ElReni [Dwarf Paladin]

  [Tangaria 1.6.0 T-17 Character Dump]

 Name   ElReni        Age             46         Self  RB  CB  EB   Best
 Sex    Male          Height       3'10"  STR:     17  +2  +1  +0  18/20
 Race   Dwarf         Weight     9st 6lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     16  +2  +1  +0  18/10
 Title  Protector     Game         10170  DEX:     10  -2  -1  +0      7
 HP     -4/149        Player       26286  CON:     16  +2  +2  +0  18/20
 SP     14/20         Active       18605  CHR:     10  -2  +1  +0      9

 Level                 13    Armor      [16,+27]    Saving Throw     51%
 Cur Exp             1421                           Stealth          Bad
 Max Exp             1421    Melee        1d5,+3    Disarm - phys.   45%
 Adv Exp             1485    To-hit       44,+10    Disarm - magic   37%
                             Blows      2.0/turn    Magic Devices     47
 Gold                 108                           Searching        27%
 Burden           90.2 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -53.7 lb    To-hit       26,+10    Speed         Normal
 MaxDepth       400' (L8)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:......+....... Blnd:.............+
Fire:......+....... Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The snaga hits you for 1 damage.
> The cave orc hits you for 6 damage.
> You miss the cave orc. (x2)
> The cave orc hits you for 7 damage.
> The snaga misses you.
> The cave orc hits you for 5 damage.
> You feel righteous!
> The cave orc hits you for 6 damage.
> The snaga hits you for 5 damage.
> The cave orc misses you.
> You miss the cave orc. (x2)
> The cave orc hits you for 8 damage.
> The snaga hits you for 1 damage.
> The cave orc hits you for 6 damage.
> You die.

Killed by a cave orc.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Dropped by an unknown monster at 250 feet (level 5).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +3 DEX you would get 2.3 blows/round.
     Average damage/round: 12.2.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3).

f) a Wooden Torch (4474 turns)
     Bought from a store on the surface.

     Intensity 2 light.

g) a Filthy Rag of Resistance [1,+15]
     Obtained from Varatorn. Rumoured to be found lying on the floor of a
     labyrinth at 2350 feet (level 47).

     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.

i) a Cloak [1,-1]
     Found lying on the floor at 50 feet (level 1).

m) a Leather Shield [8,+0]
     Bought from a store on the surface.

n) a Metal Cap [3,-1]
     Bought from a store on the surface.

o) a Set of Leather Gloves [1,+5] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 350 feet (level 7).

p) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 350 feet (level 7).


  [Character Quiver]

0) 19 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     Average thrown damage: 5.
     0% chance of breaking upon contact.

1) 25 Iron Shots (1d4) (+5,+4) {Baba Yaga}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.2.
     Average thrown damage: 13.2.
     0% chance of breaking upon contact.

2) 20 Iron Shots of Slay Animal (1d4) (+5,+5)
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 30.5 vs animals and 15.2 vs. others.
     Average thrown damage: 30.5 vs animals and 15.2 vs. others.
     0% chance of breaking upon contact.

3) 27 Bolts (1d5) (+0,+0)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Flasks of oil

c) 5 Potions of Cure Light Wounds

d) a Potion of Neutralize Poison

e) a Potion of Berserk Strength

f) 2 Potions of Infravision

g) 2 Potions of True Seeing

i) a Potion of Boldness

m) 3 Scrolls of Phase Door

n) 3 Scrolls of Treasure Detection

o) a Scroll of Identify

p) 6 Scrolls of Light

q) a Scroll of Deep Descent

r) a Scroll of Protection from Evil

s) a Scroll of Curse Weapon

t) a Scroll of Life

u) a Wand of Darkness (10 charges)

v) 3 Wooden Torches (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.


  [Home Inventory]

a) 2 Potions of Poison
     It can be thrown at creatures with damaging effect.

b) 5 Potions of Water

c) a Scroll of Cabin Creation
     Cannot be harmed by acid, fire.
     You don't want to drop it on the ground.

d) Soft Leather Armour [8,+0] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

e) a Pair of Leather Sandals [1,+0] {??}
     Found lying on the floor at 150 feet (level 3).

     You do not know the full extent of this item's powers.

f) a Spear (1d6) (+0,+0)
     Found lying on the floor of a special room at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 8.7.
     Average thrown damage: 21.4.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     3     Defeated Farmer Maggot
00:00:17   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:18   100ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:18   100ft     5     Reached level 5
00:00:27   250ft     6     Defeated Freesia
00:00:29   250ft     6     Defeated Baba Yaga
00:00:48   250ft     9     Defeated Lobelia Sackville-Baggins
00:00:55   250ft     9     Defeated Wolf, Farmer Maggot's Dog
00:01:40   200ft     10    Reached level 10
00:02:20   350ft     13    Killed Lagduf, the Snaga
00:02:49   400ft     13    Was killed by a cave orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                #     ###                                      
                                 .    #>#                                      
                                  .                                            
                                   .  # ##                                     
                                    .   .                                      
                     ## # #.~.    # #.#o##                                     
                     #...!.....?......ooo#                                     
                     ## #   # # # # #<#@##                                     
                                    # ###                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

400' (L8)    LF:3-? Light 3 Afraid Study (2) Fed 38 % Blessed Open floor        


  [Player information]

Player ID: B13dog
Time: 16:19:19 26-04-2023
Server Turns: 2087590292
Timestamp: 1682515159
Account score: 8
Hardcore