Drondrik [Human Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Drondrik VII  Age             17         Self  RB  CB  EB   Best
 Sex    Female        Height        4'7"  STR:     15  +0  +0  +0     15
 Race   Human         Weight    11st 8lb  INT:     12  +0  +1  +0     13
 Class  Rogue         Turns used:         WIS:     10  +0  -3  +0      7
 Title  Footpad       Game          8417  DEX:     17  +0  +3  +0  18/20
 HP     -12/124       Player       18673  CON:     15  +1  -1  +0     15
 SP     7/11          Active       12674

 Level                 14    Armor      [17,+34]    Saving Throw     48%
 Cur Exp             1682                           Stealth         Fair
 Max Exp             1682    Melee        3d5,+4    Disarm - phys.   65%
 Adv Exp             1750    To-hit        32,+6    Disarm - magic   51%
                             Blows      1.1/turn    Magic Devices     45
 Gold                1903                           Searching        42%
 Burden           98.8 lb    Shoot to-dam    +19    Infravision     0 ft
 Overweight       -3.1 lb    To-hit        36,+4    Speed              1
 MaxDepth      600' (L12)    Shots      1.0/turn

 You are one of several children of a Yeoman. You are a well liked
 child. You have brown eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:............+.
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the cave orc.
> You have slain the cave orc.
> The cave orc hits you. (x2)
> The cave orc is no longer poisoned.
> The cave orc hits you.
> You hit the cave orc.
> The cave orc hits you. (x2)
> The cave orc misses you.
> The cave orc hits you.
> You have 8 Scrolls of Phase Door (i).
> Something cackles evilly.
> The unfortunate Swordsman Vontir II the level 13 Half-Troll Warrior was killed
> You hit Wormtongue, Agent of Saruman.
> Wormtongue, Agent of Saruman casts a bolt of frost.
> You die.

Killed by Wormtongue, Agent of Saruman.


  [Character Equipment]

a) a Katana (3d5) (+4,+4) {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 300 feet (level 6).

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 15.7.

b) a Sling of Power (x2) (+2,+19)
     Found lying on the floor at 400 feet (level 8).

f) a Wooden Torch (2379 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 250 feet (level 5).

h) a Cloak [1,+0]
     Found lying on the floor at 250 feet (level 5).

j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Leather Boots [2,+0]
     Bought from a store on the surface.

m) the Horn 'Bascaros' [+32] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides protection from fear.
     Cannot be harmed by Acid, Fire.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 90.9%


  [Character Quiver]

a) 35 Rounded Pebbles (1d2) (+1,+4)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 49.4.
     Average thrown damage: 11.1.
     25% chance of breaking upon contact.

b) 10 Rounded Pebbles (1d2) (+2,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 51.4.
     Average thrown damage: 13.1.
     25% chance of breaking upon contact.

c) 10 Rounded Pebbles (1d2) (+3,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 51.5.
     Average thrown damage: 13.1.
     25% chance of breaking upon contact.

d) 35 Bolts (1d5) (+0,+0)

e) 9 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Carrot

c) a Ration of Food

d) 2 Pints of Fine Wine

e) 5 Flasks of oil

f) 2 Potions of Boldness

g) a Potion of True Seeing

h) 6 Potions of Water

i) 8 Scrolls of Phase Door

j) 5 Scrolls of Blessing

k) 2 Scrolls of Curse Armour

l) a Scroll of Word of Recall (rugged)

m) a Scroll of Aggravate Monster

n) a Wand of Magic Missile (16 charges)


  [Home Inventory]

a) 4 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Nature Magics [Lesser Charms]

c) a Holy Book of Prayers [Beginners Handbook]

d) a Wand of Stinking Cloud (11 charges)

e) 2 Gold-Plated Wands {tried}

f) an Old Lantern
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

g) Soft Leather Armour [8,+3]
     Dropped by a cutpurse at 200 feet (level 4).

h) a Wicker Shield [2,+3]
     Found lying on the floor of a special room at 600 feet (level 12).

i) a Wicker Shield [2,+2]
     Dropped by a kobold at 300 feet (level 6).

j) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 250 feet (level 5).

k) a Whip (1d3) (+0,+0)
     Found lying on the floor of a special room at 200 feet (level 4).

     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 3.3.

l) a Mace (2d4) (+0,+0)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 6.

m) a Spade
     An inheritance from your family.

n) a Sling (x2) (+0,+0)
     Dropped by a blue yeek at 100 feet (level 2).


  [House List]


a) a War Hammer (3d3) (+3,+5) {for sale 200}
b) a Robe [2,+4] {for sale 100, cursed}
c) a Cutlass (1d8) (+5,+2) {for sale 100}
d) a Whip (1d3) (+5,+4) {for sale 100}
e) Soft Leather Armour [8,-2] {for sale 50}
f) a Battle Axe (2d8) (+0,+5) {for sale 100}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:17   100ft     2     Killed Freesia
00:00:20   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:21   100ft     5     Reached level 5
00:00:24   100ft     5     Killed Farmer Maggot
00:00:31   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:46   250ft     8     Killed Baba Yaga
00:00:46   250ft     9     Found the Horn 'Bascaros'
00:01:35   200ft     10    Reached level 10
00:01:48   300ft     11    Killed Vort the Kobold Queen
00:01:49   300ft     11    Killed Wolf, Farmer Maggot's Dog
00:02:20   400ft     14    Was killed by Wormtongue, Agent of Saruman


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
############~#######                  #.^                                      
...................:                  p†.                                      
...................:                  ..#                                      
##...###############                                                           
 #..                                                                           
 #..                            .^^                                            
 #..#                           ...#####                                       
 #..#                           .^.^^..##                                      
 ~..#                          ^..^.....#                                      
  ..#                           ..^# ~..#                                      
  ..#                            ###  ..#                                      
  ..#                                ~..~                                      

400' (L8)    LF:2-? Light 2 Poisoned Fed 85 % Open floor