Darkfold [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Darkfold      Age            283         Self  RB  CB  EB   Best
 Sex    Male          Height       13'4"  Str:     18 -10  +1  +0      9      7
 Race   Hydra         Weight    20st 4lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Disciple      Game          5383  DEX:     16 -10  +2  +0      8
 HP     -64/142       Player        9576  CON:     12 -10  +1  +0      3
 SP     0/0           Active        7465  CHR:     10 -10  -1  +0      3

 Level                 14    Armor      [16,+61]    Saving Throw     43%
 Cur Exp             1576                           Stealth          Bad
 Max Exp             1576    Melee        2d5,+8    Disarm - phys.    7%
 Adv Exp             1750    To-hit        40,+4    Disarm - magic    2%
                             Blows      2.4/turn    Magic Devices      0
 Gold                3129                           Searching        57%
 Burden           88.1 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       34.2 lb    To-hit        25,+4    Speed             -3
 MaxDepth      500' (L10)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:..?........... Fear:..?...........
Elec:..?........... Blnd:..?...........
Fire:..+........... Conf:..?...........
Cold:..?..........- Stun:..?...........
Pois:..?........... HLif:..?...........
Lite:..?...........  Rgn:..............
Dark:..?...........  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..?...........
Nexu:..?...........  Lev:.............+
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...+.........-
 -SP:.............. Sear:...+..........
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..?...........  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The Iron Mountains 11-headed hydra casts a bolt of fire.
> Your Rhodonite Ring glows.
> You have learned the rune of resist Fire.
> Some of your Scrolls titled "ca ro tas" (j) were destroyed!
> The Iron Mountains 11-headed hydra misses you. (x2)
> The Iron Mountains 11-headed hydra bites you.
> The Iron Mountains 11-headed hydra misses you.
> The Iron Mountains 11-headed hydra conjures up scary horrors.
> You fight off a sense of dread.
> The Iron Mountains 11-headed hydra misses you. (x10)
> The Iron Mountains 11-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The Iron Mountains 11-headed hydra misses you.
> The Iron Mountains 11-headed hydra breathes sound.
> You die.

Killed by an Iron Mountains 11-headed hydra.


  [Character Equipment]

c) a Ring of Resist Fire and Cold
     Dropped by an unknown monster at 500 feet (level 10).

     Provides resistance to Fire, Cold.

d) a Ring of Searching <+1, +5>
     Dropped by an unknown monster at 500 feet (level 10).

     +1 stealth.
     +5 searching skill.

f) an Old Lantern (1788 turns)
     Found lying on the floor of a special room at 250 feet (level 5).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+5]
     Dropped by an unknown monster at 500 feet (level 10).

h) a Cloak [1,+7] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 200 feet (level 4).

i) a Wicker Shield [2,-1]
     Found lying on the floor of a special room at 200 feet (level 4).

l) a Pair of Leather Sandals [1,+2] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Rations of Food

b) 2 Flasks of oil

c) 5 Potions of Blindness
     It can be thrown at creatures with damaging effect.

d) 4 Potions of Water

e) 12 Scrolls of Phase Door

f) a Scroll of Wilderness Mapping

g) a Scroll of Word of Recall (rugged)

h) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

i) 3 Scrolls of Detect Invisible

j) 3 Scrolls of Blessing

k) 3 Scrolls of Treasure Detection

l) 2 Scrolls of Light

m) a Scroll of Aggravate Monster

n) a Wand of Darkness (10 charges)

o) a Wand of Magic Missile (15 charges)

p) a Wand of Haste Monster (25 charges)

q) a Staff of Detect Invisible (14 charges)

r) a Wooden Torch (335 turns)
     An inheritance from your family.

     Intensity 2 light.

s) 4 Wooden Torches (5000 turns)
     Intensity 2 light.

t) a Dagger (1d4) (+3,+2)
     Combat info:
     2.4 blows/round.
     Average damage/round: 30.2.
     Average thrown damage: 18.2.

u) a Bastard Sword (3d4) (+2,+3) {Mughash the Kobold Lord}
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +3 STR and +0 DEX you would get 2.4 blows/round.
     Average damage/round: 18.9.

v) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     4     Killed Freesia
00:00:14   100ft     5     Reached level 5
00:00:16   100ft     5     Killed Lobelia Sackville-Baggins
00:00:33   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:35   100ft     7     Killed Grip, Farmer Maggot's Dog
00:00:45   200ft     8     Killed Bullroarer the Hobbit
00:00:47   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:52   300ft     10    Reached level 10
00:00:59   400ft     11    Killed Mughash the Kobold Lord
00:01:29   Town      14    Was killed by an Iron Mountains 11-headed hydra


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                               ~....^^^^^^                     
                                              ~....^^^^^^^^                    
                                             ~~..*^^^^^^^^^^                   
                                             ~...^^^^^^^^^^^^                  
                                         ~~~~~..^^^^^^^^^^^^^                  
                                        ~~~~~..^^^^^^^^^^^^^^^                 
                                       ~~~~....^^^^^^^^^^^^^^^^                
                                      ~~~.....^^^^^^^^^^^^^^^^^^               
                                     ~~~...#.^^^^^^^^^^^^^^^^^^^               
                                    ~~~....^^^^^^^^^^^^^^^^^^^^^^              
                                    ~~†M..^^^^^^^^^^^^^^^^^^^^^^^^             
                                    ...#.^^^^^^^^^^^^^^^^^^^^^^^^^^            
                                   .....^^^^#^^^^^^^^^^^^^^^^^^^^^^^           
                                  .....*^^^###^^^^^^^^^^^^^^^^^^^^^^^          
                                  ....^^^^#####^^^^^^^^^^^^^^^^^^^^^^^         
                                  ...^^^^#######^^^^^^^^^^^^^^^^^^^^^^^        
                                  ..........>####^^^^^^^^^^^^^^^^^^^^^^^^      
                             ~~~~~~..^^^^#######^^^^^^^^^^^^^^^^^^^^^^^^^^^^   
                            ...~~~...^^^^^#####^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 
                           ~~~.~~....^^^^^^###^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                           ..~.~~....^^^^^^^#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

1_3          Light 4 Fed 83 % Waterside