Alexantur [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Alexantur II  Age            260         Self  RB  CB  EB   Best
 Sex    Male          Height       14'8"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    18st 7lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         Wis:     10  -2  +0  +0      8      7
 Title  Immaculate    Game          4986  DEX:     14 -10  +2  +0      6
 HP     -18/194       Player       11529  CON:     17 -10  +1  +5     13
 SP     0/0           Active        6720  CHR:     10 -10  -1  +0      3

 Level                 16    Armor      [32,+69]    Saving Throw     44%
 Cur Exp             3067                           Stealth          Bad
 Max Exp             3067    Melee        3d5,+5    Disarm - phys.    4%
 Adv Exp             3220    To-hit        42,-3    Disarm - magic    2%
                             Blows      1.8/turn    Magic Devices      0
 Gold                 265                           Searching        35%
 Burden           65.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        5.4 lb    To-hit        27,-3    Speed             -6
 MaxDepth     1050' (L21)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:......+.......
Fire:......+....... Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...+..........
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The elite uruk grunts with pain.
> You bite the elite uruk (circular) (15).
> The elite uruk is hit for 5 damage.
> The elite uruk grunts with pain.
> The elite uruk misses you. (x2)
> You bite the elite uruk (circular) (12).
> The elite uruk is hit for 4 damage.
> The elite uruk grunts with pain.
> You miss the elite uruk.
> The elite uruk lashes at you with a whip of magical energy.
> You miss the elite uruk. (x2)
> The elite uruk misses you.
> The elite uruk hits you (29).
> The elite uruk lashes at you with a whip of magical energy.
> You die.

Killed by an elite uruk.


  [Character Equipment]

c) a Ring of Protection [+6]
     Dropped by a hobgoblin at 600 feet (level 12).

d) a Ring of Free Action
     Obtained from Tangar. Rumoured to be found lying on the floor of a
     labyrinth at 1050 feet (level 21).

     Prevents paralysis.

f) a Lantern (5430 turns)
     Dropped by a dark elven priest at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) the Red Dragon Scale Mail of Taragni (-2) [24,+23] <+5>
     Obtained from Tangar. Rumoured to be dropped by The Sandworm Queen at
     1500 feet (level 30).

     +5 constitution.
     Provides resistance to Fire.
     Provides protection from blindness.
     Sustains strength.

     When aimed, it allows you to breathe fire for 200 points of damage.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 29.2%

h) a Cloak [1,+0]
     Dropped by a kobold at 250 feet (level 5).

i) a Wicker Shield [2,+7]
     Dropped by a rogue at 1050 feet (level 21).

j) a Metal Cap [3,+5]
     Found lying on the floor in a vault at 600 feet (level 12).

l) a Pair of Leather Boots [2,+2]
     Found lying on the floor of a special room at 200 feet (level 4).

m) a Spade
     Dropped by a large kobold at 350 feet (level 7).


  [Character Quiver]


  [Character Inventory]

a) a Mushroom of Paranoia

b) 2 Rations of Food

c) 2 Slices of Meat

d) 16 Potions of Cure Light Wounds

e) 23 Potions of Cure Serious Wounds

f) a Potion of Neutralize Poison

g) a Potion of Speed

h) 10 Scrolls of Phase Door

i) a Scroll of Teleportation

j) a Scroll of Magic Mapping

k) 3 Scrolls of Word of Recall

l) a Scroll of Deep Descent

m) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

n) a Scroll of Remove Hunger (tattered)

o) 2 Scrolls of Treasure Detection

p) a Scroll of Light


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   150ft     5     Reached level 5
00:00:05   250ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:08   250ft     7     Killed Baba Yaga
00:00:12   200ft     8     Killed Lobelia Sackville-Baggins
00:00:14   250ft     8     Killed Grip, Farmer Maggot's Dog
00:00:19   300ft     10    Reached level 10
00:00:19   350ft     10    Killed Vort the Kobold Queen
00:00:26   400ft     12    Killed Mughash the Kobold Lord
00:00:35   400ft     13    Killed Fang, Farmer Maggot's Dog
00:00:37   500ft     14    Killed Lagduf, the Snaga
00:00:45   600ft     15    Reached level 15
00:01:23   1050ft    16    Was killed by an elite uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                       .       
                                                                       .       
                                                                               
                                                            ..    ^:^#^ ..     
                                                            .......o..^ ....   
                                                            ....  ^^@.. ...    
                                                                   ^..^ ..     
                                                                   ^...^..     
                                                                   ^.......... 
                                                                   ^.......... 
                                                                   ^......^    
                                                                   ^..^^..^^^^^
                                                                   #..^^..^...^
                                                                    ..^^..:^..^
                                                                    ^.^:..^^#.^
                                                                   .^.^^..^^..^
                                                                   ^..........^
                                                                   ^..........^
                                                                   ^..:^..^^..^
                                                                   ^..^^..^^..^

1050' (L21)  LF:5-? Light 5 Moves +10 Fed 53 % Dirt                             


  [Player information]

Player ID: Alexanderblg
Time: 09:03:55 04-09-2021
Server Turns: 273459158
Timestamp: 1630735435
Hardcore