Earn [Damned Blackguard]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Earn X        Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        6'0"  STR:     18  +0  +2  +0  18/20
 Race   Damned        Weight    12st 6lb  INT:     10  +0  +0  +0     10
 Class  Blackguard    Turns used:         WIS:     10  +0  -3  +0      7
 Title  Bully         Game          2145  DEX:     17  +0  +0  +0     17
 HP     -1/87         Player        6176  CON:     10  +0  +2  +0     12
 SP     8/8           Active        5045  CHR:     10  +1  +0  +0     11

 Level                 10    Armor       [18,+5]    Saving Throw     38%
 Cur Exp              565                           Stealth          Bad
 Max Exp              565    Melee        1d5,+3    Disarm - phys.   43%
 Adv Exp              675    To-hit        36,+3    Disarm - magic   35%
                             Blows      1.3/turn    Magic Devices     38
 Gold                 352                           Searching        28%
 Burden           88.9 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -55.0 lb    To-hit        16,+3    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............+ Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are hit by something sharp!
> You have been given a graze.
> The giant white rat dies.
> The giant white rat misses you.
> You have no more Scrolls of Phase Door (e).
> You miss the baby crystal drake.
> The baby crystal drake claws you for $r3^r damage.
> The baby crystal drake claws you for $r1^r damage.
> The baby crystal drake bites you for $r2^r damage.
> You get in a shield bash for $g7^g damage!
> You hit the baby crystal drake for $g23^g damage. It was a great hit!
> You hit the baby crystal drake for $g4^g damage.
> The baby crystal drake looks confused.
> The baby crystal drake claws you for $r2^r damage.
> You die.

Killed by a baby crystal drake.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 150 feet (level 3).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 7.9.

f) an Old Lantern (1588 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Soft Leather Armour [8,+6]
     Found lying on the floor at 200 feet (level 4).

i) a Cloak [1,-1]
     Bought from a store on the surface.

m) a Leather Shield [8,-1]
     An inheritance from your family.

p) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3).

q) a Spade
     Bought from a store on the surface.


  [Character Quiver]

0) 11 Bolts (1d5) (+0,+0)


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Crystal of Telepathy

c) a Potion of Berserk Strength

d) a Potion of Salt Water

e) a Scroll of Summon Monster

f) 3 Scrolls of Blessing

g) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

i) 2 Scrolls of Word of Recall (rugged)

m) a Staff of Light (17 charges)

n) a Wooden Torch (4367 turns)
     An inheritance from your family.

     Intensity 2 light.

o) a Wooden Torch (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 2 light.

p) a Tulwar (2d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 10.9.

q) a Sling (x2) (+5,+1) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

r) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      5     Reached level 5
00:00:11   100ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:12   100ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:13   100ft     7     Defeated Lobelia Sackville-Baggins
00:00:29   250ft     10    Reached level 10
00:00:35   250ft     10    Was killed by a baby crystal drake


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

             %%%%.%^:^^^       ...........^~~                                  
.................*........................~~                                   
  ...   ...  %..:.........................~~                                   
 ^...^^^...^ ^..^.^^^..^^^^     ..........~~                                   
^#...:^^...^^^..%.........#^^   .    .#...~                                    
................:....%......#       ~ ~~ ~~                    ..              
^^^^^^::^^^^^^^^^.^  %^^%^..:      ~  ~~~~                    ...              
..................^      ^..^  ^.......^~~                    ...              
^^^^^^^^^^#^:^^^..^   :%%^..^^^^..~^~~..~~                    ...              
           ^^^ ^..:   ^.....|{........d.~^                    ...              
^^^:           ^..^   %................@.^^^^^#               ...              
..:#         ^^^..^   %..............^........^              ^...^             
...^ #:^^^:^^^:^..^   ^..............^........^              ^...^^^^^         
...^^^............^  ^^..............:^^^..^..^#^%%#%####^##^#.......#       . 
...~~~...........#^~~^...............~^....#.........................:      ...
.:.^~~..^~~~^^^~~~ ~.................:^....^.............####^^..^^#^#    .....
...^~~..~^~~^~~~~^~~..~^~~~~%~^~^~~^~^~....^..##%##%##^###.....................
...~^~..^~~~~:~~ ~^~..~~~~^~~^~~~~^^^~~....^..%           ................     
...~~^..~~~~~^~~ ~....~~~~  ~~ ~~~   ~^....%..%           ...............      
^..^^:..^^#^:^#^^^.~..^^  ~~~         ^^^..^.^#           ...............      
%...............:...^%#  ~~~           ^...%%%            ...............      

250' (L5)    LF:2-? Light 3 Afraid Study (4) Poisoned Graze Fed 49 % Dirt       


  [Player information]

Player ID: Nevermind
Time: 12:03:31 18-01-2023
Server Turns: 1467153365
Timestamp: 1674032611
Account score: 21
Hardcore