Cheroky [Halfling Warlock]

  [Tangaria 1.5.0 Character Dump]

 Name   Cheroky       Age             23         Self  RB  CB  EB   Best
 Sex    Male          Height        2'9"  STR:     17  -2  -3  +0     12
 Race   Halfling      Weight     3st 7lb  INT:     17  +0  +3  +0  18/20
 Class  Warlock       Turns used:         WIS:     10  +1  +0  +0     11
 Title  Dark Student  Game          7185  DEX:     10  +3  +0  +0     13
 HP     -3/58         Player       22292  CON:     14  +2  -2  +0     14
 SP     13/25         Active       15986

 Level                 13    Armor        [5,+1]    Saving Throw     60%
 Cur Exp             1130                           Stealth    Very Good
 Max Exp             1130    Melee        1d5,+8    Disarm - phys.   59%
 Adv Exp             1375    To-hit        19,+3    Disarm - magic   71%
                             Blows      1.0/turn    Magic Devices     73
 Gold                 190                           Searching        31%
 Burden           82.1 lb    Shoot to-dam     +1    Infravision    40 ft
 Overweight       -1.8 lb    To-hit        19,+3    Speed         Normal
 MaxDepth       400' (L8)    Shots      1.0/turn

 You are one of several children of a Hobbit Warrior. You are a well
 liked child. You have blue eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............!
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Brodda, the Easterling hits you.
> *** LOW HITPOINT WARNING! ***
> Brodda, the Easterling hits you. (x3)
> Brodda, the Easterling is targeted. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have 14 Potions of Cure Light Wounds {@q1} (e).
> Brodda, the Easterling hits you. (x4)
> Brodda, the Easterling is targeted. (x2)
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 13 Potions of Cure Light Wounds {@q1} (e).
> Brodda, the Easterling hits you. (x4)
> You die.

Killed by Brodda, the Easterling.


  [Character Equipment]

a) a Main Gauche (1d5) (+3,+8)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 11.5.

b) a Sling (x2) (+3,+1)
     Bought from a store on the surface.

f) a Lantern (13581 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Robe [2,+2]
     Dropped by a soldier at 250 feet (level 5).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor of a special room at 250 feet (level 5).

l) a Pair of Leather Boots [2,-1]
     Found lying on the floor of a special room at 200 feet (level 4).


  [Character Quiver]

a) 2 Rounded Pebbles (1d2) (+3,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

b) 40 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.
     Average thrown damage: 5.
     25% chance of breaking upon contact.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Mushrooms of Second Sight

c) 3 Rations of Food

d) 2 Flasks of oil

e) 13 Potions of Cure Light Wounds {@q1}

f) 4 Potions of Neutralize Poison

g) 2 Potions of Heroism

h) a Potion of True Seeing

i) 10 Scrolls of Phase Door {@r5}

j) 2 Scrolls of Word of Recall

k) 3 Scrolls of Blessing

l) a Scroll of Wilderness Mapping

m) 2 Staves of Cure Light Wounds (12 charges) {@u1}

n) a Staff of Light (10 charges)

o) a Wooden Torch (5000 turns)
     Intensity 2 light.

p) a Mage Staff (1d1) (+0,+0) <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 1.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:19   200ft     5     Reached level 5
00:00:28   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:37   250ft     8     Killed Baba Yaga
00:00:46   200ft     9     Killed Lobelia Sackville-Baggins
00:00:52   200ft     10    Reached level 10
00:01:59   400ft     13    Was killed by Brodda, the Easterling


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
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                          # ~ #.#.~#                                           
                           # # #.#.#                                           
                          # # #.#p~#                                           
                           # #.#.#†#                                           
                          # #.#.#.##                                           
                          ########                                             
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

400' (L8)    LF:3-? Light 5 Study (3) Fed 43 % RConf Open floor