[Tangaria 1.5.0 Character Dump]
Name Casterjart Age 25 Self RB CB EB Best
Sex Male Height 8'9" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 20st 4lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Soldier Game 2054 DEX: 14 -4 +2 +0 12
HP -8/140 Player 5162 CON: 16 +3 +2 +0 18/30
SP 0/0 Active 2630 CHR: 12 -6 -2 +0 4
Level 10 Armor [10,+6] Saving Throw 19%
Cur Exp 577 Stealth Bad
Max Exp 577 Melee 1d7,-12 Disarm - phys. 39%
Adv Exp 625 To-hit 45,-12 Disarm - magic 25%
Blows 3.0/turn Magic Devices 14
Gold 456 Searching 12%
Burden 52.4 lb Shoot to-dam +0 Infravision 30 ft
Overweight -127.5 lb To-hit 30,-18 Speed Normal
MaxDepth 350' (L7) Shots 0.0/turn
Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty
bright red hair, and blue scabby skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:+.............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are paralyzed!
> Something touches you.
> You have a sudden attack of hunger!
> You are starving!!
> You can move again.
> Something touches you. (x2)
> You have a sudden attack of hunger!
> There is a wall in the way! (x2)
> *** LOW HITPOINT WARNING! ***
> There is a wall in the way!
> Something touches you. (x2)
> You have a sudden attack of hunger!
> The air around you starts to swirl...
> You have no more Scrolls of Deep Descent (h).
> You die.
Killed by starvation.
[Character Equipment]
a) a Short Sword of Extra Attacks (1d7) (+6,+4) <+1>
Found lying on the floor at 250 feet (level 5).
+1 extra blows.
Combat info:
3.0 blows/round.
With +2 STR and +0 DEX you would get 3.3 blows/round.
With +0 STR and +5 DEX you would get 3.3 blows/round.
Average damage/round: 0.
f) a Wooden Torch (2279 turns)
An inheritance from your family.
Intensity 2 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
l) a Pair of Leather Boots [2,+6]
Found lying on the floor of a special room at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 6 Potions of Cure Light Wounds {@q3}
b) 4 Potions of Cure Serious Wounds
c) a Potion of Neutralize Poison
d) 2 Potions of Berserk Strength
e) a Potion of Infravision
f) 9 Scrolls of Phase Door {@r2}
g) a Scroll of Treasure Detection
h) 3 Scrolls of Blessing
i) a Scroll of Remove Hunger (tattered)
j) a Scroll of Word of Recall (rugged)
k) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
l) a Wooden Torch (5000 turns)
An inheritance from your family.
Intensity 2 light.
m) Studded Leather Armour (-1) [12,+4]
Found lying on the floor at 350 feet (level 7).
n) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 0.
Average thrown damage: 7.5.
o) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:06 250ft 2 Killed Wolf, Farmer Maggot's Dog
00:00:06 250ft 5 Reached level 5
00:00:07 250ft 5 Killed Freesia
00:00:17 200ft 8 Killed Grip, Farmer Maggot's Dog
00:00:30 350ft 10 Reached level 10
00:00:34 350ft 10 Was killed by starvation
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^..............................
:...........^^^..^^:^ ^..^^^
:^..?......^^ ^..^ ^....^
^^^^^..^.^^ ...^ ^^....
^^.....^^ ^..^ :^:..
....... ^..^ :..
...... ^..: ^..
....... ^..^ ^..
........ #..^ ^..
.....'...^ ^..
...'....^ ^..
..^^^.†^ ^..
^^^# ^..
^.# #^^^^^:^:^^^
^.. #...........
^.. ^......#....
^.. :#^#^##^..^ ^^^^
^.. ^.........
^..^^^^^.#^#.#....#....
^............... ^:^^^
^^^^^^^^^^^^^^^^
350' (L7) LF:2-? Light 2 Descent Starving 0 % Dirt