ElReni [Half-Troll Warrior]

  [Tangaria 1.6.0 T-17 Character Dump]

 Name   ElReni        Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height        7'5"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    12st 8lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          9714  DEX:     16  -4  +2  +0     14
 HP     -7/198        Player       20706  CON:     16  +3  +2  +0  18/30
 SP     0/0           Active       10589  CHR:     10  -4  -2  +0      4

 Level                 13    Armor      [13,+11]    Saving Throw     23%
 Cur Exp             1334                           Stealth          Bad
 Max Exp             1334    Melee        1d5,+3    Disarm - phys.   50%
 Adv Exp             1375    To-hit        49,-2    Disarm - magic   31%
                             Blows      3.4/turn    Magic Devices     18
 Gold                4018                           Searching        16%
 Burden          162.8 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -17.1 lb    To-hit        34,-4    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 Your father was a Stone-Troll Cook. You have slime-green eyes, oily
 bright red hair, and black leprous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:......+..-.... Conf:..............
Cold:.........+.... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Solovei the Robber hits you for 3 damage.
> The air around you becomes charged...
> You have a Scroll of Word of Recall (rugged) (s).
> The hill orc hits you for 5 damage.
> Solovei the Robber hits you for 12 damage. (x2)
> Solovei the Robber misses you.
> Solovei the Robber hits you for 2 damage.
> You miss Solovei the Robber. (x2)
> You hit Solovei the Robber for 6 damage.
> The hill orc hits you for 8 damage.
> Solovei the Robber hits you for 2 damage.
> Solovei the Robber hits you for 3 damage.
> Solovei the Robber hits you for 4 damage.
> Solovei the Robber hits you for 7 damage.
> You die.

Killed by Solovei the Robber.


  [Character Equipment]

a) a Main Gauche (1d5) (+2,+5)
     Found lying on the floor of a special room at 400 feet (level 8).

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 20.9.

b) a Short Bow (x2) (+0,+0)
     Dropped by a snotling at 400 feet (level 8).

f) an Old Lantern (1868 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

g) Soft Leather Armour of Resist Fire [8,+1]
     Found lying on the floor at 250 feet (level 5).

     Provides resistance to fire.
     Cannot be harmed by fire.

n) a Metal Cap [3,+1] {cursed}
     Found lying on the floor at 300 feet (level 6).

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to cold.
     Makes you vulnerable to fire.

o) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 400 feet (level 8).

p) a Pair of Leather Sandals [1,+5]
     Found lying on the floor at 350 feet (level 7).


  [Character Quiver]

0) 26 Arrows (1d4) (+2,+4) {Baba Yaga}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.

1) 20 Bolts (1d5) (+3,+3)

2) 40 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.

3) 16 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) 8 Potions of Cure Light Wounds

b) a Potion of Cure Serious Wounds

c) a Potion of Neutralize Poison

d) 3 Potions of Speed

e) 3 Potions of Berserk Strength

f) a Potion of Boldness

g) a Potion of Infravision

i) 5 Potions of Confusion
     It can be thrown at creatures with damaging effect.

m) 20 Scrolls of Phase Door

n) a Scroll of Treasure Detection

o) 2 Scrolls of Detect Invisible

p) a Scroll of Identify

q) 9 Scrolls of Light

r) a Scroll of Blessing

s) a Scroll of Word of Recall (rugged)

t) 2 Wands of Magic Missile (21 charges)

u) 2 Old Lanterns (5000 turns)
     Found lying on the floor at 300 feet (level 6).

     Intensity 3 light.

v) a Short Sword (1d7) (+0,+0) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It poisons you from time to time.
     It makes you hallucinate sometimes.
     It occasionally summons a demon.

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +3 DEX you would get 2.3 blows/round.
     Average damage/round: 4.2.

w) a Spear (1d6) (+2,+5)
     Found lying on the floor in a vault at 200 feet (level 4).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows/round.
     With +0 STR and +3 DEX you would get 3.3 blows/round.
     Average damage/round: 20.3.
     Average thrown damage: 51.7.

x) a Beaked Axe (2d8) (+5,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.5 blows/round.
     With +0 STR and +3 DEX you would get 1.5 blows/round.
     Average damage/round: 16.3.

y) a Morning Star (2d6) (+4,+3) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 9.9.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:28   100ft     2     Defeated Farmer Maggot
00:00:33   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:41   100ft     5     Reached level 5
00:00:53   250ft     8     Defeated Bullroarer the Hobbit
00:00:56   250ft     9     Defeated Baba Yaga
00:01:17   200ft     10    Reached level 10
00:02:41   600ft     13    Was killed by Solovei the Robber


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      :..                                      
                                     ^^..^                                     
                                     ^:@.^                                     
                                     ^^oo^   ^#^^                              
                                      ^ooo.  ...^^                             
                                      ^^o........^^^                           
                                       :^.......$..^^                          
                                        ^........%..^^^                        
                                        ^^.......^-.:.^                        
                                         ^^:^^^^.^.$^^^                        
                                                 ^..:                          
                                                  ..^                          
                                                                               

600' (L12)   LF:4-? Light 3 Recall Afraid Stun Fed 53 % Dirt                    


  [Player information]

Player ID: B13dog
Time: 19:05:23 24-04-2023
Server Turns: 2075201378
Timestamp: 1682352323
Account score: 4
Hardcore