[Tangaria 1.5.0 Character Dump]
Name Enderlan II Age 71 Self RB CB EB Best
Sex Male Height 3'2" STR: 15 -1 +0 +0 14
Race Gnome Weight 6st 0lb INT: 15 +2 +1 +0 18
Class Rogue Turns used: WIS: 12 +0 -3 +0 9
Title Cutpurse Game 14938 DEX: 14 +2 +3 +0 18/10
HP -13/90 Player 29982 CON: 14 +1 -1 +0 14
SP 10/10 Active 12223
Level 10 Armor [17,+7] Saving Throw 51%
Cur Exp 542 Stealth Excellent
Max Exp 542 Melee 1d4,+0 Disarm - phys. 66%
Adv Exp 625 To-hit 24,+3 Disarm - magic 58%
Blows 1.3/turn Magic Devices 67
Gold 150 Searching 40%
Burden 122.3 lb Shoot to-dam +0 Infravision 40 ft
Overweight 26.4 lb To-hit 36,+3 Speed -1
MaxDepth 1400' (L28) Shots 1.0/turn
You are one of several children of a Gnome Mage. You are a credit to
the family. You have brown eyes, straight black hair, and a dark
complexion.
Resistances Abilities
Acid:...........?.. Fear:...........?..
Elec:.............. Blnd:...........?..
Fire:...........?.. Conf:...........?..
Cold:...........?.. Stun:...........?..
Pois:.............. HLif:...........?..
Lite:...........?.. Rgn:..............
Dark:...........?.. ESP:..............
Soun:...........?.. SInv:..............
Shar:...........?.. FAct:.............+
Nexu:...........?.. Lev:...........?..
Neth:...........?.. SDig:..............
Chao:...........?.. Trap:...........?..
Dise:...........?.. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:...........?.. Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
Hung:.............. DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> There is a tree in the way! (x19)
> There is a wall in the way! (x11)
> You enter a maze of down staircases.
> This place does not seem too risky.
> You feel the Onyx Ring on the ground is average...
> You see an Onyx Ring <+2> {??}.
> You cruelly stab Angamait of Umbar.
> You miss Angamait of Umbar.
> Angamait of Umbar hits you. (x3)
> *** LOW HITPOINT WARNING! ***
> Angamait of Umbar hits you.
> You miss Angamait of Umbar.
> Angamait of Umbar misses you.
> Angamait of Umbar hits you. (x2)
> You die.
Killed by Angamait of Umbar.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +1 DEX you would get 1.6 blows/round.
Average damage/round: 3.3.
Average thrown damage: 7.5.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 100 feet (level 2).
f) a Wooden Torch (4779 turns)
Intensity 2 light.
g) Soft Leather Armour [8,+3]
Found lying on the floor at 150 feet (level 3).
h) a Cloak [1,+2]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,-1]
Found lying on the floor at 100 feet (level 2).
j) a Hard Leather Cap [2,-1]
Found lying on the floor of a special room at 200 feet (level 4).
k) a Set of Gauntlets [3,+0]
Bought from a store on the surface.
l) a Pair of Leather Sandals of Levitation [1,+2]
Dropped by a small kobold at 250 feet (level 5).
Makes you float just above the floor.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 30 Iron Shots (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
Average thrown damage: 5.
25% chance of breaking upon contact.
b) 9 Rocks (1d6) (+5,+3)
Branded with stunning.
Combat info:
Average thrown damage: 13.1 vs creatures not resistant to stunning and
13.1 vs. others.
[Character Inventory]
a) 3 Books of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Crystals of Telepathy
c) a Ration of Food
d) a Pint of Fine Wine {Freesia}
e) a Pint of Fine Ale
f) 3 Flasks of oil
g) 3 Potions of Cure Light Wounds {@q1}
h) 2 Potions of Neutralize Poison
i) 4 Potions of Speed
j) 2 Potions of Heroism
k) a Potion of True Seeing
l) a Potion of Infravision
m) a Scroll of Treasure Detection
n) 6 Scrolls of Detect Invisible {@r2}
o) 6 Scrolls of Light
p) a Scroll of Remove Hunger (tattered)
q) a Rod of Curing
r) Soft Leather Armour [8,+0]
An inheritance from your family.
s) a Lance (2d10) (+3,+4) {Farmer Maggot}
Dropped by Farmer Maggot at 250 feet (level 5).
Combat info:
This weapon should be wielded with both hands.
You are too weak to use this weapon.
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +10 STR and +0 DEX you would get 1.1 blows/round.
With +4 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 16.1.
t) a Deed of Property
u) 2 Empty Bottles
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:01:14 100ft 3 Killed Freesia
00:01:26 100ft 5 Reached level 5
00:01:41 100ft 5 Killed Grip, Farmer Maggot's Dog
00:02:53 200ft 7 Killed Wolf, Farmer Maggot's Dog
00:03:25 250ft 9 Killed Farmer Maggot
00:03:39 250ft 9 Killed Fang, Farmer Maggot's Dog
00:03:40 250ft 10 Reached level 10
00:04:08 1400ft 10 Was killed by Angamait of Umbar
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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1400' (L28) LF:4-? Light 3 Study (4) Fed 51 % Grass