EarlDP [Gargoyle Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   EarlDP        Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        7'1"  STR:     12  +3  +3  +0     18
 Race   Gargoyle      Weight    21st 1lb  INT:     10  -5  -2  +0      3
 Class  Warrior       Turns used:         Wis:     10  -1  -2  +0      7      3
 Title  Swashbuckler  Game         24428  Dex:     18  -8  +2  +0     12      3
 HP     -2/250        Player       39604  CON:     16  +3  +2  +2  18/50
 SP     0/0           Active       14808

 Level                 18    Armor        [6,+4]    Saving Throw     45%
 Cur Exp             3844                           Stealth          Bad
 Max Exp             4748    Melee        2d7,+8    Disarm - phys.   44%
 Adv Exp             4500    To-hit       53,-17    Disarm - magic   26%
                             Blows      1.0/turn    Magic Devices     24
 Gold                9793                           Searching        28%
 Burden           89.6 lb    Shoot to-dam     +7    Infravision    20 ft
 Overweight      -30.3 lb    To-hit        42,+4    Speed             -4
 MaxDepth      750' (L15)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............- Fear:.............!
Elec:....+......... Blnd:..............
Fire:.............. Conf:..............
Cold:......+....... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............+ Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:..+...........
-Tel:..............  Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Something makes scary noises.
> You resist the effect!
> Something makes scary noises.
> You resist the effect!
> Something makes a soft 'pop'.
> It disappears!
> It tries to cast a spell, but fails.
> You failed to use the wand properly.
> It tries to cast a spell, but fails.
> Someone hits you. (x2)
> Something curses!
> Something mumbles.
> Something curses!
> Something curses horribly!
> You die.

Killed by an orc necromancer.


  [Character Equipment]

a) a Pike (2d7) (+0,+3) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 550 feet (level 11).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +2 STR and +13 DEX you would attack a bit faster.
     With +5 STR and +13 DEX you would get 1.1 blows/round.
     With +0 STR and +20 DEX you would attack a bit faster.
     With +2 STR and +20 DEX you would get 1.1 blows/round.
     With +0 STR and +23 DEX you would get 1.1 blows/round.
     Average damage/round: 16.4.

b) a Sling of Accuracy (x2) (+21,+7) {cursed}
     Found lying on the floor at 700 feet (level 14).

     It makes you hallucinate sometimes.

c) a Ring of Digging <+1, +5>
     Dropped by a warrior at 500 feet (level 10).

     +1 constitution.
     +5 tunneling.

d) a Ring of Reckless Attacks (+5,+3) [-14]
     Found lying on the floor at 550 feet (level 11).

e) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (3948 turns)
     Found lying on the floor at 700 feet (level 14).

     Intensity 2 light.

g) a Filthy Rag of Resist Cold [1,+9] {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 700 feet (level 14).

     Provides resistance to Cold.

k) a Set of Gauntlets [3,+0]
     Dropped by a cave orc at 700 feet (level 14).

l) a Pair of Leather Boots [2,+5]
     Bought from a store on the surface.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Iron Shots of Slay Animal (1d4) (+6,+9)
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 74 vs animals and 37 vs. others.
     Average thrown damage: 46 vs animals and 23 vs. others.
     25% chance of breaking upon contact.

b) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 18.
     Average thrown damage: 4.

c) 40 Bolts (1d5) (+0,+0)

d) 4 Bolts (1d5) (+0,+0)

e) 11 Bolts (1d5) (+3,+3) {Farmer Maggot}

f) 28 Arrows of Flame (1d4) (+2,+4)
     Branded with fire.
     Cannot be harmed by Fire.

g) 22 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Ration of Food

b) 5 Scrolls of Phase Door {@r1}

c) a Scroll of Enchant Armour

d) 3 Scrolls of Word of Recall

e) a Scroll of Trap Creation

f) a Wand of Wonder (12 charges)
     Cannot be harmed by Lightning.

g) a Wand of Confuse Monster (2 charges)

h) a Wand of Stone to Mud (15 charges)

i) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

j) a Ring of the Mouse (+0,-8) <+3> {ignore}
     Dropped by a blackguard at 700 feet (level 14).

     +3 dexterity.
     +3 stealth.

k) a Ring of the Mouse (+0,-6) <+3>
     Dropped by an Easterling champion at 700 feet (level 14).

     +3 dexterity.
     +3 stealth.

l) a Ring of Levitation
     Dropped by an unknown monster at 700 feet (level 14).

     Makes you float just above the floor.

m) an Amulet of Resist Lightning <+1>
     +1 constitution.
     Provides resistance to Lightning.

n) a Lantern (34 turns)
     Found lying on the floor of a special room at 550 feet (level 11).

     Cannot be harmed by Fire.
     Intensity 3 light.

o) a Long Bow (x3) (+2,+0)
     Found lying on the floor of a special room at 500 feet (level 10).


  [Home Inventory]

a) a Book of Nature Magics [Lesser Charms]

b) 5 Rations of Food

c) 5 Potions of Cure Light Wounds {@q1}

d) 4 Potions of Neutralize Poison

e) 3 Potions of Heroism

f) 3 Potions of Berserk Strength

g) 5 Scrolls of Phase Door {@r1}

h) 3 Scrolls of Magic Mapping

i) 6 Scrolls of Identify Rune

j) a Scroll of Deep Descent

k) 7 Scrolls of Blessing

l) 2 Scrolls of Life

m) a Scroll of Remove Hunger (tattered)

n) 3 Scrolls titled "preo fabus" {tried}

o) a Wand of Darkness (7 charges)

p) a Staff of Magic Mapping (9 charges)

q) a Filthy Rag [1,+4]
     Found lying on the floor at 50 feet (level 1).

r) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +13 DEX you would get 1.3 blows/round.
     Average damage/round: 8.7.
     Average thrown damage: 7.5.

s) a Main Gauche (1d5) (+0,+0)
     Dropped by a soldier at 200 feet (level 4).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +13 DEX you would get 1.3 blows/round.
     Average damage/round: 9.3.

t) 2 Short Bows (x2) (+0,+0)

u) 3 Empty Bottles


  [House List]


a) a Ring of the Mouse (+0,-9) <+4, +2> {for sale 1000}
b) a Ring of the Mouse (+0,-9) <+2, +4> {for sale 500}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   150ft     3     Killed Farmer Maggot
00:00:21   250ft     4     Killed Fang, Farmer Maggot's Dog
00:00:22   250ft     5     Reached level 5
00:00:28   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:50   150ft     8     Killed Grip, Farmer Maggot's Dog
00:03:55   350ft     9     Killed Freesia
00:03:57   350ft     10    Reached level 10
00:04:10   550ft     12    Killed Grishnukh, the Hill Orc
00:04:25   550ft     15    Reached level 15
00:04:30   550ft     15    Killed The wounded bear
00:06:26   700ft     17    Killed Ufthak of Cirith Ungol
00:06:47   700ft     18    Was killed by an orc necromancer


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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..............#     ##..#     #...... $&|'   ............    <'#.##            
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700' (L14)   LF:3-? Light 5 Blind Afraid Mortal Wound Fed 64 % SInvis Bold Pool