[Tangaria 1.5.0 Character Dump]
Name Donitale Age 25 Self RB CB EB Best
Sex Male Height 14'1" STR: 18 -1 +2 +0 18/10
Race Draconian Weight 14st 6lb INT: 10 -2 +0 +6 14
Class Blackguard Turns used: WIS: 10 -2 -3 -1 4
Title Thug Game 3071 DEX: 10 -2 +0 +0 8
HP -2/147 Player 10402 CON: 17 -2 +2 +0 17
SP 15/15 Active 7214
Level 13 Armor [20,+26] Saving Throw 39%
Cur Exp 1157 Stealth Bad
Max Exp 1157 Melee 1d8,+9 Disarm - phys. 22%
Adv Exp 1375 To-hit 40,+4 Disarm - magic 17%
Blows 1.0/turn Magic Devices 29
Gold 941 Searching 26%
Burden 99.9 lb Shoot to-dam +0 Infravision 0 ft
Overweight -32.0 lb To-hit 18,+1 Speed 1
MaxDepth 650' (L13) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:..?........... Blnd:..............
Fire:..+..........+ Conf:..............
Cold:..?........... Stun:..............
Pois:.............. HLif:..............
Lite:..?........... Rgn:..............
Dark:.............. ESP:..............
Soun:..?........... SInv:.............!
Shar:.............. FAct:..............
Nexu:..?........... Lev:..?..........+
Neth:..?........... SDig:..............
Chao:.............. Trap:..?...........
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..?........... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> It disappears!
> Something mumbles.
> You are hit by poison!
> You are more poisoned!
> Something hits you (2).
> Something makes a soft 'pop'.
> It disappears!
> Something mutters.
> It disappears!
> Something hits you (5).
> You feel bolder now.
> Something makes a soft 'pop'.
> It disappears!
> Something hits you (7).
> You die.
Killed by a master yeek.
[Character Equipment]
a) a Main Gauche of Venom (1d8) (+3,+6)
Found lying on the floor at 500 feet (level 10).
Branded with poison.
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would attack a bit faster.
With +1 STR and +2 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 36.7 vs creatures susceptible to fire, 22.9 vs
creatures not resistant to poison and creatures not resistant to fire,
and 13.7 vs. others.
c) a Ring of Resist Fire and Cold
Dropped by a dark elven mage at 500 feet (level 10).
Provides resistance to Fire, Cold.
e) an Amulet of Adornment <+1, -1>
Found lying on the floor at 500 feet (level 10).
+1 intelligence.
-1 wisdom.
f) an Old Lantern (2920 turns)
Intensity 3 light.
g) a Filthy Rag [1,+7]
Found lying on the floor at 250 feet (level 5).
h) a Cloak [1,+2]
Found lying on the floor at 500 feet (level 10).
i) a Leather Shield [8,+0]
An inheritance from your family.
j) an Iron Helm [7,+1]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+4] {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
l) a Pair of Leather Boots [2,+3]
Taken from a chest found at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 7 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Handful of Dried Fruits {Freesia}
c) 3 Rations of Food
d) a Flask of Whisky
e) a Pint of Fine Wine
f) 2 Flasks of oil
g) 2 Potions of Heroism
h) a Potion of Water
i) 5 Scrolls of Phase Door
j) a Scroll of Treasure Detection
k) 3 Scrolls of Detect Invisible
l) a Scroll of Light
m) 2 Scrolls of Deep Descent
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
p) a Scroll of Identify Rune
q) a Wand of Confuse Monster (4 charges)
r) a Staff of Cure Light Wounds (0 charges)
s) 2 Old Lanterns (5000 turns)
Intensity 3 light.
t) a Fur Cloak [3,+1] {Orfax, Son of Boldor}
Dropped by Orfax, Son of Boldor at 650 feet (level 13).
u) a Tulwar (2d4) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would attack a bit faster.
With +1 STR and +2 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 34.1 vs creatures susceptible to fire, 18.5 vs
creatures not resistant to fire, and 8.2 vs. others.
v) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 100ft 2 Killed Lobelia Sackville-Baggins
00:00:06 100ft 5 Reached level 5
00:00:09 250ft 6 Killed Fang, Farmer Maggot's Dog
00:00:10 250ft 7 Killed Grip, Farmer Maggot's Dog
00:00:10 250ft 7 Killed Baba Yaga
00:00:14 250ft 8 Killed Farmer Maggot
00:00:20 200ft 9 Killed Mad woodsman
00:00:29 250ft 9 Killed Freesia
00:00:29 250ft 10 Reached level 10
00:00:48 650ft 13 Killed Orfax, Son of Boldor
00:00:51 650ft 13 Was killed by a master yeek
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : yes (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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###_..............#####
#...\................#
#..†..................#
#..#~###++##########..#
#..### #..##
..####..# ....####
..#..'.....# ....#~##
...#..'.....# ......##########
#.....####### ..............#
#!....~ .############~
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..!#
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650' (L13) LF:7-? Light 4 Moves -3 Study (2) Blind Poisoned Fed 20 % SInvis Op