Cliffie [Ent Unbeliever]

  [Tangaria 1.6.2 T-29 Character Dump]

 Name   Cliffie       Age            319         Self  RB  CB  EB   Best
 Sex    Male          Height      14'10"  STR:     16  +2  +3  +0  18/30
 Race   Ent           Weight   19st 13lb  INT:      9  -4  -3  +0      3
 Class  Unbeliever    Turns used:         WIS:     11  +0  -3  +0      8
 Title  Critic        Game         10275  Dex:     18  -4  +2  +4  18/20     15
 HP     -4/209        Player       30904  CON:     10  +4  +2  +1     17
 SP     0/0           Active       20652  CHR:     12  -3  +0  +0      9

 Level                 17    Armor      [11,+14]    Saving Throw     76%
 Cur Exp             3360                           Stealth          Bad
 Max Exp             3475    Melee        1d6,-6    Disarm - phys.   54%
 Adv Exp             3625    To-hit        53,+7    Disarm - magic   24%
                             Blows      2.3/turn    Magic Devices      0
 Gold                   0                           Searching        41%
 Burden           56.1 lb    Shoot to-dam     +8    Infravision    20 ft
 Overweight      -99.8 lb    To-hit       42,+19    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.0/turn

 You are of the first beings who awoke on Arda. You have brown skin and
 unflexible members.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:....+......... Blnd:..............
Fire:..+...+......- Conf:..............
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:...+.........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............-
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:+............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel very clumsy.
> Something claws you. (x2)
> Something bites you.
> Something makes scary noises.
> You fight off a sense of dread.
> Someone hits you for 1 damage.
> Someone hits you for 4 damage.
> Someone hits you.
> Someone misses you. (x2)
> Someone hits you.
> Someone hits you for 2 damage.
> Someone hits you.
> Something mumbles.
> You take 10 damage.
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Rapier of *Slay Orc* (1d6) (+9,+6) <+2> {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 550 feet (level 11).

     +2 dexterity.
     Slays orcs.
     Provides resistance to acid.
     Cannot be harmed by acid.
     Grants the ability to sense orcs.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +2 DEX you would get 2.7 blows/round.
     Average damage/round: 12.1 vs orcs and 0 vs. others.

b) a Short Bow of Accuracy (x2) (+21,+8)
     Found lying on the floor at 250 feet (level 5).

c) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 600 feet (level 12).

     Provides resistance to fire, cold.

d) a Ring of the Mouse (+0,-13) <+2, +3>
     Dropped by a bandit at 750 feet (level 15).

     +2 dexterity.
     +3 stealth.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     Provides resistance to lightning.

f) a Wooden Torch (4366 turns)
     Intensity 2 light.

g) a Robe of Resist Fire [2,+5]
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to fire.
     Cannot be harmed by fire.

i) a Cloak [1,+0]
     Found lying on the floor at 150 feet (level 3).

m) a Small Metal Shield [5,+5] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 600 feet (level 12).

o) a Set of Leather Gloves [1,+3]
     Found lying on the floor of a special room at 150 feet (level 3).

p) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 150 feet (level 3).

q) a Shovel
     Found lying on the floor of a special room at 400 feet (level 8).


  [Character Quiver]

0) 24 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 21.1.
     35% chance of breaking upon contact.

1) 3 Arrows (1d4) (+3,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 27.2.
     35% chance of breaking upon contact.

2) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

3) a Boomerang (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 7.


  [Character Inventory]

a) a Carrot

b) a Beet

c) 4 Mushrooms of Clear Mind

d) a Handful of Dried Fruits {The wounded bear}

e) 3 Potions of True Seeing

f) a Potion of Infravision

g) 18 Scrolls of Phase Door

i) 3 Scrolls of Treasure Detection

m) a Scroll of Remove Curse

n) a Scroll of Identify

o) a Scroll of Deep Descent

p) 5 Scrolls of Blessing

q) a Scroll of Cabin Creation
     Cannot be harmed by acid, fire.
     You don't want to drop it on the ground.

r) 3 Scrolls of Wilderness Mapping

s) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

t) a Scroll of Word of Recall (rugged)

u) a Wooden Torch (39 turns)
     Intensity 2 light.


  [Home Inventory]

a) 3 Flasks of oil

b) a Coral Amulet <+1> {tried}
     Found lying on the floor at 600 feet (level 12).

     You do not know the full extent of this item's powers.
     +1 constitution.
     Provides resistance to acid.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     1     Defeated Freesia
00:00:10   100ft     5     Reached level 5
00:00:12   100ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:42   250ft     7     Defeated Fang, Farmer Maggot's Dog
00:01:17   350ft     10    Reached level 10
00:01:21   400ft     10    Defeated Bullroarer the Hobbit
00:01:22   400ft     10    Killed Mughash the Kobold Lord
00:02:08   500ft     13    Killed Bloodfang, the Wolf
00:02:15   550ft     15    Reached level 15
00:02:20   550ft     15    Killed Grishnukh, the Hill Orc
00:02:24   550ft     15    Killed Brodda, the Easterling
00:02:33   600ft     17    Killed Lagduf, the Snaga
00:02:42   750ft     17    Defeated The wounded bear
00:02:51   750ft     17    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                        #....#   ##.#....##'##.
                                                        #....#####*#'..........
                                  ########              .......  .*.'#.........
                                  #......               .......  ....#.........
                                   ......                ......  .....##.......
                                    .....                 ####.  .....####...##
                                    .?...                         ##..#<.#####.
                                     ...                           ............
                                                        ..          ...####~##.
                                        #               ..#                  ##
                                     #  #              ...#                    
                                     # @#              ...#                    
                                     #  #             ....#                    
                                     ## #             ....#                    
                                        #            .....#                    
                                                    #####.                     
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

750' (L15)   LF:3-? Light 5 Moves -2 Blind Hungry 12 % Occupied Open floor      


  [Player information]

Player ID: Cliffie
Time: 03:37:59 22-04-2025
Server Turns: 2601647302
Timestamp: 1745282279
Account score: 8