Eshen [Wraith Knight]

  [Tangaria 1.6.2 T-29 Character Dump]

 Name   Eshen         Age            279         Self  RB  CB  EB   Best
 Sex    Female        Height        8'3"  Str:     18  -3  +0  +1     16      9
 Race   Wraith        Weight     2st 2lb  INT:     10  -2  -1  +0      7
 Class  Knight        Turns used:         WIS:     10  -2  +0  +0      8
 Title  Knight        Game          5584  DEX:     10  +0  -2  +1      9
 HP     -3/212        Player       18175  Con:     17  +0  -2  +2     17     13
 SP     16/16         Active       13690  CHR:     10  -9  +2  +0      3

 Level                 26    Armor      [14,+31]    Saving Throw     74%
 Cur Exp            29545                           Stealth         Poor
 Max Exp            29545    Melee       1d10,+8    Disarm - phys.    2%
 Adv Exp            31250    To-hit        51,+7    Disarm - magic    2%
                             Blows      1.0/turn    Magic Devices      0
 Gold                 182                           Searching        21%
 Burden          103.5 lb    Shoot to-dam     +0    Infravision   100 ft
 Overweight       37.6 lb    To-hit        31,+0    Speed             -4
 MaxDepth     2200' (L44)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:?............. Fear:.............+
Elec:?............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:?.............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:.............+  ESP:?.............
Soun:?............. SInv:+............+
Shar:?............. FAct:+.............
Nexu:?.............  Lev:.............+
Neth:.............+ SDig:.............+
Chao:?............. Trap:?.............
Dise:?............. Blss:?.............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:?............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:?............. Shot:..............
Frag:?............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:.............+ Move:..............
Mana:?.............  Fly:?.............
Wate:?.............

Telepathic powers
Radi:?............. BAci:.............. SEvi:?.............
Evil:?............. BEle:.............. SAni:?.............
Anim:?............. BFir:.............. SOrc:?.............
Unde:.............+ BCld:.............. STro:?.............
Demo:?............. BPoi:.............. SGia:?.............
 Orc:+............. BStn:.............. SDem:?.............
Trol:+............. BCut:.............. SDra:?.............
Gian:+............. BVmp:.............. SUnd:?.............
Drag:?.............


  [Last Messages]

> You miss the prizrak.
> The prizrak hits you for 15 damage.
> The prizrak hits you for 24 damage.
> The prizrak hits you for 9 damage.
> You feel very weak.
> The prizrak hits you for 4 damage.
> You feel very weak.
> The prizrak sets off a blinding flash.
> You repel a sudden bleariness.
> The prizrak hits you for 23 damage.
> The prizrak hits you for 16 damage.
> The prizrak hits you for 9 damage.
> You feel very weak.
> The prizrak hits you for 9 damage.
> You die.

Killed by a prizrak.


  [Character Equipment]

a) a Trident of Westernesse (1d10) (+7,+8) <+1, +2> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     +1 strength.
     +1 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Grants the ability to see invisible things. Prevents paralysis.
     Grants the ability to sense orcs.
     Grants the ability to sense trolls.
     Grants the ability to sense giants.

     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster.
     With +12 STR and +0 DEX you would get 1.1 blows/round.
     With +5 STR and +1 DEX you would attack a bit faster.
     With +10 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would attack a bit faster.
     With +5 STR and +8 DEX you would get 1.1 blows/round.
     With +0 STR and +11 DEX you would get 1.1 blows/round.
     Average damage/round: 25.5 vs orcs, trolls, and giants, and 14 vs. others.

c) a Ring of Protection [+10]
     Bought from a store on the surface.

g) Soft Leather Armour [8,+5]
     Found lying on the floor at 200 feet (level 4).

i) a Cloak [1,+0]
     Found lying on the floor at 100 feet (level 2).

m) a Wicker Shield [2,+3]
     Found lying on the floor at 200 feet (level 4).

n) a Hard Leather Cap [2,+8]
     Found lying on the floor at 150 feet (level 3).

p) a Pair of Leather Sandals [1,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character Quiver]

0) 21 Arrows (1d4) (+0,+0)

1) 18 Rounded Pebbles (1d2) (+3,+5)
     Combat info:
     Average thrown damage: 13.1.

2) 17 Iron Shots (1d4) (+5,+3)
     Combat info:
     Average thrown damage: 11.1.

3) 8 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Book of Magic Spells [Magic for Beginners]

c) 3 Mushrooms of Second Sight

d) 2 Apples {Baba Yaga}

e) a Ration of Food

f) an Apple of Youth {Baba Yaga}

g) 4 Potions of Cure Serious Wounds {@q1}

i) 4 Potions of Neutralize Poison

m) 3 Potions of Speed {@q2}

n) 26 Scrolls of Phase Door {@r1}

o) 6 Scrolls of Treasure Detection

p) 2 Scrolls of Detect Invisible

q) 4 Scrolls of Blessing

r) a Scroll of Protection from Evil

s) 6 Scrolls of Darkness {@r2}

t) 3 Scrolls of Life

u) a Scroll of Wilderness Mapping

v) 2 Wands of Hold Monster (11 charges) {@a1}

w) a Wicker Shield [2,+0]
     Found lying on the floor at 200 feet (level 4).

x) a Broad Sword of Lightning (2d5) (+3,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Branded with lightning.
     Provides resistance to lightning.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +14 STR and +0 DEX you would attack a bit faster.
     With +17 STR and +0 DEX you would get 1.1 blows/round.
     With +11 STR and +2 DEX you would attack a bit faster.
     With +14 STR and +2 DEX you would get 1.1 blows/round.
     With +3 STR and +9 DEX you would attack a bit faster.
     With +11 STR and +9 DEX you would get 1.1 blows/round.
     With +3 STR and +12 DEX you would get 1.1 blows/round.
     Average damage/round: 23 vs creatures not resistant to lightning and 10.5
     vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   50ft      2     Defeated Mad woodsman
00:00:27   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:30   100ft     4     Defeated Lobelia Sackville-Baggins
00:00:34   100ft     5     Reached level 5
00:00:36   100ft     5     Defeated Freesia
00:00:38   150ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:47   200ft     7     Defeated Smeagol
00:00:48   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:53   250ft     8     Defeated Baba Yaga
00:01:06   200ft     10    Reached level 10
00:01:06   200ft     15    Reached level 15
00:01:06   200ft     20    Reached level 20
00:01:12   250ft     25    Reached level 25
00:01:33   2200ft    26    Was killed by a prizrak


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal   : yes (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                GG                                             
                                   G                                           
                                      ###                                      
                                      #@#                                      
                                      G..                                      
                                     .#.#.                                     
                                       .                                       
                                       #                                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

2200' (L44)  LF:7-? Light 4 Afraid Study (3) Fed 55 % Wooden floor              


  [Player information]

Player ID: Lich
Time: 23:29:40 22-04-2025
Server Turns: 2607121102
Timestamp: 1745353780
Account score: 11
Hardcore