EarlDP [Cambion Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   EarlDP II     Age             14         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     16  -4  +2  +0     14
 Race   Cambion       Weight    12st 8lb  INT:     17  -3  +0  +0     14
 Class  Blackguard    Turns used:         WIS:     10  -3  -3  +0      4
 Title  Thug          Game         10520  DEX:     11  -4  +0  +0      7
 HP     -5/123        Player       21814  CON:     14  -4  +2  +0     12
 SP     14/14         Active        9017

 Level                 12    Armor       [10,+3]    Saving Throw     33%
 Cur Exp              854                           Stealth          Bad
 Max Exp              854    Melee        2d8,+2    Disarm - phys.   40%
 Adv Exp             1062    To-hit        42,+8    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     17
 Gold                 257                           Searching        21%
 Burden           99.9 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight        4.0 lb    To-hit        19,-1    Speed             -1
 MaxDepth       250' (L5)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:......?....... Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:......?.......
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............+ SInv:.............+
Shar:......?....... FAct:..............
Nexu:......?.......  Lev:.............+
Neth:......?....... SDig:.............+
Chao:......?....... Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
                    DRed:.............-
Time:.............- Move:..............
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The cave spider bites you. (x2)
> You sicken the cave spider.
> You have slain the cave spider.
> The cave spider bites you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds {@q1} (f).
> You are no longer resistant to confusion.
> The cave spider bites you.
> The cave spider misses you.
> The cave spider bites you. (x2)
> You sicken the cave spider.
> You have slain the cave spider.
> The cave spider bites you. (x2)
> You die.

Killed by a cave spider.


  [Character Equipment]

a) a Battle Axe (2d8) (+9,+2) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +6 STR and +3 DEX you would attack a bit faster.
     With +9 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +6 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 21.3 vs creatures not resistant to poison and 11.7
     vs. others.

f) a Wooden Torch (4190 turns)
     Intensity 2 light.

g) a Filthy Rag of Resist Lightning [1,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Lightning.

i) a Leather Shield [8,+0]
     An inheritance from your family.

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 11 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

b) 16 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

c) a Rock (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 3 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Crystals of Telepathy

c) 2 Books of Nature Magics [Lesser Charms]

d) a Handful of Dried Fruits

e) a Ration of Food

f) a Potion of Speed

g) a Potion of Salt Water

h) 2 Potions of Boldness

i) a Potion of Water

j) 2 Potions of Neutralize Poison

k) 2 Potions of Berserk Strength

l) 10 Scrolls of Phase Door {@r1}

m) a Scroll of Word of Recall (rugged)

n) 7 Scrolls of Light

o) a Scroll of Treasure Detection

p) a Scroll of Curse Armour

q) a Wand of Heal Monster (18 charges)

r) a Wooden Torch (5000 turns)
     Intensity 2 light.

s) a Dagger (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +3 DEX you would attack a bit faster.
     With +6 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +4 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 5 vs creatures not resistant to poison and 2.5 vs.
     others.
     Average thrown damage: 7.5.

t) a Light Crossbow (x3) (+5,+5) {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It paralyses you every now and then.

u) an Empty Bottle


  [Home Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Scroll of Remove Hunger (tattered)

c) a Wand of Darkness (6 charges)

d) a Wand of Wonder (21 charges)
     Cannot be harmed by Lightning.

e) a Filthy Rag [1,+2]
     Found lying on the floor at 200 feet (level 4).

f) a Small Metal Shield [5,+2]
     Bought from a store on the surface.

g) a Main Gauche (1d5) (+4,+2)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +3 DEX you would attack a bit faster.
     With +6 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +4 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 8.1 vs creatures not resistant to poison and 5.1
     vs. others.

h) a War Hammer (3d3) (+5,+6) {Farmer Maggot}
     Dropped by Farmer Maggot at 200 feet (level 4).

     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster.
     With +10 STR and +0 DEX you would get 1.1 blows/round.
     With +5 STR and +3 DEX you would attack a bit faster.
     With +7 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would attack a bit faster.
     With +5 STR and +10 DEX you would get 1.1 blows/round.
     With +0 STR and +13 DEX you would get 1.1 blows/round.
     Average damage/round: 18.8 vs creatures not resistant to poison and 12.5
     vs. others.

i) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   150ft     5     Reached level 5
00:00:34   200ft     7     Killed Farmer Maggot
00:00:56   250ft     8     Killed Baba Yaga
00:02:19   200ft     10    Reached level 10
00:02:52   200ft     12    Killed Wolf, Farmer Maggot's Dog
00:02:55   200ft     12    Was killed by a cave spider


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                   %.%  %^%                     ^...................%          
                   ^:^^^^.^^^#                  ^^^^^^^^:^^%#%%%%%^%%          
                   ^^..^.....^^                                                
                    ^^^.......^^                                               
                    ^:..#......^                                               
                   ^^......#...#^^                                             
                   ^..............    ^^^                                      
                  ^^..............::^^..^^                                   #^
                  ^..............^^.^^...^^                                  ^:
                  ^^.................:..S.^^                                 ^^
                   :...........#.......†...^                                  ^
                   ^^...........^.^^^...^..^                         :^:^^^^  ^
            .^^:#^^ ^^.........^^:^ ^^^^^..^#^^                     %^.....^^ ^
           ^^..#..^^ #^.......^^^^^     ^.....^^                    %:......^ ^
          #^.......^^ ^^..#..^#         ^^.....%         ^^^^^      %:......^ ^
         ^^.........^^ ^^^^.#^           ^^^^..#       ^^^...^^^    %^..^#..^^^
        ^:.....#.....^^^^^^..^              ^..^       ^.......^    .:..^:.....
        ^....^#^:^...........^              ^..#:##^^^^^#......^^   %^..:^:....
        ^....^...^...........^              %..%................%    ^..^^^^#^^
        ^....'...:....^^^^^^^^              #%..................%%%^%^...^^   ^
        ^....^...^....^                      %'+^:#^..^.................^:^   ^

200' (L4)    LF:2-? Light 2 Study (1) Fed 51 % Dirt