Earn [Halfling Rogue]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Earn XVII     Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height        2'6"  STR:     17  -2  +0  +0     15
 Race   Halfling      Weight     4st 5lb  Int:     10  +0  +1  +0     11     10
 Class  Rogue         Turns used:         WIS:     10  +0  -3  +0      7
 Title  Cutpurse      Game          5282  DEX:     18  +3  +3  +0  18/60
 HP     -3/56         Player       15531  CON:     10  +1  -1  +1     11
 SP     5/5           Active       11751  CHR:     10  +1  -1  +0     10

 Level                 10    Armor      [15,+17]    Saving Throw     56%
 Cur Exp              544                           Stealth       Superb
 Max Exp              544    Melee        1d5,+2    Disarm - phys.   79%
 Adv Exp              675    To-hit        23,-1    Disarm - magic   61%
                             Blows      2.3/turn    Magic Devices     61
 Gold                   0                           Searching        42%
 Burden          123.7 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       21.8 lb    To-hit        38,-3    Speed             -2
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are one of several children of a Hobbit Burglar. You are a credit
 to the family. You have brown eyes, straight blond hair, and a fair
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:?............. Conf:..............
Cold:?............. Stun:..............
Pois:.............. HLif:.............+
Lite:?.............  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:..............
Nexu:?.............  Lev:..............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:..+........... Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............  Fly:..............
Wate:?.............

Telepathic powers
Radi:.............. BAci:.............. SEvi:?.............
Evil:.............. BEle:.............. SAni:?.............
Anim:.............. BFir:.............. SOrc:?.............
Unde:.............. BCld:.............. STro:?.............
Demo:.............. BPoi:.............. SGia:?.............
 Orc:.............. BStn:.............. SDem:?.............
Trol:.............. BCut:.............. SDra:?.............
Gian:.............. BVmp:.............. SUnd:?.............
Drag:..............


  [Last Messages]

> Something hits you for $r6^r damage.
> Something hits you for $r4^r damage.
> There is a wall blocking your way.
> Something hits you for $r10^r damage.
> *** LOW HITPOINT WARNING! ***
> You miss something. (x3)
> Something hits you for $r7^r damage.
> You miss something. (x2)
> Something hits you for $r5^r damage.
> Something hits you for $r4^r damage.
> You sense no invisible creatures.
> You have 15 charges remaining.
> Something hits you for $r10^r damage.
> Something hits you for $r4^r damage.
> You die.

Killed by a skeleton orc.


  [Character Equipment]

a) a Main Gauche of Slay Demon (1d5) (+2,+4)
     Found lying on the floor at 150 feet (level 3).

     Slays demons.

     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 3.0 blows/round.
     With +0 STR and +2 DEX you would get 2.8 blows/round.
     Average damage/round: 26.1 vs demons and 11.9 vs. others.

c) a Ring of Open Wounds <+1> (charging)
     Found lying on the floor at 150 feet (level 3).

     +1 constitution.
     Impairs hitpoint recovery.

g) Soft Leather Armour [8,+2]
     Found lying on the floor at 150 feet (level 3).

i) a Cloak [1,+5]
     Found lying on the floor at 150 feet (level 3).

m) a Wicker Shield [2,-1]
     Found lying on the floor at 50 feet (level 1).

n) a Hard Leather Cap of Infravision [2,+4] <+1>
     Obtained from Varatorn. Rumoured to be dropped by a kobold shaman at 550
     feet (level 11).

     +1 infravision.

o) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 50 feet (level 1).

p) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 150 feet (level 3).

q) a Spade
     Found lying on the floor of a special room at 250 feet (level 5).


  [Character Quiver]

0) 34 Arrows (1d4) (+0,+0)

1) 25 Cobbles (1d6)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 15 Scrolls of Phase Door

c) 2 Scrolls of Light

d) a Wand of Confuse Monster (8 charges)

e) a Wand of Heal Monster (23 charges)

f) a Wand of Wonder (9 charges)
     Cannot be harmed by lightning.

g) a Staff of Detect Invisible (15 charges)

i) a Robe [2,+0]
     Dropped by a blue yeek at 100 feet (level 2).

m) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1).

n) a Pair of Leather Sandals [1,+1]
     Found lying on the floor at 100 feet (level 2).

o) a Morning Star (2d6) (+4,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +5 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 15.6.

p) a House Foundation Stone

q) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     2     Defeated Lobelia Sackville-Baggins
00:00:14   250ft     5     Reached level 5
00:00:20   250ft     6     Defeated Baba Yaga
00:00:21   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:45   200ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:49   100ft     10    Reached level 10
00:00:49   100ft     10    Defeated Grip, Farmer Maggot's Dog
00:01:07   100ft     10    Defeated Freesia
00:01:28   400ft     10    Was killed by a skeleton orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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400' (L8)    LF:3-? Light 0 Hungry 9 % Open floor                               


  [Player information]

Player ID: Nevermind
Time: 03:49:53 17-01-2023
Server Turns: 1458427550
Timestamp: 1673916593
Account score: 9
Hardcore