[Tangaria 1.5.0 Character Dump]
Name Alexanderblg Age 41 Self RB CB EB Best
Sex Male Height 4'2" STR: 14 +2 -5 +0 11
Race Dwarf Weight 10st 0lb INT: 10 -3 -5 +0 3
Class Summoner Turns used: WIS: 18 +2 +5 +0 18/70
Title Evoker Game 12418 DEX: 10 -2 -5 +0 3
HP -7/78 Player 30231 CON: 14 +2 -5 +0 11
SP 31/31 Active 15230
Level 12 Armor [19,+9] Saving Throw 54%
Cur Exp 978 Stealth Bad
Max Exp 978 Melee 1d7,+7 Disarm - phys. 27%
Adv Exp 1062 To-hit 22,-1 Disarm - magic 27%
Blows 1.0/turn Magic Devices 48
Gold 1400 Searching 28%
Burden 70.0 lb Shoot to-dam +0 Infravision 50 ft
Overweight -7.9 lb To-hit 12,-4 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You are the only child of a Dwarven Priest. You are a credit to the
family. You have dark brown eyes, straight black hair, a four foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:+............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The umber hulk bites you (7).
> You are too confused! (x6)
> There is a wall blocking your way.
> The umber hulk gazes at you (0).
> You are more confused!
> The umber hulk misses you.
> The umber hulk hits you (1).
> The umber hulk bites you (10).
> You are too confused! (x4)
> The umber hulk gazes at you (0).
> You are more confused!
> The umber hulk hits you (4).
> The umber hulk hits you (6).
> The umber hulk bites you (9).
> You die.
Killed by an umber hulk.
[Character Equipment]
a) a Short Sword of Lightning (1d7) (+3,+7) {Farmer Maggot}
Dropped by Farmer Maggot at 150 feet (level 3).
Branded with lightning.
Provides resistance to Lightning.
Combat info:
1.0 blow/round.
Average damage/round: 19.3 vs creatures not resistant to lightning and
11.2 vs. others.
b) a Short Bow (x2) (+0,+0)
Dropped by a kobold shaman at 250 feet (level 5).
f) an Old Lantern (1360 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
g) Studded Leather Armour (-1) [12,+5]
Found lying on the floor at 250 feet (level 5).
h) a Cloak [1,+4]
Found lying on the floor at 100 feet (level 2).
j) a Hard Leather Cap [2,+0]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Iron Shod Boots [4,+4]
Found lying on the floor at 250 feet (level 5).
Cannot be harmed by Fire.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 24 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
b) an Arrow (1d4) (+3,+1)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
35% chance of breaking upon contact.
c) 4 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) a Head of Cabbage
d) 2 Rations of Food
e) a Flask of oil
f) 3 Potions of Cure Light Wounds
g) a Potion of Neutralize Poison
h) a Potion of Speed
i) a Potion of Infravision
j) 2 Potions of Slime Mold Juice
k) 5 Scrolls of Phase Door
l) a Scroll of Identify Rune
m) a Scroll of Blessing
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
[Home Inventory]
a) a Pint of Fine Wine
b) a Potion of True Seeing
c) 9 Scrolls of Summon Monster
d) 3 Scrolls of Light
[House List]
a) a Staff of Light (21 charges) {~870}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:48 100ft 5 Reached level 5
00:01:09 150ft 6 Killed Farmer Maggot
00:01:09 150ft 6 Killed Grip, Farmer Maggot's Dog
00:01:15 200ft 6 Killed Fang, Farmer Maggot's Dog
00:01:33 250ft 8 Killed Baba Yaga
00:01:43 250ft 10 Reached level 10
00:01:44 250ft 10 Killed Wolf, Farmer Maggot's Dog
00:03:26 600ft 12 Was killed by an umber hulk
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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600' (L12) LF:4-? Light 3 Confused Graze Fed 45 % Rocks