[Tangaria 1.5.0 Character Dump]
Name EarlDP Age 12 Self RB CB EB Best
Sex Male Height 7'1" STR: 12 +3 +3 +0 18
Race Gargoyle Weight 21st 1lb INT: 10 -5 -2 +0 3
Class Warrior Turns used: Wis: 10 -1 -2 +0 7 3
Title Swashbuckler Game 24428 Dex: 18 -8 +2 +0 12 3
HP -2/250 Player 39604 CON: 16 +3 +2 +2 18/50
SP 0/0 Active 14808
Level 18 Armor [6,+4] Saving Throw 45%
Cur Exp 3844 Stealth Bad
Max Exp 4748 Melee 2d7,+8 Disarm - phys. 44%
Adv Exp 4500 To-hit 53,-17 Disarm - magic 26%
Blows 1.0/turn Magic Devices 24
Gold 9793 Searching 28%
Burden 89.6 lb Shoot to-dam +7 Infravision 20 ft
Overweight -30.3 lb To-hit 42,+4 Speed -4
MaxDepth 750' (L15) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............- Fear:.............!
Elec:....+......... Blnd:..............
Fire:.............. Conf:..............
Cold:......+....... Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............+ Sear:..............
Afrd:.............! Infr:.............+
Aggr:.............. Tunn:..+...........
-Tel:.............. Spd:.............-
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something makes scary noises.
> You resist the effect!
> Something makes scary noises.
> You resist the effect!
> Something makes a soft 'pop'.
> It disappears!
> It tries to cast a spell, but fails.
> You failed to use the wand properly.
> It tries to cast a spell, but fails.
> Someone hits you. (x2)
> Something curses!
> Something mumbles.
> Something curses!
> Something curses horribly!
> You die.
Killed by an orc necromancer.
[Character Equipment]
a) a Pike (2d7) (+0,+3) {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc at 550 feet (level 11).
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +2 STR and +13 DEX you would attack a bit faster.
With +5 STR and +13 DEX you would get 1.1 blows/round.
With +0 STR and +20 DEX you would attack a bit faster.
With +2 STR and +20 DEX you would get 1.1 blows/round.
With +0 STR and +23 DEX you would get 1.1 blows/round.
Average damage/round: 16.4.
b) a Sling of Accuracy (x2) (+21,+7) {cursed}
Found lying on the floor at 700 feet (level 14).
It makes you hallucinate sometimes.
c) a Ring of Digging <+1, +5>
Dropped by a warrior at 500 feet (level 10).
+1 constitution.
+5 tunneling.
d) a Ring of Reckless Attacks (+5,+3) [-14]
Found lying on the floor at 550 feet (level 11).
e) an Amulet of Resist Lightning <+1>
+1 constitution.
Provides resistance to Lightning.
f) a Wooden Torch (3948 turns)
Found lying on the floor at 700 feet (level 14).
Intensity 2 light.
g) a Filthy Rag of Resist Cold [1,+9] {Ufthak of Cirith Ungol}
Dropped by Ufthak of Cirith Ungol at 700 feet (level 14).
Provides resistance to Cold.
k) a Set of Gauntlets [3,+0]
Dropped by a cave orc at 700 feet (level 14).
l) a Pair of Leather Boots [2,+5]
Bought from a store on the surface.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 15 Iron Shots of Slay Animal (1d4) (+6,+9)
Slays animals.
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 74 vs animals and 37 vs. others.
Average thrown damage: 46 vs animals and 23 vs. others.
25% chance of breaking upon contact.
b) a Magic Shot (1d3) (+0,+0)
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 18.
Average thrown damage: 4.
c) 40 Bolts (1d5) (+0,+0)
d) 4 Bolts (1d5) (+0,+0)
e) 11 Bolts (1d5) (+3,+3) {Farmer Maggot}
f) 28 Arrows of Flame (1d4) (+2,+4)
Branded with fire.
Cannot be harmed by Fire.
g) 22 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) a Ration of Food
b) 5 Scrolls of Phase Door {@r1}
c) a Scroll of Enchant Armour
d) 3 Scrolls of Word of Recall
e) a Scroll of Trap Creation
f) a Wand of Wonder (12 charges)
Cannot be harmed by Lightning.
g) a Wand of Confuse Monster (2 charges)
h) a Wand of Stone to Mud (15 charges)
i) a Ring of Searching <+1, +4>
Found lying on the floor at 250 feet (level 5).
+1 stealth.
+4 searching skill.
j) a Ring of the Mouse (+0,-8) <+3> {ignore}
Dropped by a blackguard at 700 feet (level 14).
+3 dexterity.
+3 stealth.
k) a Ring of the Mouse (+0,-6) <+3>
Dropped by an Easterling champion at 700 feet (level 14).
+3 dexterity.
+3 stealth.
l) a Ring of Levitation
Dropped by an unknown monster at 700 feet (level 14).
Makes you float just above the floor.
m) an Amulet of Resist Lightning <+1>
+1 constitution.
Provides resistance to Lightning.
n) a Lantern (34 turns)
Found lying on the floor of a special room at 550 feet (level 11).
Cannot be harmed by Fire.
Intensity 3 light.
o) a Long Bow (x3) (+2,+0)
Found lying on the floor of a special room at 500 feet (level 10).
[Home Inventory]
a) a Book of Nature Magics [Lesser Charms]
b) 5 Rations of Food
c) 5 Potions of Cure Light Wounds {@q1}
d) 4 Potions of Neutralize Poison
e) 3 Potions of Heroism
f) 3 Potions of Berserk Strength
g) 5 Scrolls of Phase Door {@r1}
h) 3 Scrolls of Magic Mapping
i) 6 Scrolls of Identify Rune
j) a Scroll of Deep Descent
k) 7 Scrolls of Blessing
l) 2 Scrolls of Life
m) a Scroll of Remove Hunger (tattered)
n) 3 Scrolls titled "preo fabus" {tried}
o) a Wand of Darkness (7 charges)
p) a Staff of Magic Mapping (9 charges)
q) a Filthy Rag [1,+4]
Found lying on the floor at 50 feet (level 1).
r) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +13 DEX you would get 1.3 blows/round.
Average damage/round: 8.7.
Average thrown damage: 7.5.
s) a Main Gauche (1d5) (+0,+0)
Dropped by a soldier at 200 feet (level 4).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +13 DEX you would get 1.3 blows/round.
Average damage/round: 9.3.
t) 2 Short Bows (x2) (+0,+0)
u) 3 Empty Bottles
[House List]
a) a Ring of the Mouse (+0,-9) <+4, +2> {for sale 1000}
b) a Ring of the Mouse (+0,-9) <+2, +4> {for sale 500}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:15 150ft 3 Killed Farmer Maggot
00:00:21 250ft 4 Killed Fang, Farmer Maggot's Dog
00:00:22 250ft 5 Reached level 5
00:00:28 200ft 7 Killed Wolf, Farmer Maggot's Dog
00:00:50 150ft 8 Killed Grip, Farmer Maggot's Dog
00:03:55 350ft 9 Killed Freesia
00:03:57 350ft 10 Reached level 10
00:04:10 550ft 12 Killed Grishnukh, the Hill Orc
00:04:25 550ft 15 Reached level 15
00:04:30 550ft 15 Killed The wounded bear
00:06:26 700ft 17 Killed Ufthak of Cirith Ungol
00:06:47 700ft 18 Was killed by an orc necromancer
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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700' (L14) LF:3-? Light 5 Blind Afraid Mortal Wound Fed 64 % SInvis Bold Pool