Citan [High-Elf Sorceror]

  [Tangaria 1.6.0 T-17 Character Dump]

 Name   Citan III     Age            106         Self  RB  CB  EB   Best
 Sex    Male          Height       6'10"  STR:     12  +1  -5  +0      8
 Race   High-Elf      Weight    13st 6lb  INT:     18  +1  +5  +0  18/60
 Class  Sorceror      Turns used:         WIS:     10  -1  +0  +0      9
 Title  Trickster     Game          3739  DEX:     10  +2  +0  +0     12
 HP     -4/80         Player       11989  CON:     16  +1  -3  +0     14
 SP     3/42          Active        9157  CHR:     10  +1  -2  +0      9

 Level                 12    Armor        [5,+7]    Saving Throw     61%
 Cur Exp              754                           Stealth         Poor
 Max Exp              754    Melee        1d5,+0    Disarm - phys.   49%
 Adv Exp              807    To-hit        17,+0    Disarm - magic   78%
                             Blows      1.0/turn    Magic Devices     82
 Gold                 402                           Searching        34%
 Burden           54.8 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -5.1 lb    To-hit        21,+0    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are the only child of a Telerin Archer. You have light grey eyes,
 straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:...........?.. Blnd:...........?..
Fire:...........?.. Conf:...........?..
Cold:.............. Stun:..............
Pois:.............. HLif:...........?..
Lite:.............+  Rgn:..............
Dark:...........?..  ESP:..............
Soun:.............. SInv:..............
Shar:...........?.. FAct:...........?..
Nexu:...........?..  Lev:...+..........
Neth:...........?.. SDig:..............
Chao:...........?.. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:...........?..  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
Hung:.............. DRed:..............
Time:...........?.. Move:..............
Mana:...........?..  Fly:..............
Wate:...........?..

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> It disappears!
> The master yeek tries to cast a spell, but fails.
> The master yeek casts a venomous cloud.
> You are poisoned!
> You hear an echoing roar.
> You are hit by noise!
> You have been stunned.
> You have 7 Scrolls of Phase Door (o).
> You have 6 Scrolls of Phase Door (o).
> The giant gold dragon fly misses you.
> You have 5 Scrolls of Phase Door (o).
> You are no longer stunned.
> You are no longer poisoned.
> The lemure hits you for 6 damage.
> You die.

Killed by a lemure.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     Average damage/round: 3.

c) a Ring of Protection [+6]
     Bought from a store on the surface.

d) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

f) an Old Lantern (3723 turns)
     Intensity 3 light.

m) a Wicker Shield [2,+0]
     Found lying on the floor at 250 feet (level 5).

n) a Hard Leather Cap [2,-1]
     Found lying on the floor at 150 feet (level 3).

p) a Pair of Leather Sandals of Free Action [1,+2]
     Found lying on the floor at 200 feet (level 4).

     Prevents paralysis.


  [Character Quiver]


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Fortune Cookie {Freesia}

c) a Carrot

d) a Sip of Miruvor

e) an Apple of Youth {Baba Yaga}

f) 3 Flasks of oil

g) 2 Potions of Boldness

i) a Potion of True Seeing

m) 2 Potions of Infravision

n) 2 Potions of Slowness
     It can be thrown at creatures with damaging effect.

o) 5 Scrolls of Phase Door

p) 3 Scrolls of Identify

q) a Scroll of Light

r) 2 Scrolls of Blessing

s) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

t) a Scroll of Word of Recall (rugged)

u) a Scroll of Deep Descent

v) a Wand of Light (7 charges)

w) an Old Lantern (5000 turns)
     Intensity 3 light.

x) a Cloak (-2,-8) [1,+0] {cursed}
     Found lying on the floor at 200 feet (level 4).

     It annoys monsters and makes it hard for you to hit them.
     It makes you hallucinate sometimes.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     5     Reached level 5
00:00:27   200ft     8     Defeated Freesia
00:00:36   250ft     10    Reached level 10
00:00:44   200ft     10    Defeated Fang, Farmer Maggot's Dog
00:00:46   200ft     11    Defeated Wolf, Farmer Maggot's Dog
00:01:02   400ft     12    Was killed by a lemure


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                 '             
                                                                 '             
                                     ~%%%~~~                            ..     
                                      .~~~.                                  . 
                                     %~~~..                                    
                                     #.~ ..                                    
                                     ^~.#..                                    
                                     %..%                                      
                                    %%.@^                                      
                                    %.u##             *                        
                                    %^..%..^                                   
                                     %..:..^                                   
                                     ^..%..#                                   
                            ^^^::^^  %..%..^^                                  
                            ........   ......                 *                
                            .........  .....#                                  
                          ............ .....               *      ^^#^^        
                          ............. ...                       ^~~~^        
                          #..... ......                           ^~~~^#^^^^   

400' (L8)    LF:6-? Light 3 Study (5) Fed 60 % Dirt                             


  [Player information]

Player ID: Bubaleh
Time: 23:57:15 11-06-2023
Server Turns: 2382804691
Timestamp: 1686517035
Account score: 13
Hardcore