Dullan [Troll Warrior]

  [Tangaria 1.6.1 T-25 Character Dump]

 Name   Dullan        Age             23         Self  RB  CB  EB   Best
 Sex    Male          Height       12'4"  STR:     17  +4  +3  +0  18/60
 Race   Troll         Weight    18st 0lb  Int:     11  -4  -2  +0      5      4
 Class  Warrior       Turns used:         WIS:     13  -4  -2  +0      7
 Title  Swordsman     Game          7146  DEX:     16  -4  +2  +0     14
 HP     -4/153        Player       10102  CON:     12  +2  +2  +1     17
 SP     0/0           Active        5859  CHR:     13  -7  -2  +0      4

 Level                 13    Armor      [19,+13]    Saving Throw     14%
 Cur Exp             1154                           Stealth          Bad
 Max Exp             1230    Melee        1d3,+7    Disarm - phys.   33%
 Adv Exp             1375    To-hit       44,-13    Disarm - magic   17%
                             Blows      3.4/turn    Magic Devices     10
 Gold                 539                           Searching        15%
 Burden          149.5 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -30.4 lb    To-hit       29,-18    Speed         Normal
 MaxDepth      550' (L11)    Shots      1.0/turn

 Your mother was a Cave-Troll Warrior. You have slime-green eyes, mangy
 bright red hair, and green scabby skin.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............+ HLif:..............
Lite:.............-  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:...........+.. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............+ DRed:.............+
Time:.............. Move:.............-
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You hit the panther for 9 damage.
> The panther misses you.
> The panther claws you for 5 damage.
> The panther claws you for 2 damage.
> The panther misses you.
> The panther claws you for 5 damage.
> The panther claws you for 1 damage.
> You hit the panther for 10 damage. (x2)
> You have slain the panther.
> You enter a maze of up staircases.
> This place seems reasonably safe.
> I see no up staircase here. (x11)
> I see no down staircase here.
> I see no up staircase here. (x5)
> You die.

Killed by starvation.


  [Character Equipment]

a) a Club (1d3) (+5,+6) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 30.9.

b) a Sling (x2) (+0,+0)
     Dropped by a kobold at 200 feet (level 4).

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11).

     Provides resistance to fire, cold.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     Provides resistance to acid.

f) an Old Lantern (119 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

g) Soft Leather Armour [8,+4]
     Found lying on the floor at 550 feet (level 11).

i) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1).

n) a Hard Leather Cap [2,+0]
     Found lying on the floor at 150 feet (level 3).

o) a Set of Leather Gloves of Free Action [1,+4]
     Found lying on the floor at 100 feet (level 2).

     Prevents paralysis.

p) a Pair of Steel Shod Boots [7,+5] {Orfax, Son of Boldor, cursed}
     Dropped by Orfax, Son of Boldor, at 550 feet (level 11).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     It makes you slow to recover hitpoints.
     Cannot be harmed by fire.


  [Character Quiver]

0) 40 Bolts (1d5) (+0,+0)

1) 3 Bolts (1d5) (+0,+0)

2) 12 Cobbles (1d6)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

3) 29 Throwing rocks of Slay Undead (1d4) (+6,+3)
     Slays undead.
     Branded with stunning.

     Combat info:
     Average thrown damage: 33 vs undead, 11 vs creatures not resistant to
     stunning, and 11 vs. others.

4) 26 Throwing rocks (1d4) (+2,+2) {Bullroarer the Hobbit}
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.


  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]

b) a Book of Magic Spells [Magic for Beginners]

c) a Flask of oil

d) 3 Potions of Neutralize Poison

e) 3 Potions of Speed

f) 2 Potions of Water

g) 16 Scrolls of Phase Door

i) a Scroll of Treasure Detection

m) a Scroll of Blessing

n) a Scroll of Holy Chant

o) a Scroll of Word of Recall (rugged)

p) 4 Scrolls of Door Destruction

q) 2 Wands of Heal Monster (40 charges)

r) a Wand of Magic Missile (10 charges)

s) a Staff of Phase Door (0 charges)

t) 2 Old Lanterns (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

u) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3).

v) a Pair of Leather Boots [2,+0] <-2, -8> {cursed}
     Dropped by a kobold at 200 feet (level 4).

     It wakes up and annoys nearby monsters, and delays your escape.
     It occasionally makes a loud noise.
     It paralyses you every now and then.
     It makes you slow to recover hitpoints.
     -2 stealth.
     -8 speed.

w) a Whip (1d3) (+5,+3)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 20.6.

x) a Long Bow (x3) (+0,+0)
     Dropped by a dark naga at 550 feet (level 11).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   50ft      5     Reached level 5
00:00:44   150ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:50   200ft     8     Defeated Bullroarer the Hobbit
00:00:58   250ft     8     Defeated Wolf, Farmer Maggot's Dog
00:01:03   200ft     9     Defeated Lobelia Sackville-Baggins
00:01:09   250ft     9     Defeated Freesia
00:01:23   200ft     10    Reached level 10
00:01:44   550ft     11    Killed Orfax, Son of Boldor
00:01:59   450ft     13    Was killed by starvation


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
Without Second Chance and extra low-HP heal  : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                     ..^^                                      
                                     ~~@^                                      
                                     ~~.~                                      
                                      ~~~                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 3 Moves -3 Afraid Starving 0 % Packed dirt            


  [Player information]

Player ID: Dullan
Time: 03:55:07 02-10-2024
Server Turns: 1300236425
Timestamp: 1727830507
Account score: 4