Calameet [Titan Shapechanger]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet III  Age            112         Self  RB  CB  EB   Best
 Sex    Neuter        Height       13'3"  STR:     17  +1  +1  +2  18/30
 Race   Titan         Weight    26st 8lb  INT:     10  -2  -1  +0      7
 Class  Shapechanger  Turns used:         WIS:     10  -2  -1  +0      7
 Title  Multiple      Game          4920  DEX:     18  -1  +1  +0     18
 HP     -7/187        Player       10767  CON:     10  -1  +1  +0     10
 SP     40/40         Active        3913  CHR:     10  -4  -5  +0      3

 Level                 20    Armor      [12,+42]    Saving Throw     45%
 Cur Exp             5990                           Stealth          Bad
 Max Exp             9578    Melee       3d3,+20    Disarm - phys.    9%
 Adv Exp             6750    To-hit        55,+7    Disarm - magic    2%
                             Blows      1.2/turn    Magic Devices      6
 Gold                3806                           Searching        29%
 Burden          151.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       -4.4 lb    To-hit        37,+4    Speed         Normal
 MaxDepth     1250' (L25)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............* Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............+  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:.............+
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:.............+  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Angamait of Umbar hits you.
> Angamait of Umbar misses you.
> Angamait of Umbar hits you.
> You stun Sangahyando of Umbar.
> Sangahyando of Umbar hits you.
> Sangahyando of Umbar misses you.
> Sangahyando of Umbar hits you. (x2)
> Angamait of Umbar hits you. (x4)
> You stun Sangahyando of Umbar.
> Sangahyando of Umbar bleeds from open wounds!
> Sangahyando of Umbar hits you.
> Sangahyando of Umbar misses you.
> Sangahyando of Umbar hits you. (x2)
> Angamait of Umbar hits you.
> You die.

Killed by Angamait of Umbar.


  [Character Equipment]

a) a War Hammer (3d3) (+3,+4)
     Found lying on the floor of a special room at 250 feet (level 5).

     Combat info:
     1.2 blows/round.
     With +1 STR and +0 DEX you would get 1.4 blows/round.
     With +0 STR and +2 DEX you would get 1.4 blows/round.
     Average damage/round: 74 vs creatures susceptible to fire, 49.9 vs
     creatures not resistant to fire and dragons, 41.7 vs creatures not
     resistant to lightning, 33.7 vs creatures not resistant to stunning, and
     33.7 vs. others.

c) a Ring of Strength <+2>
     Found lying on the floor of a cavern at 1250 feet (level 25).

     +2 strength.
     Sustains strength.

f) an Old Lantern (3588 turns)
     Found lying on the floor at 150 feet (level 3).

     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

j) a Hard Leather Cap [2,+4]
     Found lying on the floor of a special room at 200 feet (level 4).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor of a special room at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+5] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 14 Rounded Pebbles (1d2) (+2,+2)
     Combat info:
     Average thrown damage: 7.1.

b) 21 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 3 Rations of Food

b) 3 Flasks of oil

c) a Potion of Neutralize Poison

d) 11 Scrolls of Phase Door

e) 3 Scrolls of Treasure Detection

f) a Scroll of Summon Monster

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

h) a Rod of Light

i) a Wand of Confuse Monster (4 charges)

j) a Wooden Torch (3698 turns)
     An inheritance from your family.

     Intensity 2 light.

k) a Robe of Resist Cold [2,+6]
     Conjured forth by magic at 1100 feet (level 22).

     Provides resistance to Cold.

l) a Pair of Leather Boots of Levitation [2,+3]
     Found lying on the floor at 200 feet (level 4).

     Makes you float just above the floor.

m) a Pair of Steel Shod Boots [7,+4]
     Dropped by a forest wight at 1200 feet (level 24).

     Cannot be harmed by Fire.

n) a Mace (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.2 blows/round.
     With +1 STR and +0 DEX you would get 1.4 blows/round.
     With +0 STR and +2 DEX you would get 1.4 blows/round.
     Average damage/round: 60.4 vs creatures susceptible to fire, 40.3 vs
     creatures not resistant to fire and dragons, 33.6 vs creatures not
     resistant to lightning, 27 vs creatures not resistant to stunning, and 27
     vs. others.

o) a Short Bow of Accuracy (x2) (+22,+8)
     Found lying on the floor at 950 feet (level 19).

p) 9 Cobbles (1d6)
     Branded with stunning.

q) a Horn
     Dropped by an Angel at 1100 feet (level 22).

r) a Deed of Property

s) 4 House Foundation Stones

t) 2 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     2     Killed Freesia
00:00:08   150ft     5     Reached level 5
00:00:10   200ft     5     Killed Grip, Farmer Maggot's Dog
00:00:10   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:17   250ft     8     Killed Baba Yaga
00:00:25   200ft     10    Reached level 10
00:00:27   200ft     10    Killed Lobelia Sackville-Baggins
00:00:29   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:42   900ft     15    Reached level 15
00:00:55   1100ft    20    Reached level 20
00:01:07   1250ft    21    Killed The Rat King
00:01:22   1200ft    20    Was killed by Angamait of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                  ###...###                                    
                        #########.#**.**.*.                                    
                        #*....*.....*..*...                                    
                        #..........###$†..*                                    
                    #####.*######### ##pp*#                                    
                  #*.*...*.#          ****#                                    
                  #*.*.*.*.#          *...#                                    
               #*##.**.#####           *..                                     
              ##.*.*...#######          *...                                   
              :*.....###...*.##           %.*   *                              
              :...#####*.****.##                                               
              ##..# ##.*...*.**##             .                                
               #..###..**.#.....##                                             
        ########.*##...*#####*.*.#                                             

1200' (L24)  LF:5-? Light 5 Moves +10 Recall Poisoned Fed 65 % Grass