EarlDP [Djinn Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   EarlDP        Age             11         Self  RB  CB  EB   Best
 Sex    Female        Height       16'3"  STR:     16  +2  +1  +0  18/10
 Race   Djinn         Weight    0st 10lb  INT:     10  +2  -2  +0     10
 Class  Monk          Turns used:         WIS:     10  +2  +0  +0     12
 Title  Soft Master   Game         14181  DEX:     17  +2  +2  +0  18/30
 HP     -2/280        Player       37519  CON:     16  +2  +1  +3  18/40
 SP     0/0           Active       16514

 Level                 21    Armor      [15,+33]    Saving Throw     65%
 Cur Exp             7836                           Stealth    Excellent
 Max Exp             7836    Melee        3d5,+5    Disarm - phys.   88%
 Adv Exp             8500    To-hit        49,+6    Disarm - magic   62%
                             Blows      3.1/turn    Magic Devices     70
 Gold                6721                           Searching        73%
 Burden          110.4 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -21.5 lb    To-hit        41,+6    Speed              4
 MaxDepth      800' (L16)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+........+ Fear:.............+
Elec:......+......+ Blnd:..............
Fire:.............+ Conf:.............+
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:...+.......... Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..+...........
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:.....+........
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:.............+
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven warrior hits you (6).
> The cloaker misses you. (x4)
> The cloaker hits you (23).
> You have been stunned.
> The cloaker hits you (15).
> You stand your ground!
> The dark elven warrior hits you (8).
> The dark elven warrior hits you (2).
> The cloaker misses you.
> The cloaker hits you (13).
> You stand your ground!
> The cloaker misses you. (x3)
> The cloaker hits you (13).
> The dark elven warrior hits you (7).
> You die.

Killed by a dark elven warrior.


  [Character Equipment]

c) a Ring of Digging <+1, +4>
     Found lying on the floor at 700 feet (level 14).

     +1 constitution.
     +4 tunneling.

d) a Ring of Open Wounds <+1> (charging)
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Impairs hitpoint recovery.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 800 feet (level 16).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern of Brightness (14746 turns) <+1> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

g) Studded Leather Armour of Resist Lightning (-1) [12,+5]
     Dropped by a kobold archer at 450 feet (level 9).

     Provides resistance to Lightning.

k) a Set of Gauntlets [3,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 14 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 6.

b) 19 Iron Shots of Venom (1d4) (+5,+4) {Wormtongue, Agent of Saruman}
     Branded with poison.

     Combat info:
     Average thrown damage: 79.4 vs creatures not resistant to poison and 26.4
     vs. others.

c) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 6.

d) 29 Rocks (1d6) (+4,+5)
     Branded with stunning.

     Combat info:
     Average thrown damage: 34.6 vs creatures not resistant to stunning and
     34.6 vs. others.

e) 5 Rocks (1d6) (+7,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 26.5 vs creatures not resistant to stunning and
     26.5 vs. others.


  [Character Inventory]

a) 2 Rations of Food

b) 9 Potions of Cure Light Wounds {@q1}

c) 5 Potions of Cure Serious Wounds

d) a Potion of Cure Critical Wounds

e) 2 Potions of Neutralize Poison

f) a Potion of Boldness

g) a Potion of Novice Alchemist's Creation

h) 5 Potions of Speed

i) 8 Scrolls of Phase Door {@r1}

j) 2 Scrolls of Magic Mapping

k) 3 Scrolls of Word of Recall {@r9}

l) a Rod of Treasure Location

m) a Rod of Light {@z1}

n) 2 Rods of Illumination

o) 2 Wands of Stinking Cloud (21 charges)

p) 3 Wands of Slow Monster (19 charges) {@a1}

q) a Wand of Stun Monster (3 charges)

r) a Staff of Magic Mapping (6 charges)

s) 2 Staves of Cure Light Wounds (10 charges) {@u1}

t) a Ring of the Dog <+1, -2>
     Found lying on the floor at 750 feet (level 15).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

u) a Tulwar (2d4) (+7,+5)
     Combat info:
     3.1 blows/round.
     Average damage/round: 48.


  [Home Inventory]

a) 3 Mushrooms of Second Sight

b) 3 Rations of Food

c) a Potion of Neutralize Poison

d) a Potion of Heroism

e) a Potion of Berserk Strength

f) 2 Potions of Infravision

g) a Cerulean Potion

h) a Scroll of Magic Mapping

i) 5 Scrolls of Detect Invisible

j) 2 Scrolls of Identify Rune

k) a Scroll of Remove Hunger (tattered)

l) 2 Rods of Light {@z1}

m) a Wand of Stinking Cloud (13 charges)

n) a Ring of Reckless Attacks (+4,+5) [-15]
     Dropped by a dark elven warrior at 500 feet (level 10).

o) 3 Old Lanterns
     Intensity 3 light.


  [House List]


a) 18 Bolts (1d5) (+4,+4) {for sale 2}
b) 13 Bolts (1d5) (+3,+1) {for sale 2}
c) a Sling (x2) (+0,+0)
d) a Wand of Darkness (9 charges) {for sale 300}
e) 31 Arrows (1d4) (+7,+1) {for sale 2}
f) 32 Arrows (1d4) (+1,+5) {for sale 2}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   200ft     1     Killed Wolf, Farmer Maggot's Dog
00:00:02   200ft     5     Reached level 5
00:00:16   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:18   250ft     8     Killed Baba Yaga
00:00:24   100ft     9     Killed Grip, Farmer Maggot's Dog
00:00:34   300ft     10    Reached level 10
00:00:42   300ft     11    Killed Wormtongue, Agent of Saruman
00:00:59   450ft     13    Killed Bloodfang, the Wolf
00:01:20   500ft     15    Reached level 15
00:01:27   450ft     15    Killed Bullroarer the Hobbit
00:03:44   750ft     20    Reached level 20
00:03:56   800ft     21    Was killed by a dark elven warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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  ..*.*..#.**.*#*.....*.*...#.#*####'####.#                      ########      
    *.*.*.#*.**..*......*****.#.#....??[#.#                      #      #      
 .#. ..***..*.*...*...*....***..#...\??(#>#                      #*     #      
.#.****...#*.*.*...*...*.*...#.*#...??,!#.#                      #      #      
*.**......***.***.......*..#..#*#...?+(.#>#                      #      #      
..****.........**...#*..#.*#..#*#.....h†#*#                      #  #####      
..*****....*...*#..****...*.#.#.#########*#                                    
**....*.#.#*....**.*.**.*.*...#....*....**#                                    
*..*.....*.*.*.........#*.**..#############                                    
....*..#.*......**..***..*...*# ...**....#                                     
...*..*..***..**#*.*.*****.*......***.**....                                   
.**..*.#****......****.*.*..**..*.##   ...*.                                   
..*..*.*..*.*.*...#.***..**.**............*.                                   
.#.....#..***.**#...**.*..*.*.......**.*....                                   
#..**#..*..#**...#*....***.#.......*.**....                                    
*.*..*..*...**...*..**...**.....*..# .# ..*                                    

800' (L16)   LF:6-? Light 5 Paralyzed! Stun Fed 75 % Pit floor