[Tangaria 1.6.0 T-11 Character Dump]
Name Claw IV Age 92 Self RB CB EB Best
Sex Neuter Height 4'8" STR: 18 +1 +1 +0 18/20
Race Naga Weight 11st 13lb INT: 10 -1 -1 +0 8
Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8
Title Copier Game 5105 DEX: 16 +2 +1 +0 18/10
HP -2/122 Player 11699 CON: 12 -1 +1 +0 12
SP 33/33 Active 8211 CHR: 10 -4 -5 +0 3
Level 15 Armor [8,+30] Saving Throw 47%
Cur Exp 1888 Stealth Bad
Max Exp 1888 Melee 1d6,+6 Disarm - phys. 52%
Adv Exp 2250 To-hit 42,+9 Disarm - magic 38%
Blows 2.2/turn Magic Devices 36
Gold 1657 Searching 33%
Burden 86.1 lb Shoot to-dam +5 Infravision 30 ft
Overweight -57.8 lb To-hit 33,+10 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............-
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:.............. Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You feel much better.
> You have a Potion of Cure Light Wounds (a).
> The gnome mage misses you.
> The gnome mage (offscreen) casts a bolt of frost.
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (a).
> The gnome mage hits you (3).
> The gnome mage (offscreen) surrounds you in darkness.
> Darkness surrounds you.
> You are no longer resistant to confusion.
> The gnome mage hits you (1).
> The gnome mage (offscreen) casts a bolt of frost.
> You die.
Killed by a gnome mage (offscreen).
[Character Equipment]
a) a Rapier (1d6) (+5,+2)
Found lying on the floor at 350 feet (level 7).
Combat info:
2.2 blows/round.
With +1 STR and +0 DEX you would get 2.5 blows/round.
With +0 STR and +1 DEX you would get 2.5 blows/round.
Average damage/round: 21.1.
b) a Sling (x2) (+6,+5) {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 350 feet (level 7).
f) a Wooden Torch (2543 turns)
Found lying on the floor at 200 feet (level 4).
Intensity 2 light.
g) a Robe [2,+6]
Found lying on the floor of a special room at 300 feet (level 6).
i) a Cloak [1,+0]
Bought from a store on the surface.
m) a Small Metal Shield [5,+2] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 300 feet (level 6).
[Character Quiver]
0) 4 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 13.1.
Average thrown damage: 3.
0% chance of breaking upon contact.
1) 25 Rounded Pebbles (1d2) (+2,+3)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.2.
Average thrown damage: 9.1.
0% chance of breaking upon contact.
2) 23 Iron Shots (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 15.1.
Average thrown damage: 5.
0% chance of breaking upon contact.
3) 20 Bolts of Slay Undead (1d5) (+5,+5)
Slays undead.
[Character Inventory]
a) 3 Potions of Neutralize Poison
b) a Potion of Slime Mold Juice
c) 4 Scrolls of Phase Door
d) 2 Scrolls of Treasure Detection
e) 7 Scrolls of Identify
f) 6 Scrolls of Light
g) 5 Scrolls of Word of Recall
i) a Scroll of Monster Confusion
m) a Scroll of Blessing
n) a Rod of Light
o) a Wand of Wonder (1 charge)
Cannot be harmed by Lightning.
p) a Staff of Cure Light Wounds (0 charges)
q) 2 Wooden Torches (5000 turns)
Found lying on the floor at 200 feet (level 4).
Intensity 2 light.
r) an Old Lantern (5000 turns) {cursed}
Found lying on the floor of a special room at 200 feet (level 4).
It occasionally makes a loud noise.
Intensity 3 light.
s) a Dagger (1d4) (+0,+0) [+19] {cursed}
Dropped by a kobold shaman at 350 feet (level 7).
It poisons you from time to time.
It occasionally makes a loud noise.
It paralyses you every now and then.
It makes your skin harder to damage, but conduct electricity.
Provides resistance to Shards.
Makes you vulnerable to Lightning.
Combat info:
2.2 blows/round.
With +1 STR and +0 DEX you would get 2.5 blows/round.
With +0 STR and +1 DEX you would get 2.5 blows/round.
Average damage/round: 14.3.
Average thrown damage: 7.5.
t) a Short Bow (x2) (+5,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
u) 3 Empty Bottles
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 200ft 5 Reached level 5
00:00:18 250ft 8 Defeated Baba Yaga
00:00:21 250ft 9 Defeated Wolf, Farmer Maggot's Dog
00:00:28 200ft 9 Defeated Grip, Farmer Maggot's Dog
00:00:36 200ft 10 Reached level 10
00:00:40 200ft 10 Defeated Freesia
00:00:51 300ft 12 Defeated Bullroarer the Hobbit
00:01:07 350ft 13 Killed Mughash the Kobold Lord
00:01:22 600ft 15 Reached level 15
00:01:25 550ft 15 Was killed by a gnome mage (offscreen)
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : yes (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : no (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : yes (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : yes (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
^^^
<@^
~h.
~
h~
{.
..
h.
...
550' (L11) LF:3-? Light 2 Fed 24 %
[Player information]
Player ID: Claw
Time: 06:31:02 11-07-2022
Server Turns: 215596959
Timestamp: 1657510262
Account score: 8
Hardcore