EarlDp [Cambion Blackguard]

  [Tangaria 1.5.0 Character Dump]

 Name   EarlDp        Age             12         Self  RB  CB  EB   Best
 Sex    Female        Height        6'1"  STR:     16  -4  +2  +0     14
 Race   Cambion       Weight    13st 8lb  INT:     16  -4  +0  +0     12
 Class  Blackguard    Turns used:         WIS:     10  -4  -3  +0      3
 Title  Thug          Game          5383  DEX:     12  -4  +0  +0      8
 HP     -2/155        Player       11141  CON:     16  -4  +2  +0     14
 SP     6/10          Active        5565

 Level                 11    Armor       [18,+1]    Saving Throw     32%
 Cur Exp              674                           Stealth          Bad
 Max Exp              674    Melee        2d4,+5    Disarm - phys.   38%
 Adv Exp              812    To-hit        41,+2    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices     16
 Gold                 530                           Searching        20%
 Burden          100.2 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight        4.3 lb    To-hit        18,+0    Speed             -1
 MaxDepth       450' (L9)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............+ SInv:.............+
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............-
Time:.............- Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You get in a shield bash!
> You miss the cave orc.
> You sicken the snaga.
> The cave orc looks confused.
> The snaga is poisoned!
> The cave orc hits you.
> The snaga hits you.
> The cave orc fires a small arrow.
> The cave orc is no longer stunned.
> The cave orc is no longer confused.
> You failed to concentrate hard enough!
> The cave orc hits you.
> The snaga hits you.
> The cave orc hits you.
> You die.

Killed by a cave orc.


  [Character Equipment]

a) a Tulwar (2d4) (+2,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +2 DEX you would attack a bit faster.
     With +6 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would attack a bit faster.
     With +4 STR and +9 DEX you would get 1.1 blows/round.
     With +0 STR and +12 DEX you would get 1.1 blows/round.
     Average damage/round: 15.5 vs creatures not resistant to poison and 10.4
     vs. others.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3).

f) an Old Lantern (888 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

g) Soft Leather Armour [8,+2]
     Found lying on the floor at 250 feet (level 5).

i) a Leather Shield [8,-1]
     An inheritance from your family.

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 450 feet (level 9).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 20 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

b) 15 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

c) 8 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Nature Magics [Lesser Charms]

c) 4 Mushrooms of Second Sight

d) a Ration of Food

e) 11 Potions of Cure Light Wounds {@q1}

f) a Potion of True Seeing

g) a Potion of Neutralize Poison

h) 2 Potions of Heroism

i) a Potion of Sleep
     It can be thrown at creatures with damaging effect.

j) a Potion of Infravision

k) a Potion of Cure Serious Wounds

l) 7 Scrolls of Phase Door {@r1}

m) a Scroll of Remove Hunger (tattered)

n) a Scroll of Word of Recall (rugged)

o) a Scroll of Treasure Detection

p) a Scroll of Blessing

q) a Rod of Light

r) a Wand of Darkness (10 charges)

s) a Wooden Torch (4948 turns)
     Intensity 2 light.

t) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

u) a Spear (1d6) (+3,+2)
     Dropped by a kobold shaman at 450 feet (level 9).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +2 DEX you would attack a bit faster.
     With +6 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would attack a bit faster.
     With +4 STR and +9 DEX you would get 1.1 blows/round.
     With +0 STR and +12 DEX you would get 1.1 blows/round.
     Average damage/round: 9.2 vs creatures not resistant to poison and 5.6
     vs. others.
     Average thrown damage: 33.5.


  [Home Inventory]

a) a Flask of oil

b) a Potion of Heroism

c) a Dark Green Potion

d) an Azure Potion

e) a Metallic Red Potion

f) 2 Scrolls of Blessing

g) 3 Scrolls titled "cum ca"

h) 3 Scrolls titled "veo so mo"

i) a Scroll titled "lex has cor"

j) 7 Scrolls titled "pro aefin"

k) a Wand of Wonder (14 charges)
     Cannot be harmed by Lightning.

l) a Lead Wand

m) a Magnesium Wand

n) a Deed of Property

o) 2 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   250ft     5     Reached level 5
00:00:48   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:53   150ft     8     Killed Lobelia Sackville-Baggins
00:01:07   200ft     8     Killed Grip, Farmer Maggot's Dog
00:01:14   400ft     10    Reached level 10
00:01:29   450ft     11    Was killed by a cave orc


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      ^#^                                      
                                      ^:^                                      
                                     .^.^^^ ..^^^^^#  ^^^                      
                          ^%%^^^^#^^^^..... ....&...  ^.^                      
                          .........'.ooo....#......#  ^^^                      
                          .......:.'..o†............                           
                           ^^^^^^^^:#^^^.......^^^#                            
                                       ^^^:^^^^:                               
                                         ^^^                                   
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 3 Fed 52 % Bold Dirt with patches of grass