[Tangaria 1.5.0 Character Dump]
Name Calameet VI Age 50 Self RB CB EB Best
Sex Male Height 3'11" STR: 17 +2 +1 +0 18/20
Race Dwarf Weight 10st 0lb INT: 10 -3 -1 +0 6
Class Shapechanger Turns used: WIS: 12 +2 -1 +0 13
Title Modifier Game 2326 DEX: 14 -2 +1 +0 13
HP -1/108 Player 6134 CON: 16 +2 +1 +0 18/10
SP 19/20 Active 4183
Level 10 Armor [13,+0] Saving Throw 48%
Cur Exp 495 Stealth Bad
Max Exp 495 Melee 1d10,+7 Disarm - phys. 48%
Adv Exp 625 To-hit 38,+34 Disarm - magic 42%
Blows 1.1/turn Magic Devices 49
Gold 538 Searching 24%
Burden 64.4 lb Shoot to-dam +0 Infravision 50 ft
Overweight -79.5 lb To-hit 32,+25 Speed Normal
MaxDepth 500' (L10) Shots 0.0/turn
You are the only child of a Dwarven Miner. You are a well liked child.
You have dark brown eyes, straight brown hair, a two foot beard, and a
dark complexion.
Resistances Abilities
Acid:?............. Fear:.............!
Elec:?............. Blnd:.............+
Fire:.............. Conf:..............
Cold:?............. Stun:?.............
Pois:.............. HLif:?.............
Lite:.............. Rgn:..............
Dark:?............. ESP:..............
Soun:?............. SInv:.............!
Shar:?............. FAct:..............
Nexu:?............. Lev:..............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are no longer resistant to confusion.
> The orc tracker hits you.
> Grishnukh, the Hill Orc misses you.
> Grishnukh, the Hill Orc hits you. (x3)
> You hit Grishnukh, the Hill Orc.
> The orc tracker hits you.
> Grishnukh, the Hill Orc hits you. (x4)
> You feel drugged!
> This tastes like slime mold juice.
> Your eyes feel very sensitive!
> You have a Potion of True Seeing (c).
> You can see clearly again.
> The orc tracker fires a small arrow.
> Grishnukh, the Hill Orc hits you. (x3)
> You die.
Killed by Grishnukh, the Hill Orc.
[Character Equipment]
a) a Trident of Slay Troll (1d10) (+9,+4) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
Slays trolls.
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +4 DEX you would get 1.3 blows/round.
Average damage/round: 28.8 vs trolls and 15.3 vs. others.
f) a Wooden Torch (1252 turns)
An inheritance from your family.
Intensity 2 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Fur Cloak [3,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
i) a Wicker Shield [2,+5]
Found lying on the floor at 200 feet (level 4).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 29 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
vs. others.
[Character Inventory]
a) 3 Rations of Food
b) a Potion of Cure Light Wounds
c) a Potion of True Seeing
d) a Potion of Novice Alchemist's Creation
e) a Potion of Salt Water
f) 6 Scrolls of Phase Door
g) 3 Scrolls of Treasure Detection
h) a Scroll of Remove Hunger (tattered)
i) a Scroll of Word of Recall (rugged)
j) a Wand of Stun Monster (2 charges)
k) a Cloak [1,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
l) a Mage Staff (1d1) (+0,+0) <+1>
Found lying on the floor at 250 feet (level 5).
+1 mana capacity.
Combat info:
This weapon should be wielded with both hands.
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +4 DEX you would get 2.0 blows/round.
Average damage/round: 6.6.
m) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +4 DEX you would get 2.0 blows/round.
Average damage/round: 9.2.
Average thrown damage: 7.7.
n) a Trident (1d10) (+3,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +4 DEX you would get 1.3 blows/round.
Average damage/round: 14.
o) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 100ft 5 Reached level 5
00:00:03 100ft 5 Killed Lobelia Sackville-Baggins
00:00:04 100ft 5 Killed Grip, Farmer Maggot's Dog
00:00:13 200ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:13 200ft 6 Killed Fang, Farmer Maggot's Dog
00:00:31 250ft 8 Killed Baba Yaga
00:00:38 500ft 10 Reached level 10
00:00:38 500ft 10 Was killed by Grishnukh, the Hill Orc
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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. .^o =
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500' (L10) LF:5-? Light 3 Fed 67 % Berserk SInvis Bold Stony sand