EbanyHleb [Minotaur Warrior]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   EbanyHleb     Age             29         Self  RB  CB  EB   Best
 Sex    Male          Height        9'1"  STR:     18  +1  +3  +0  18/40
 Race   Minotaur      Weight    18st 7lb  Int:     10  -4  -2  +0      4      3
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          2414  DEX:     16  -2  +2  +0     16
 HP     -4/173        Player        6765  CON:     12  -2  +2  +0     12
 SP     0/0           Active        4925  CHR:     10  -6  -2  +0      3

 Level                 12    Armor       [19,+3]    Saving Throw     35%
 Cur Exp              997                           Stealth          Bad
 Max Exp              997    Melee       1d8,+10    Disarm - phys.   48%
 Adv Exp             1062    To-hit       49,+40    Disarm - magic   25%
                             Blows      1.1/turn    Magic Devices     21
 Gold                 826                           Searching         9%
 Burden           92.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -75.8 lb    To-hit       28,+37    Speed              1
 MaxDepth      500' (L10)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......+....... Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............. Stun:.............+
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You have 3 Potions of Heroism (e).
> Grishnukh, the Hill Orc, hits you (1).
> Grishnukh, the Hill Orc, hits you (2).
> Grishnukh, the Hill Orc, hits you (4).
> Grishnukh, the Hill Orc, hits you (9).
> You hit Grishnukh, the Hill Orc (31). It was a good hit!
> Your light is growing faint.
> Grishnukh, the Hill Orc, hits you (8).
> Grishnukh, the Hill Orc, hits you (10).
> Grishnukh, the Hill Orc, hits you (4).
> Grishnukh, the Hill Orc, hits you (5).
> You hit Grishnukh, the Hill Orc (17).
> Grishnukh, the Hill Orc, misses you.
> Grishnukh, the Hill Orc, hits you (7).
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Cutlass (1d8) (+3,+4)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 17.9.

f) a Wooden Torch (39 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Studded Leather Armour of Resist Acid (-1) [12,+9] {Smeagol}
     Dropped by Smeagol at 250 feet (level 5).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

o) a Set of Caestus (+0,+3) [5,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

p) a Pair of Leather Boots [2,+1]
     Dropped by a snotling at 250 feet (level 5).

q) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 38 Throwing rocks (1d5) (+0,+0) {@vh}
     Branded with stunning.

     Combat info:
     Average thrown damage: 6.2 vs creatures not resistant to stunning and 6.2
     vs. others.


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]

b) a Flask of Whisky

c) a Pint of Fine Ale

d) an Apple of Youth {Baba Yaga}

e) 3 Potions of Heroism

f) a Potion of Boldness

g) 3 Potions of Water

i) a Potion of Speed

m) 5 Scrolls of Phase Door

n) 2 Scrolls of Detect Invisible

o) 3 Scrolls of Light

p) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

q) a Staff of Darkness (13 charges)

r) 2 Staves of Detect Invisible (24 charges)

s) 3 Wooden Torches (5000 turns)
     Intensity 2 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   200ft     5     Reached level 5
00:00:11   250ft     6     Defeated Baba Yaga
00:00:16   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:20   250ft     9     Defeated Smeagol
00:00:20   250ft     10    Reached level 10
00:00:28   400ft     10    Killed Mughash the Kobold Lord
00:00:40   500ft     12    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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500' (L10)   LF:3-? Light 3 Bad Cut Fed 70 % Hero Berserk Bold Open floor       


  [Player information]

Player ID: EbanyHleb
Time: 21:47:38 14-07-2022
Server Turns: 239536523
Timestamp: 1657824458
Account score: 5
Hardcore