[Tangaria 1.5.0 Character Dump]
Name Daridik Age 41 Self RB CB EB Best
Sex Male Height 3'11" STR: 17 +2 -1 +0 18
Race Dwarf Weight 9st 0lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Dead Shot Game 20764 Dex: 14 -2 +3 +0 15 4
HP -1/175 Player 42626 Con: 17 +2 +1 +0 18/20 18/10
SP 0/0 Active 22252
Level 15 Armor [22,+6] Saving Throw 49%
Cur Exp 2109 Stealth Poor
Max Exp 2109 Melee 2d6,+2 Disarm - phys. 40%
Adv Exp 2250 To-hit 24,-3 Disarm - magic 31%
Blows 1.0/turn Magic Devices 43
Gold 3099 Searching 30%
Burden 82.5 lb Shoot to-dam +11 Infravision 50 ft
Overweight -37.4 lb To-hit 54,+20 Speed Normal
MaxDepth 550' (L11) Shots 1.7/turn
You are the only child of a Dwarven Priest. You are the black sheep of
the family. You have dark brown eyes, straight black hair, a one foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The phantom warrior misses you. (x2)
> You miss the panther.
> The baby gold dragon claws you. (x2)
> The baby gold dragon misses you.
> The panther claws you. (x3)
> You have been given a graze.
> The panther claws you.
> The phantom warrior hits you. (x2)
> You are poisoned!
> You have 2 Potions of Poison {@v1} (f).
> The baby gold dragon claws you. (x2)
> The baby gold dragon bites you.
> The panther claws you. (x2)
> You are no longer bleeding.
> You die.
Killed by poison.
[Character Equipment]
a) a Morning Star of Slay Undead (2d6) (+2,+3) {Wormtongue, Agent of Saruman}
Obtained from Cavabo V. Rumoured to be dropped by Wormtongue, Agent of
Saruman at 200 feet (level 4).
Slays undead.
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster.
With +10 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +6 DEX you would attack a bit faster.
With +6 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would attack a bit faster.
With +2 STR and +13 DEX you would get 1.1 blows/round.
With +0 STR and +16 DEX you would get 1.1 blows/round.
Average damage/round: 23.8 vs undead, 16.6 vs creatures not resistant to
poison, and 9.3 vs. others.
b) a Short Bow of Accuracy (x2) (+25,+11) {Baba Yaga}
Obtained from Cavabo V. Rumoured to be dropped by Baba Yaga at 250 feet
(level 5).
f) an Old Lantern (4735 turns)
Intensity 3 light.
g) Studded Leather Armour of Resist Cold (-1) [12,+1]
Obtained from Apollo. Rumoured to be found lying on the floor at 300 feet
(level 6).
Provides resistance to Cold.
i) a Leather Shield [8,+6] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
l) a Pair of Leather Boots [2,+2]
Found lying on the floor at 200 feet (level 4).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 2 Flasks of oil
b) 4 Potions of Cure Light Wounds {@q1}
c) a Potion of Neutralize Poison {@q2}
d) 2 Potions of Speed
e) a Potion of Infravision
f) 2 Potions of Poison {@v1}
Branded with poison.
It can be thrown at creatures with damaging effect.
g) 6 Scrolls of Detect Invisible
h) 4 Scrolls of Identify Rune
i) 2 Scrolls of Light {@r2}
j) 5 Scrolls of Deep Descent
k) 4 Scrolls of Blessing
l) a Scroll of Word of Recall (rugged)
m) a Wand of Confuse Monster (4 charges)
n) a Wand of Scare Monster (7 charges)
o) a Wand of Light (5 charges)
p) a Wand of Wonder (17 charges)
Cannot be harmed by Lightning.
q) a Staff of Detect Invisible (12 charges)
r) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:07 250ft 5 Reached level 5
00:00:37 250ft 7 Killed Baba Yaga
00:00:41 250ft 8 Killed Freesia
00:00:43 250ft 8 Killed Smeagol
00:01:19 200ft 10 Reached level 10
00:01:35 200ft 10 Killed Wolf, Farmer Maggot's Dog
00:04:04 200ft 10 Helped to kill Wormtongue, Agent of Saruman
00:04:23 300ft 12 Killed Mughash the Kobold Lord
00:04:37 400ft 13 Killed Orfax, Son of Boldor
00:04:45 400ft 13 Killed Wormtongue, Agent of Saruman
00:04:50 450ft 13 Killed Lagduf, the Snaga
00:04:55 450ft 14 Helped to kill Vort the Kobold Queen
00:05:14 500ft 15 Reached level 15
00:05:46 550ft 15 Was killed by poison
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^...R.^ ..^.....#^^^^^^^^^''^^.....^ ^{.{{::
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^^^....... #^^^^^^^ ..
......... ...
........... ...
............. ....
^..#........... .....
^. ..#.......^ ^....
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550' (L11) LF:3-? Light 4 Recall Poisoned Hungry 12 % Packed dirt