Donitale [Imp Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Donitale      Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        3'0"  STR:     16  -4  -5  +0      7
 Race   Imp           Weight     3st 3lb  INT:     17  +1  +5  +0  18/50
 Class  Sorceror      Turns used:         WIS:     10  -3  +0  +0      7
 Title  Illusionist   Game          4107  DEX:     10  +4  +0  +0     14
 HP     -12/58        Player       15661  CON:     16  +0  -3  +0     13
 SP     49/49         Active        8856

 Level                 16    Armor      [18,+17]    Saving Throw     49%
 Cur Exp             2359                           Stealth         Fair
 Max Exp             2359    Melee        1d3,+6    Disarm - phys.   57%
 Adv Exp             2875    To-hit        13,+2    Disarm - magic   83%
                             Blows      1.0/turn    Magic Devices     72
 Gold                2442                           Searching        39%
 Burden           55.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        1.5 lb    To-hit        14,-1    Speed              1
 MaxDepth      600' (L12)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> There is a wall in the way! (x4)
> You see a Scroll titled "ilevo wizzy".
> There is a wall in the way! (x3)
> You sense the presence of creatures!
> There is a wall blocking your way.
> The Broad Sword was really a monster!
> The death sword misses you.
> The death sword hits you (17).
> The death sword hits you (15).
> *** LOW HITPOINT WARNING! ***
> The death sword hits you (15).
> The death sword misses you.
> The death sword hits you (12).
> The death sword hits you (16).
> You die.

Killed by a death sword.


  [Character Equipment]

a) a Whip (1d3) (+3,+6) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 300 feet (level 6).

     Combat info:
     1.0 blow/round.
     Average damage/round: 8.

f) a Lantern (6850 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+2]
     Found lying on the floor at 250 feet (level 5).

h) a Cloak [1,+0]
     Found lying on the floor at 450 feet (level 9).

i) a Wicker Shield [2,+7]
     Dropped by a snotling at 200 feet (level 4).

k) a Set of Leather Gloves [1,+3]
     Bought from a store on the surface.

l) a Pair of Leather Boots of Levitation [2,+5]
     Found lying on the floor of a special room at 400 feet (level 8).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) 3 Furry Mushrooms of Hallucination

d) 2 Spotted Mushrooms of Toadstool

e) 4 Rations of Food

f) 2 Flasks of oil

g) 3 Ultramarine Potions of Speed

h) 3 Misty Potions of Neutralize Poison

i) a Dark Green Potion of Water

j) a Gold Potion of True Seeing

k) 13 Scrolls titled "ilis crissisi" of Phase Door

l) a Scroll titled "sio ine bi" of Word of Recall

m) a Nickel-Plated Wand of Stinking Cloud (11 charges)

n) a Deed of Property


  [Home Inventory]

a) a Halberd of Slay Demon (3d7) (+8,+4) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     Slays demons.

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     Average damage/round: 40.8 vs demons and 16.3 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   100ft     5     Reached level 5
00:00:14   100ft     6     Killed Fang, Farmer Maggot's Dog
00:00:17   100ft     7     Killed Grip, Farmer Maggot's Dog
00:00:21   250ft     8     Killed Baba Yaga
00:00:28   200ft     10    Reached level 10
00:00:30   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:39   300ft     11    Killed Mughash the Kobold Lord
00:00:52   450ft     13    Killed Wormtongue, Agent of Saruman
00:00:57   600ft     15    Reached level 15
00:01:08   400ft     16    Was killed by a death sword


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
          ######~#~~~###~#######                                               
          #....................'      ##..    # # # #                          
          +....................'  #####|...  ........                          
#         +....................# #.....†...  .#                                
#    ..#  #....................~#.........#        ..                          
#    ..# .~..........?.............####~##~         #                          
#####..# #~~~~....................##                                           
.......# #~#~~#~#..###..###########                                            
.......# #~#####........#                                                      
######~##~~~~# #........#                                                      
     ##~#~~~## ##..######                                                      
      ~~~~###   ####                                                           
      #~~#~                                                                    
       ~#~                                                                     

400' (L8)    LF:2-? Light 3 Moves +4 Fed 30 % Open floor