Donitale [Draconian Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   Donitale      Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height       14'1"  STR:     18  -1  +2  +0  18/10
 Race   Draconian     Weight    14st 6lb  INT:     10  -2  +0  +6     14
 Class  Blackguard    Turns used:         WIS:     10  -2  -3  -1      4
 Title  Thug          Game          3071  DEX:     10  -2  +0  +0      8
 HP     -2/147        Player       10402  CON:     17  -2  +2  +0     17
 SP     15/15         Active        7214

 Level                 13    Armor      [20,+26]    Saving Throw     39%
 Cur Exp             1157                           Stealth          Bad
 Max Exp             1157    Melee        1d8,+9    Disarm - phys.   22%
 Adv Exp             1375    To-hit        40,+4    Disarm - magic   17%
                             Blows      1.0/turn    Magic Devices     29
 Gold                 941                           Searching        26%
 Burden           99.9 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -32.0 lb    To-hit        18,+1    Speed              1
 MaxDepth      650' (L13)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:..?........... Blnd:..............
Fire:..+..........+ Conf:..............
Cold:..?........... Stun:..............
Pois:.............. HLif:..............
Lite:..?...........  Rgn:..............
Dark:..............  ESP:..............
Soun:..?........... SInv:.............!
Shar:.............. FAct:..............
Nexu:..?...........  Lev:..?..........+
Neth:..?........... SDig:..............
Chao:.............. Trap:..?...........
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
                    DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> It disappears!
> Something mumbles.
> You are hit by poison!
> You are more poisoned!
> Something hits you (2).
> Something makes a soft 'pop'.
> It disappears!
> Something mutters.
> It disappears!
> Something hits you (5).
> You feel bolder now.
> Something makes a soft 'pop'.
> It disappears!
> Something hits you (7).
> You die.

Killed by a master yeek.


  [Character Equipment]

a) a Main Gauche of Venom (1d8) (+3,+6)
     Found lying on the floor at 500 feet (level 10).

     Branded with poison.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +1 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 36.7 vs creatures susceptible to fire, 22.9 vs
     creatures not resistant to poison and creatures not resistant to fire,
     and 13.7 vs. others.

c) a Ring of Resist Fire and Cold
     Dropped by a dark elven mage at 500 feet (level 10).

     Provides resistance to Fire, Cold.

e) an Amulet of Adornment <+1, -1>
     Found lying on the floor at 500 feet (level 10).

     +1 intelligence.
     -1 wisdom.

f) an Old Lantern (2920 turns)
     Intensity 3 light.

g) a Filthy Rag [1,+7]
     Found lying on the floor at 250 feet (level 5).

h) a Cloak [1,+2]
     Found lying on the floor at 500 feet (level 10).

i) a Leather Shield [8,+0]
     An inheritance from your family.

j) an Iron Helm [7,+1]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+4] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

l) a Pair of Leather Boots [2,+3]
     Taken from a chest found at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 7 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Handful of Dried Fruits {Freesia}

c) 3 Rations of Food

d) a Flask of Whisky

e) a Pint of Fine Wine

f) 2 Flasks of oil

g) 2 Potions of Heroism

h) a Potion of Water

i) 5 Scrolls of Phase Door

j) a Scroll of Treasure Detection

k) 3 Scrolls of Detect Invisible

l) a Scroll of Light

m) 2 Scrolls of Deep Descent

n) a Scroll of Remove Hunger (tattered)

o) a Scroll of Word of Recall (rugged)

p) a Scroll of Identify Rune

q) a Wand of Confuse Monster (4 charges)

r) a Staff of Cure Light Wounds (0 charges)

s) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

t) a Fur Cloak [3,+1] {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor at 650 feet (level 13).

u) a Tulwar (2d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would attack a bit faster.
     With +1 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 34.1 vs creatures susceptible to fire, 18.5 vs
     creatures not resistant to fire, and 8.2 vs. others.

v) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     2     Killed Lobelia Sackville-Baggins
00:00:06   100ft     5     Reached level 5
00:00:09   250ft     6     Killed Fang, Farmer Maggot's Dog
00:00:10   250ft     7     Killed Grip, Farmer Maggot's Dog
00:00:10   250ft     7     Killed Baba Yaga
00:00:14   250ft     8     Killed Farmer Maggot
00:00:20   200ft     9     Killed Mad woodsman
00:00:29   250ft     9     Killed Freesia
00:00:29   250ft     10    Reached level 10
00:00:48   650ft     13    Killed Orfax, Son of Boldor
00:00:51   650ft     13    Was killed by a master yeek


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                         ..#~                                  
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                                    #_..............#                          
                                    #...............#                          
                                    ................#                          
                                  .............?....#                          
                                  ###_..............#####                      
                                    #...\................#                     
                                    #..†..................#                    
                                    #..#~###++##########..#                    
                                    #..###             #..##                   
                               ..####..#               ....####                
                            ..#..'.....#                ....#~##               
                           ...#..'.....#                 ......##########      
                           #.....#######                  ..............#      
                           #!....~                         .############~      
                           #..#..#                                             
                           ..!#                                                
                            .##                                                

650' (L13)   LF:7-? Light 4 Moves -3 Study (2) Blind Poisoned Fed 20 % SInvis Op