used:         WIS:     10  -1  -1  +0      8
 Title  Multiple      Game          5769  Dex:     10  -2  +1  +0      9      7
 HP     -1/111        Player       13752  CON:     17  +2  +1  +0  18/20
 SP     32/32         Active       12644

 Level                 16    Armor      [28,+10]    Saving Throw     37%
 Cur Exp             2865                           Stealth          Bad
 Max Exp             2865    Melee        1d8,+9    Disarm - phys.   45%
 Adv Exp             2875    To-hit        48,+3    Disarm - magic   39%
                             Blows      1.0/turn    Magic Devices     43
 Gold                3960                           Searching        35%
 Burden          131.7 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -24.2 lb    To-hit        34,-1    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 Your mother was a Cave-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and white leprous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...+..........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> It tries to cast a spell, but fails.
> The tengu tries to cast a spell, but fails.
> Something commands you to return.
> The teleporting attempt fails.
> The tengu blinks away.
> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> Something mutters.
> The teleporting attempt fails.
> The tengu hits you. (x2)
> You die.

Killed by a tengu.


  [Character Equipment]

a) an Awl-Pike (1d8) (+4,+6)
     Found lying on the floor of a special room at 500 feet (level 10).

     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +3 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 14.1.

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +3 searching skill.

d) a Ring of Levitation
     Found lying on the floor at 550 feet (level 11).

     Makes you float just above the floor.

f) a Wooden Torch (3102 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Leather Scale Mail (-1) [20,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

h) a Cloak [1,+0]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+3]
     Found lying on the floor at 600 feet (level 12).

j) a Hard Leather Cap [2,-2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

k) a Set of Gauntlets [3,+0]
     Found lying on the floor at 600 feet (level 12).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 29 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 2 Rations of Food

b) 2 Flasks of oil

c) a Potion of True Seeing

d) 2 Potions of Infravision

e) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

f) 13 Scrolls of Phase Door

g) 9 Scrolls of Treasure Detection

h) 4 Scrolls of Detect Invisible

i) a Scroll of Identify Rune

j) a Scroll of Blessing

k) a Scroll of Remove Hunger (tattered)

l) a Scroll of Word of Recall (rugged)

m) a Rod of Curing (charging)

n) a Wand of Wonder (16 charges)
     Cannot be harmed by Lightning.

o) Hard Leather Armour (-1) [16,+2]
     Found lying on the floor at 550 feet (level 11).

p) a Set of Gauntlets [3,+0]
     Found lying on the floor of a special room at 600 feet (level 12).

q) a Short Sword (1d7) (+1,+2) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It occasionally summons an undead.

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 9.6.

r) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 7.4.

s) a Scimitar (4d2) (+2,+3)
     Dropped by an orc shaman at 600 feet (level 12).

     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +3 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 12.5.

t) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   150ft     5     Reached level 5
00:00:11   250ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:15   250ft     8     Killed Baba Yaga
00:00:22   200ft     10    Reached level 10
00:01:06   600ft     15    Reached level 15
00:01:33   600ft     16    Killed Grishnukh, the Hill Orc
00:01:36   600ft     16    Was killed by a tengu


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                           uuu                                 
             .^^#^#^:^^^                   uuuu                                
             ^.........^.                 uu†uu                                
             ^....^.....^^^                uuuu                                
             ^....    .....                 uu                                 
             ^.....    ^^^^                                                    
               ^...^                                                           
                ...^^                                                          
                 ...^^                                                         
                  .....                                                        
                   ..?#.                                                       
                     ^.^                                                       
                     ...                                                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:6-? Light 2 Moves +5 Fed 70 % Dirt