Elendor [Dunedain Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Elendor       Age             55         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  STR:     17  +1  +0  +0     18
 Race   Dunedain      Weight    14st 3lb  INT:     11  +0  +1  +2     14
 Class  Rogue         Turns used:         WIS:     10  +0  -3  +0      7
 Title  Robber        Game          7455  Dex:     15  +0  +3  +0     18     17
 HP     -2/215        Player       20818  CON:     16  +1  -1  +2     18
 SP     12/16         Active       15618  CHR:     10  +2  -1  +0     11

 Level                 19    Armor      [21,+39]    Saving Throw     52%
 Cur Exp             4146                           Stealth    Very Good
 Max Exp             4146    Melee       1d5,+12    Disarm - phys.   68%
 Adv Exp             4840    To-hit        45,+8    Disarm - magic   58%
                             Blows      1.3/turn    Magic Devices     57
 Gold                 796                           Searching        63%
 Burden          101.1 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight      -18.8 lb    To-hit       44,+21    Speed              1
 MaxDepth      800' (L16)    Shots      1.0/turn

 You are one of several children of a Yeoman. You are the black sheep of
 the family. You have brown eyes, straight blond hair, and a very fair
 complexion.

Resistances         Abilities
Acid:.........+.... Fear:.........+....
Elec:....+......... Blnd:.........+....
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.........+....
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:.........+.+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:...+..........
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> One of your Arrows (1) was destroyed!
> Orfax, Son of Boldor hits you.
> Orfax, Son of Boldor misses you.
> Orfax, Son of Boldor insults your mother!
> Orfax, Son of Boldor makes obscene gestures!
> Your Arrow (1d4) (+0,+0) hits the fire spirit.
> You have 39 Arrows (1d4) (+0,+0) (0).
> The Arrow breaks.
> You combine some items in your pack.
> The fire spirit is destroyed.
> Orfax, Son of Boldor hits you. (x2)
> Orfax, Son of Boldor gives you the finger!
> Orfax, Son of Boldor insults your mother!
> Orfax, Son of Boldor hits you. (x2)
> You die.

Killed by Orfax, Son of Boldor.


  [Character Equipment]

a) a Main Gauche (1d5) (+6,+7)
     Obtained from Jimeh. Rumoured to be dropped by a stone troll at 1450 feet
     (level 29).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 20.3.

b) a Short Bow of Accuracy (x2) (+19,+5)
     Dropped by a green naga at 200 feet (level 4).

c) a Ring of Searching <+1, +2>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +2 searching skill.

d) a Ring of Digging <+1, +4>
     Dropped by a dark elven necromancer at 650 feet (level 13).

     +1 constitution.
     +4 tunneling.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (Everburning)
     Dropped by an illusionist at 650 feet (level 13).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Studded Leather Armour (-1) [12,+3]
     Found lying on the floor at 400 feet (level 8).

h) a Cloak [1,+6]
     Dropped by a gallant at 250 feet (level 5).

i) a Wicker Shield [2,+0]
     Found lying on the floor at 400 feet (level 8).

j) the Golden Crown of Vallarn [0,+21] <+2>
     Obtained from YAROSSS. Rumoured to be dropped by Bert the Stone Troll at
     1500 feet (level 30).

     +2 intelligence.
     Provides resistance to Acid.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains charisma.
     Makes you float just above the floor. Speeds regeneration.

     When activated, it extends your infravision by 50 feet for 100+4d25 turns.
     Takes 45 to 49 turns to recharge at your current speed.
     Your chance of success is 88.4%

k) a Set of Caestus of Free Action (+0,+3) [5,+6]
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).

     Prevents paralysis.

l) a Pair of Leather Sandals of Levitation [1,+2]
     Found lying on the floor at 600 feet (level 12).

     Makes you float just above the floor.


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.

b) 34 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.

c) 16 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Books of Shadows [Dark Conjurings]
     You can read this book.

c) a Carrot

d) a Beet

e) 22 Potions of Cure Serious Wounds

f) 16 Potions of Cure Critical Wounds

g) a Potion of Berserk Strength

h) 24 Scrolls of Phase Door

i) 5 Scrolls of Detect Invisible

j) 2 Scrolls of Remove Curse

k) 7 Scrolls of Word of Recall

l) a Scroll of Remove Hunger (tattered)
     You don't want to drop it on the ground.

m) a Rod of Disable Traps


  [Home Inventory]

a) 2 Apples

b) 2 Rations of Food

c) Salted Pork from Isengard

d) an Apple of Youth

e) 2 Potions of Slime Mold Juice

f) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

g) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:13   100ft     5     Reached level 5
00:00:17   200ft     5     Killed Fang, Farmer Maggot's Dog
00:00:25   250ft     8     Killed Baba Yaga
00:00:26   250ft     9     Killed Bullroarer the Hobbit
00:00:30   200ft     10    Reached level 10
00:01:03   400ft     14    Killed Wolf, Farmer Maggot's Dog
00:01:09   400ft     14    Killed Mughash the Kobold Lord
00:01:14   400ft     15    Reached level 15
00:01:17   400ft     15    Killed Wormtongue, Agent of Saruman
00:01:46   650ft     18    Killed Ufthak of Cirith Ungol
00:02:02   700ft     19    Killed Bloodfang, the Wolf
00:02:04   800ft     19    Was killed by Orfax, Son of Boldor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                               ..#                             
                                              #*.#                             
                                              #..#########                     
                                              #.{@{*.**.*##                    
                                               #{y#..*....#                    
                                               #########..#####                
                                                       .*..**.#                
                                                        ##'#*.#                
                                                         +.#**                 
                                                         #+#                   
                                                                               
                                                                               
                                                                               
                                                                               

800' (L16)   LF:3-? Light 3 Fed 53 % Grass                                      


  [Player information]

Player ID: Siegfried
Time: 10:34:02 12-10-2021
Server Turns: 516128692
Timestamp: 1634024042
Hardcore