Enderlan [Gnome Rogue]

  [Tangaria 1.5.0 Character Dump]

 Name   Enderlan II   Age             71         Self  RB  CB  EB   Best
 Sex    Male          Height        3'2"  STR:     15  -1  +0  +0     14
 Race   Gnome         Weight     6st 0lb  INT:     15  +2  +1  +0     18
 Class  Rogue         Turns used:         WIS:     12  +0  -3  +0      9
 Title  Cutpurse      Game         14938  DEX:     14  +2  +3  +0  18/10
 HP     -13/90        Player       29982  CON:     14  +1  -1  +0     14
 SP     10/10         Active       12223

 Level                 10    Armor       [17,+7]    Saving Throw     51%
 Cur Exp              542                           Stealth    Excellent
 Max Exp              542    Melee        1d4,+0    Disarm - phys.   66%
 Adv Exp              625    To-hit        24,+3    Disarm - magic   58%
                             Blows      1.3/turn    Magic Devices     67
 Gold                 150                           Searching        40%
 Burden          122.3 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       26.4 lb    To-hit        36,+3    Speed             -1
 MaxDepth     1400' (L28)    Shots      1.0/turn

 You are one of several children of a Gnome Mage. You are a credit to
 the family. You have brown eyes, straight black hair, and a dark
 complexion.

Resistances         Abilities
Acid:...........?.. Fear:...........?..
Elec:.............. Blnd:...........?..
Fire:...........?.. Conf:...........?..
Cold:...........?.. Stun:...........?..
Pois:.............. HLif:...........?..
Lite:...........?..  Rgn:..............
Dark:...........?..  ESP:..............
Soun:...........?.. SInv:..............
Shar:...........?.. FAct:.............+
Nexu:...........?..  Lev:...........?..
Neth:...........?.. SDig:..............
Chao:...........?.. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:...........?..  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
Hung:.............. DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> There is a tree in the way! (x19)
> There is a wall in the way! (x11)
> You enter a maze of down staircases.
> This place does not seem too risky.
> You feel the Onyx Ring on the ground is average...
> You see an Onyx Ring <+2> {??}.
> You cruelly stab Angamait of Umbar.
> You miss Angamait of Umbar.
> Angamait of Umbar hits you. (x3)
> *** LOW HITPOINT WARNING! ***
> Angamait of Umbar hits you.
> You miss Angamait of Umbar.
> Angamait of Umbar misses you.
> Angamait of Umbar hits you. (x2)
> You die.

Killed by Angamait of Umbar.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 3.3.
     Average thrown damage: 7.5.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 100 feet (level 2).

f) a Wooden Torch (4779 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,+3]
     Found lying on the floor at 150 feet (level 3).

h) a Cloak [1,+2]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,-1]
     Found lying on the floor at 100 feet (level 2).

j) a Hard Leather Cap [2,-1]
     Found lying on the floor of a special room at 200 feet (level 4).

k) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

l) a Pair of Leather Sandals of Levitation [1,+2]
     Dropped by a small kobold at 250 feet (level 5).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 30 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

b) 9 Rocks (1d6) (+5,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 13.1 vs creatures not resistant to stunning and
     13.1 vs. others.


  [Character Inventory]

a) 3 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 2 Crystals of Telepathy

c) a Ration of Food

d) a Pint of Fine Wine {Freesia}

e) a Pint of Fine Ale

f) 3 Flasks of oil

g) 3 Potions of Cure Light Wounds {@q1}

h) 2 Potions of Neutralize Poison

i) 4 Potions of Speed

j) 2 Potions of Heroism

k) a Potion of True Seeing

l) a Potion of Infravision

m) a Scroll of Treasure Detection

n) 6 Scrolls of Detect Invisible {@r2}

o) 6 Scrolls of Light

p) a Scroll of Remove Hunger (tattered)

q) a Rod of Curing

r) Soft Leather Armour [8,+0]
     An inheritance from your family.

s) a Lance (2d10) (+3,+4) {Farmer Maggot}
     Dropped by Farmer Maggot at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +10 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +1 DEX you would get 1.1 blows/round.
     Average damage/round: 16.1.

t) a Deed of Property

u) 2 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:01:14   100ft     3     Killed Freesia
00:01:26   100ft     5     Reached level 5
00:01:41   100ft     5     Killed Grip, Farmer Maggot's Dog
00:02:53   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:03:25   250ft     9     Killed Farmer Maggot
00:03:39   250ft     9     Killed Fang, Farmer Maggot's Dog
00:03:40   250ft     10    Reached level 10
00:04:08   1400ft    10    Was killed by Angamait of Umbar


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                  .#                           
                                                 ^p                            
                                                 ..                            
                                                                               
                                               #..                             
                                               #p.                             
                                               #†..                            
                                               ....                            
                                                ...                            
                                                ...                            
                                                ...                            
                                                ...                            
                                                ..#                            
                                                .=##                           
                                                ...+                           
                                                 .##                           
                                                                               

1400' (L28)  LF:4-? Light 3 Study (4) Fed 51 % Grass