Calameet [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Calameet      Age            303         Self  RB  CB  EB   Best
 Sex    Male          Height       13'9"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    14st 3lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Immaculate    Game          5137  DEX:     18 -10  +2  +0     10
 HP     -10/195       Player       11341  CON:     10 -10  +1  +0      3
 SP     0/0           Active        5814

 Level                 18    Armor      [16,+75]    Saving Throw     46%
 Cur Exp             3666                           Stealth          Bad
 Max Exp             3666    Melee       3d5,+12    Disarm - phys.    7%
 Adv Exp             4500    To-hit        45,+5    Disarm - magic    2%
                             Blows      2.8/turn    Magic Devices      1
 Gold                3062                           Searching        38%
 Burden           43.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -16.5 lb    To-hit        29,+5    Speed             -4
 MaxDepth     1050' (L21)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:......?....... Blnd:..............
Fire:..+........... Conf:..............
Cold:..+.....+....- Stun:..............
Pois:.............. HLif:......?.......
Lite:..............  Rgn:..............
Dark:......?.......  ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:..............
Nexu:......?.......  Lev:.............+
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
                    DRed:..............
Time:......?....... Move:.............+
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You bite the orc tracker (circular).
> The orc tracker writhes in agony.
> 2 elite uruks grunt with pain.
> You bite the orc tracker (circular).
> You have slain the orc tracker.
> 2 elite uruks grunt with pain.
> The elite uruk lashes at you with a whip of magical energy.
> The elite uruk hits you.
> *** LOW HITPOINT WARNING! ***
> The elite uruk misses you.
> The cold vortex breathes frost.
> One of your Potions of Cure Light Wounds (c) was destroyed!
> The elite uruk fires an arrow, but misses.
> The elite uruk hits you.
> You die.

Killed by an elite uruk.


  [Character Equipment]

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to Fire, Cold.

g) Blue Dragon Scale Mail (-2) [12,+13]
     Found lying on the floor at 750 feet (level 15).

     Provides resistance to Lightning.

i) a Wicker Shield of Resist Cold [2,+5] {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 500 feet (level 10).

     Provides resistance to Cold.

l) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 800 feet (level 16).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) the Rock 'Crusher' (3d6) (+0,+0) {Grishnukh, the Hill Orc}
     Branded with strong stunning.
     Cannot be harmed by Acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 63.7 vs creatures not resistant to stunning and
     31.8 vs. others.


  [Character Inventory]

a) a Mushroom of Emergency

b) 4 Rations of Food {Freesia}

c) 8 Potions of Cure Light Wounds

d) 18 Potions of Cure Serious Wounds

e) 10 Scrolls of Phase Door

f) a Scroll of Teleportation

g) 4 Scrolls of Magic Mapping

h) a Scroll of Treasure Detection


  [House List]


a) a Dagger of Slay Demon (1d4) (+5,+2) {Golfimbul, the Hill Orc Chief}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   150ft     4     Killed Lobelia Sackville-Baggins
00:00:05   200ft     5     Reached level 5
00:00:07   250ft     6     Killed Baba Yaga
00:00:13   200ft     7     Killed Freesia
00:00:14   250ft     7     Killed Bullroarer the Hobbit
00:00:24   300ft     10    Reached level 10
00:00:25   350ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:29   450ft     12    Killed Lagduf, the Snaga
00:00:32   500ft     13    Killed Mughash the Kobold Lord
00:00:34   600ft     14    Killed Golfimbul, the Hill Orc Chief
00:00:34   600ft     15    Reached level 15
00:00:34   600ft     15    Killed Grishnukh, the Hill Orc
00:00:34   600ft     15    Found the Rock 'Crusher'
00:01:25   1050ft    18    Was killed by an elite uruk


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                         ^                                                     
               ....  ....                                                      
                ...  ...                                                       
                 .. ^=.#                                                       
                 .. ^o$^^^# ^ .    ^                                           
         .......... .†oo....:......                                            
         .......... ^o.o..$.^                                                  
                    ^.o^^^^ ^                                                  
                     vo^              #^                                       
                     ..............  .....                                     
                    ^....# .  ....#                                            
                     ^:^      .                                                
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1050' (L21)  LF:5-? Light 4 Moves +10 Fed 87 % Dirt