[Tangaria 1.5.0 Character Dump]
Name EarlDP II Age 14 Self RB CB EB Best
Sex Male Height 5'6" STR: 16 -4 +2 +0 14
Race Cambion Weight 12st 8lb INT: 17 -3 +0 +0 14
Class Blackguard Turns used: WIS: 10 -3 -3 +0 4
Title Thug Game 10520 DEX: 11 -4 +0 +0 7
HP -5/123 Player 21814 CON: 14 -4 +2 +0 12
SP 14/14 Active 9017
Level 12 Armor [10,+3] Saving Throw 33%
Cur Exp 854 Stealth Bad
Max Exp 854 Melee 2d8,+2 Disarm - phys. 40%
Adv Exp 1062 To-hit 42,+8 Disarm - magic 38%
Blows 1.0/turn Magic Devices 17
Gold 257 Searching 21%
Burden 99.9 lb Shoot to-dam +0 Infravision 20 ft
Overweight 4.0 lb To-hit 19,-1 Speed -1
MaxDepth 250' (L5) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:.............+
Elec:......?....... Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:......?.......
Pois:.............+ HLif:.............+
Lite:.............- Rgn:..............
Dark:.............+ ESP:..............
Soun:.............+ SInv:.............+
Shar:......?....... FAct:..............
Nexu:......?....... Lev:.............+
Neth:......?....... SDig:.............+
Chao:......?....... Trap:......?.......
Dise:......?....... Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:......?....... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
DRed:.............-
Time:.............- Move:..............
Mana:......?.......
Wate:......?.......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The cave spider bites you. (x2)
> You sicken the cave spider.
> You have slain the cave spider.
> The cave spider bites you. (x2)
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds {@q1} (f).
> You are no longer resistant to confusion.
> The cave spider bites you.
> The cave spider misses you.
> The cave spider bites you. (x2)
> You sicken the cave spider.
> You have slain the cave spider.
> The cave spider bites you. (x2)
> You die.
Killed by a cave spider.
[Character Equipment]
a) a Battle Axe (2d8) (+9,+2) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +9 STR and +0 DEX you would attack a bit faster.
With +13 STR and +0 DEX you would get 1.1 blows/round.
With +6 STR and +3 DEX you would attack a bit faster.
With +9 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +6 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 21.3 vs creatures not resistant to poison and 11.7
vs. others.
f) a Wooden Torch (4190 turns)
Intensity 2 light.
g) a Filthy Rag of Resist Lightning [1,+3] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to Lightning.
i) a Leather Shield [8,+0]
An inheritance from your family.
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 200 feet (level 4).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 11 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
b) 16 Iron Shots (1d4) (+0,+0)
Combat info:
Average thrown damage: 5.
c) a Rock (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 3 Books of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Crystals of Telepathy
c) 2 Books of Nature Magics [Lesser Charms]
d) a Handful of Dried Fruits
e) a Ration of Food
f) a Potion of Speed
g) a Potion of Salt Water
h) 2 Potions of Boldness
i) a Potion of Water
j) 2 Potions of Neutralize Poison
k) 2 Potions of Berserk Strength
l) 10 Scrolls of Phase Door {@r1}
m) a Scroll of Word of Recall (rugged)
n) 7 Scrolls of Light
o) a Scroll of Treasure Detection
p) a Scroll of Curse Armour
q) a Wand of Heal Monster (18 charges)
r) a Wooden Torch (5000 turns)
Intensity 2 light.
s) a Dagger (1d4) (+0,+0)
Found lying on the floor at 200 feet (level 4).
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +4 STR and +3 DEX you would attack a bit faster.
With +6 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +4 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 5 vs creatures not resistant to poison and 2.5 vs.
others.
Average thrown damage: 7.5.
t) a Light Crossbow (x3) (+5,+5) {Baba Yaga, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It paralyses you every now and then.
u) an Empty Bottle
[Home Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) a Scroll of Remove Hunger (tattered)
c) a Wand of Darkness (6 charges)
d) a Wand of Wonder (21 charges)
Cannot be harmed by Lightning.
e) a Filthy Rag [1,+2]
Found lying on the floor at 200 feet (level 4).
f) a Small Metal Shield [5,+2]
Bought from a store on the surface.
g) a Main Gauche (1d5) (+4,+2)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +4 STR and +3 DEX you would attack a bit faster.
With +6 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +4 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 8.1 vs creatures not resistant to poison and 5.1
vs. others.
h) a War Hammer (3d3) (+5,+6) {Farmer Maggot}
Dropped by Farmer Maggot at 200 feet (level 4).
Combat info:
1.0 blow/round.
With +7 STR and +0 DEX you would attack a bit faster.
With +10 STR and +0 DEX you would get 1.1 blows/round.
With +5 STR and +3 DEX you would attack a bit faster.
With +7 STR and +3 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would attack a bit faster.
With +5 STR and +10 DEX you would get 1.1 blows/round.
With +0 STR and +13 DEX you would get 1.1 blows/round.
Average damage/round: 18.8 vs creatures not resistant to poison and 12.5
vs. others.
i) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:14 150ft 5 Reached level 5
00:00:34 200ft 7 Killed Farmer Maggot
00:00:56 250ft 8 Killed Baba Yaga
00:02:19 200ft 10 Reached level 10
00:02:52 200ft 12 Killed Wolf, Farmer Maggot's Dog
00:02:55 200ft 12 Was killed by a cave spider
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
%.% %^% ^...................%
^:^^^^.^^^# ^^^^^^^^:^^%#%%%%%^%%
^^..^.....^^
^^^.......^^
^:..#......^
^^......#...#^^
^.............. ^^^
^^..............::^^..^^ #^
^..............^^.^^...^^ ^:
^^.................:..S.^^ ^^
:...........#.......†...^ ^
^^...........^.^^^...^..^ :^:^^^^ ^
.^^:#^^ ^^.........^^:^ ^^^^^..^#^^ %^.....^^ ^
^^..#..^^ #^.......^^^^^ ^.....^^ %:......^ ^
#^.......^^ ^^..#..^# ^^.....% ^^^^^ %:......^ ^
^^.........^^ ^^^^.#^ ^^^^..# ^^^...^^^ %^..^#..^^^
^:.....#.....^^^^^^..^ ^..^ ^.......^ .:..^:.....
^....^#^:^...........^ ^..#:##^^^^^#......^^ %^..:^:....
^....^...^...........^ %..%................% ^..^^^^#^^
^....'...:....^^^^^^^^ #%..................%%%^%^...^^ ^
^....^...^....^ %'+^:#^..^.................^:^ ^
200' (L4) LF:2-? Light 2 Study (1) Fed 51 % Dirt