Eldridge [Human Paladin]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Eldridge      Age             18         Self  RB  CB  EB   Best
 Sex    Male          Height        6'2"  STR! 18/100  +0  +1  +9 18/200
 Race   Human         Weight    12st 4lb  INT:     10  +0  -3  +8     15
 Class  Paladin       Turns used:         WIS:      8  +0  +1  +2     11
 Title  Knight        Game         46219  DEX:     16  +0  -1  +5  18/20
 HP     -68/255       Player      141347  CON:     14  +0  +2  +1     17
 SP     15/25         Active      103913  CHR:      9  +0  +2  +0     11

 Level                 30    Armor      [32,+79]    Saving Throw     59%
 Cur Exp           135418                           Stealth         Fair
 Max Exp           135418    Melee       2d6,+43    Disarm - phys.   57%
 Adv Exp           175000    To-hit       61,+42    Disarm - magic   43%
                             Blows      3.3/turn    Magic Devices     57
 Gold               83826                           Searching        46%
 Burden          158.3 lb    Shoot to-dam     +8    Infravision    30 ft
 Overweight      -21.6 lb    To-hit       43,+49    Speed         Normal
 MaxDepth     2000' (L40)    Shots      1.0/turn

 You are one of several children of a Serf. You are a well liked child.
 You have brown eyes, straight brown hair, and an average complexion.

Resistances         Abilities
Acid:.......+...... Fear:+.....++...+.!
Elec:.....+........ Blnd:..............
Fire:....+......... Conf:...........+..
Cold:....++........ Stun:..............
Pois:..+........... HLif:.....+.....+..
Lite:..............  Rgn:..............
Dark:......+.......  ESP:..............
Soun:.............. SInv:.......+......
Shar:.............. FAct:.+...+.++.+.+.
Nexu:..............  Lev:..............
Neth:............+. SDig:.+............
Chao:.............. Trap:..............
Dise:....+.+....... Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:...........+..
 -SP:.............. Sear:..............
Afrd:.............. Infr:............+.
Aggr:.............. Tunn:....+.+.......
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:+............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel very good.
> You have 40 Potions of Cure Critical Wounds (1st d).
> You combine some items in your pack.
> You are no longer resistant to amnesia.
> The dark elven warlock casts a bolt of raw magic.
> *** LOW HITPOINT WARNING! ***
> The dark elven warlock hits you (6). (x2)
> You feel resistant to amnesia!
> You feel resistant to confusion!
> You feel very good.
> You have 39 Potions of Cure Critical Wounds (d).
> The dark elven warlock casts a bolt of raw magic.
> You are no longer resistant to amnesia.
> The dark elven warlock casts a bolt of raw magic.
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) a Flail of *Slay Evil* (2d6) (+8,+13) <+2>
     Found lying on the floor in a vault at 1350 feet (level 27).

     +2 wisdom.
     Slays evil creatures.
     Provides protection from fear.
     Sustains charisma.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows/round.
     With +0 STR and +2 DEX you would get 3.5 blows/round.
     Average damage/round: 200.1 vs evil creatures and 174.1 vs. others.

b) a Short Bow of Lothlorien (x4) (+15,+8) <+5, +2>
     Found lying on the floor at 1200 feet (level 24).

     +5 dexterity.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism. Prevents paralysis.

c) a Ring of Resist Poison
     Found lying on the floor of a special room at 1150 feet (level 23).

     Provides resistance to Poison.

d) a Ring of Damage (+0,+10)
     Found lying on the floor in a vault at 1150 feet (level 23).

e) the Pendant of Telwe <+4>
     Dropped by Kikimora at 1000 feet (level 20).

     +4 tunneling.
     Provides resistance to Fire, Cold, Disenchantment.

f) the Phial of Herinth <+4>
     Found lying on the floor in a vault at 1250 feet (level 25).

     +4 light.
     Provides resistance to Lightning, Cold.
     Cannot be harmed by Fire.
     Prevents paralysis. Sustains your life force.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 26% for an
     average of 20.1 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.7%

g) the Hard Leather Armour of Tarni (-1) [16,+33] <+4, +3>
     Dropped by an imp at 1050 feet (level 21).

     +4 intelligence.
     +3 tunneling.
     Provides resistance to Dark, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.

i) the Cloak of Thorongil [1,+10]
     Dropped by a dark elven priest at 600 feet (level 12).

     Provides resistance to Acid.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Grants the ability to see invisible things. Prevents paralysis.

m) a Small Metal Shield (Dwarven) (+3,+2) [5,+7] <+2, +1>
     Found lying on the floor at 1250 feet (level 25).

     +2 strength.
     +1 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.

n) an Iron Helm [7,+0]
     Found lying on the floor of a labyrinth at 1850 feet (level 37).

o) the Set of Gauntlets of Larnonde [3,+12] <+5>
     Conjured forth by magic at 1150 feet (level 23).

     +5 strength.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

p) the Pair of Ethereal Slippers of Adregon [0,+15] <+4>
     Dropped by Solovei the Robber at 600 feet (level 12).

     +4 intelligence.
     +4 stealth.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Sustains your life force.

q) the Horn 'Bring' <+2, +3>
     Dropped by Nar, the Dwarf, at 950 feet (level 19).

     +2 strength.
     +3 infravision.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 95.1%


  [Character Quiver]

0) the Seeker Arrow of Nuiaur (4d4) (+0,+0)
     Slays orcs.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 131 vs orcs and 74.8 vs. others.

1) the Mithril Arrow 'Thloth' (3d4) (+0,+0) {Angamait of Umbar}
     Slays trolls.
     Cannot be harmed by Acid, Fire.
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 112.8 vs trolls and 64.4 vs. others.


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Holy Books of Prayers [Words of Wisdom]
     You can read this book.

c) 2 Mushrooms of Emergency

d) 39 Potions of Cure Critical Wounds

e) 2 Potions of Speed

f) 31 Scrolls of Phase Door

g) a Scroll of Teleportation

i) a Scroll of Satisfy Hunger

m) 3 Scrolls of Identify

n) 15 Scrolls of Word of Recall

o) 2 Scrolls of Protection from Evil

p) 5 Scrolls of Life

q) 3 Rods of Treasure Location

r) 4 Rods of Curing

s) 4 Wands of Teleport Other (15 charges)

t) 2 Staves of Teleportation (15 charges)

u) an Amulet of Speed <+4>
     Found lying on the floor of a labyrinth at 1950 feet (level 39).

     +4 speed.

v) the Blue Stone of Armelydh <+3> {Fire Phantom}
     Dropped by Fire Phantom at 2000 feet (level 40).

     +3 constitution.
     +3 infravision.
     Provides resistance to Acid.
     Provides protection from confusion.
     Sustains intelligence.
     Grants the ability to see invisible things.

     When activated, it removes fear and neutralizes poison.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 49.7%

w) the Bastard Sword of Earrithod (3d4) (+18,+10) <+3, +4> {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1650 feet (level 33).

     +3 constitution.
     +4 charisma.
     Slays evil creatures.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains charisma.

     When activated, it cures blindness and grants or extends the power to see
     invisible for 12+2d6 turns.
     Takes 57 to 63 turns to recharge.
     Your chance of success is 93.3%

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows/round.
     With +0 STR and +2 DEX you would get 3.5 blows/round.
     Average damage/round: 186.4 vs evil creatures and 158.5 vs. others.

x) a Lucerne Hammer of *Slay Undead* (2d5) (+6,+10) <+2>
     Dropped by a young crystal drake at 1650 feet (level 33).

     +2 wisdom.
     Slays undead (powerfully).
     Sustains your life force.
     Grants the ability to sense undead.

     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 276 vs undead and 175.1 vs. others.


  [Home Inventory]

a) 2 Holy Books of Prayers [Chants and Blessings]
     You can read this book.

b) 4 Mushrooms of Vigor

c) a Slice of Meat

d) 7 Stolen mushrooms

e) 9 Potions of Healing

f) 8 Scrolls of Teleportation

g) a Scroll of Satisfy Hunger

h) 5 Scrolls of Deep Descent

i) 10 Staves of Teleportation (77 charges)


  [House List]


a) 14 Scrolls of Phase Door {for sale 5}
b) 40 Scrolls of Phase Door {for sale 5}
c) 40 Scrolls of Phase Door {for sale 5}
d) a Lantern (Everburning) {for sale 410}
e) 7 Staves of Teleportation (54 charges) {for sale 840}
f) the Horn of Berecthar <+5, +4> {for sale 2340}
g) a Light Crossbow of Accuracy (x3) (+27,+11) {for sale 3790}
h) Hard Leather Armour of Resistance (-1) [16,+10] {for sale 2190}
i) a Set of Leather Gloves of Slaying (+2,+5) [1,+3] {for sale 680}
j) a Set of Elven Gloves of Free Action [1,+10] {for sale 1180}
k) a Pair of Leather Boots of Free Action [2,+8] {for sale 950}
l) a Pair of Steel Shod Boots of Free Action [7,+4] {for sale 980}

a) the Phial 'Elorth' <+4>
b) 35 Potions of Cure Serious Wounds
c) a War Hammer of Flame (3d3) (+8,+12)
d) a Short Sword of Extra Attacks (1d7) (+3,+8) <+2>
e) the Beaked Axe of Neledh (2d8) (+15,+9) <+5>
f) a Ration of Food
g) 5 Mushrooms of Second Sight
h) a Maul of Acid (4d4) (+5,+7)
i) a Ring of Intelligence <+3> {for sale 780}
j) 5 Rings of Free Action {for sale 800}
k) the Jewel of Valinenya {for sale 420}
l) the Blue Stone 'Silithil' [+27] {for sale 1280}
m) the Elfstone 'Guinos' <+1> {for sale 1530}
n) the Iron Shot of Tilor (1d4) (+0,+0)
o) the Small Metal Shield of Hyath [5,+18] <+4, +2, +1>
p) the Sling 'Lamir' (x2) (+9,+10) <+5, +1>
q) a Ring of Damage (+0,+10)
r) a Shovel of Earthquakes <+3, +6>
s) a Petty-dwarf roots
t) 6 Potions of Resist Poison
u) Hard Leather Armour of Elvenkind (-1) [16,+12] <+2>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:21   100ft     5     Reached level 5
00:00:23   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:24   150ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:31   250ft     7     Defeated Baba Yaga
00:00:36   150ft     8     Defeated Mad woodsman
00:00:50   200ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:58   300ft     10    Reached level 10
00:01:18   350ft     12    Killed Lagduf, the Snaga
00:01:24   400ft     13    Killed Vort the Kobold Queen
00:01:30   450ft     14    Killed Orfax, Son of Boldor
00:01:34   550ft     15    Reached level 15
00:01:35   550ft     15    Killed Grishnukh, the Hill Orc
00:01:35   550ft     15    Found the Small Metal Shield of Hyath
00:01:37   600ft     15    Defeated Solovei the Robber
00:01:37   600ft     15    Found the Pair of Ethereal Slippers of Adregon
00:01:41   600ft     15    Found the Cloak of Thorongil
00:01:53   450ft     17    Killed Mughash the Kobold Lord
00:02:08   800ft     17    Killed Golfimbul, the Hill Orc Chief
00:02:09   800ft     18    Killed Brodda, the Easterling
00:02:10   800ft     18    Defeated Bullroarer the Hobbit
00:02:28   1000ft    20    Reached level 20
00:02:31   1000ft    20    Killed Kikimora
00:02:31   1000ft    20    Found the Pendant of Telwe
00:02:48   750ft     20    Killed Ufthak of Cirith Ungol
00:02:48   750ft     21    Found the Horn of Berecthar
00:03:05   950ft     21    Killed Shagrat, the Orc Captain
00:03:10   1000ft    22    Killed Gorbag, the Orc Captain
00:03:12   950ft     22    Defeated Nar, the Dwarf
00:03:12   950ft     22    Found the Horn 'Bring'
00:03:13   950ft     22    Killed The Rat King
00:03:16   950ft     22    Killed Mauhur, the Orc Captain
00:03:16   950ft     22    Killed Ugluk, the Uruk
00:03:56   1050ft    24    Killed Lugdush, the Uruk
00:04:00   1050ft    24    Killed Wormtongue, Agent of Saruman
00:04:08   1050ft    24    Found the Hard Leather Armour of Tarni
00:04:20   1050ft    25    Reached level 25
00:04:21   1050ft    25    Killed Ulfast, Son of Ulfang
00:04:34   1250ft    25    Defeated Old Man Willow
00:04:34   1250ft    25    Found the Iron Shot of Tilor
00:06:09   1150ft    25    Found the Soft Leather Armour of Scarlet Order (LOST)
00:06:28   1150ft    26    Found the Jewel of Valinenya
00:06:33   1150ft    26    Killed Bloodfang, the Wolf
00:06:38   1200ft    26    Killed Khim, Son of Mim
00:07:12   1150ft    26    Found the Set of Gauntlets of Larnonde
00:07:24   1300ft    26    Found the Blue Stone 'Silithil'
00:07:35   1150ft    26    Found the Pair of Leather Sandals 'Varegist' (LOST)
00:08:11   1500ft    26    Killed Bill the Stone Troll
00:08:11   1500ft    27    Found the Sling 'Lamir'
00:08:11   1500ft    27    Killed Tom the Stone Troll
00:08:12   1500ft    27    Killed Bert the Stone Troll
00:08:22   1150ft    27    Killed It
00:09:02   1250ft    27    Found the Phial of Herinth
00:09:49   1150ft    27    Killed The Icky Queen
00:10:29   1150ft    27    Found the Arkenstone of Horionwet (LOST)
00:10:30   1150ft    27    Found the Elfstone 'Guinos'
00:10:57   1150ft    28    Killed Ibun, Son of Mim
00:11:24   1350ft    28    Killed Castamir the Usurper
00:11:42   1700ft    28    Killed Uldor the Accursed
00:11:42   1700ft    28    Found the Throwing rock 'Crusher'
00:11:46   1750ft    28    Killed The Wight-King of the Barrow-downs
00:11:46   1750ft    29    Found the Seeker Arrow of Nuiaur
00:11:46   1750ft    29    Found the Beaked Axe of Neledh
00:12:02   1300ft    29    Found the Phial 'Elorth'
00:12:03   1300ft    29    Found the Phial of Tirrandir (LOST)
00:12:28   1650ft    29    Killed Angamait of Umbar
00:12:28   1650ft    29    Found the Mithril Arrow 'Thloth'
00:12:28   1650ft    29    Killed Sangahyando of Umbar
00:12:28   1650ft    29    Found the Bastard Sword of Earrithod
00:12:34   1700ft    29    Defeated Beorn, the Shape-Changer
00:12:49   2000ft    30    Reached level 30
00:12:49   2000ft    30    Killed Fire Phantom
00:12:49   2000ft    30    Found the Blue Stone of Armelydh
00:12:50   2000ft    30    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                 ..         #########..~~~~  ~~                                
                 .d                 #~~~~~~  ~.                                
                 .d                 #~~~~~~  .~                                
                .d.   d             #..~~~~  ~~                                
                                    #..~~~~                                    
                                    #..##.~                                    
                         ...     .. #..# .~  ...                               
                         .. .    .. #..#  .~ ......                            
                   ###   ..  .   .. #..#    #                                  
                   #h### ..   .  .. #..#######          #                      
                   h#@.# ..#   .... #.....!.............                       
                  . #..# ..#    ... #....[..............                       
                 .  #..# ..      .. #..########                                
                    #..# ..      ..##..#                                       
                    #..# ....   #..........                                    
                    #..# ...    #..........                                    
                    #..##..#    #..#####                                       
                    #..##..######..###                                         
                    #.........)#*....................-.                        
      H             #.........<.#.....................}                        
                    #################                                          

2000' (L40)  LF:6-? Light 4 Afraid Study (1) Fed 76 % Hero Bold Open floor      


  [Player information]

Player ID: Siegfried
Time: 13:52:01 15-08-2022
Server Turns: 443832410
Timestamp: 1660560721
Account score: 62
Hardcore