Davidion [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Davidion      Age             28         Self  RB  CB  EB   Best
 Sex    Male          Height        7'9"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight   26st 13lb  INT:     11  -4  -2  +0      5
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Soldier       Game          6719  DEX:     12  -4  +2  +0     10
 HP     -1/160        Player       11311  CON:     16  +3  +2  +0  18/30
 SP     0/0           Active        6142  CHR:     11  -4  -2  +0      5

 Level                 10    Armor      [10,-11]    Saving Throw     20%
 Cur Exp              548                           Stealth          Bad
 Max Exp              548    Melee       4d3,+10    Disarm - phys.   47%
 Adv Exp              625    To-hit       45,+30    Disarm - magic   30%
                             Blows      1.1/turn    Magic Devices     15
 Gold                 354                           Searching        13%
 Burden           99.9 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -80.0 lb    To-hit       30,+25    Speed             10
 MaxDepth       400' (L8)    Shots      0.0/turn

 Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and green ulcerous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..........+..+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wood spider stings you.
> You are more poisoned!
> You have a Potion of Speed (d).
> The wood spider bites you.
> The wood spider stings you.
> You are more poisoned!
> You are no longer bleeding.
> The wood spider bites you.
> The wood spider stings you.
> You are more poisoned!
> The wood spider bites you.
> The wood spider stings you.
> You are more poisoned!
> The wood spider bites you.
> You die.

Killed by a wood spider.


  [Character Equipment]

a) a Lead-Filled Mace (4d3) (+5,+7) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +7 DEX you would get 1.3 blows/round.
     Average damage/round: 22.8.

f) a Wooden Torch (4707 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,-2]
     An inheritance from your family.

h) a Cloak [1,-1]
     Found lying on the floor at 100 feet (level 2).

k) a Set of Elven Gloves [1,+2] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Speeds regeneration.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Bolts of Slay Animal (1d5) (+2,+2) {Lobelia Sackville-Baggins}
     Slays animals.

b) 20 Arrows (1d4) (+5,+4)

c) 18 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

d) 20 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]

b) a Pint of Fine Ale {Freesia}

c) a Flask of oil

d) a Potion of Speed

e) 2 Potions of Heroism

f) 6 Scrolls of Phase Door

g) a Scroll of Remove Hunger (tattered)

h) 2 Scrolls of Word of Recall (rugged)

i) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

j) 10 Scrolls of Word of Recall

k) 2 Scrolls of Treasure Detection

l) 2 Scrolls of Magic Mapping

m) a Wand of Stun Monster (7 charges)

n) a Wooden Torch (5000 turns)
     Intensity 2 light.

o) a Wooden Torch (2773 turns)
     Intensity 2 light.

p) an Old Lantern (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

q) a Dagger of Slay Orc (1d4) (+6,+4)
     Found lying on the floor of a special room at 200 feet (level 4).

     Slays orcs.

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 51.6 vs orcs and 33.7 vs. others.
     Average thrown damage: 60.3 vs orcs and 20.1 vs. others.

r) a Deed of Property

s) 3 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:32   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:34   100ft     4     Killed Freesia
00:00:34   100ft     5     Reached level 5
00:00:36   100ft     5     Killed Farmer Maggot
00:00:52   150ft     5     Killed Fang, Farmer Maggot's Dog
00:01:02   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:01:03   200ft     7     Killed Lobelia Sackville-Baggins
00:01:05   250ft     8     Killed Baba Yaga
00:01:18   250ft     9     Killed Bullroarer the Hobbit
00:01:19   250ft     10    Reached level 10
00:01:51   400ft     10    Was killed by a wood spider


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
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400' (L8)    LF:3-? Light 2 Haste Poisoned Fed 54 % Berserk Bold Open floor