Eve [High-Elf Unbeliever]

  [Tangaria 1.6.2 T-29 Character Dump]

 Name   Eve           Age            109         Self  RB  CB  EB   Best
 Sex    Female        Height        6'5"  STR:     17  +1  +3  +0  18/30
 Race   High-Elf      Weight    13st 3lb  INT:     10  +1  -3  +0      8
 Class  Unbeliever    Turns used:         WIS:     10  -1  -3  +0      6
 Title  Critic        Game          3542  DEX:     18  +2  +2  +0  18/40
 HP     -2/202        Player       12092  CON:     10  +1  +2  +0     13
 SP     0/0           Active        9993  CHR:     10  +2  +0  +0     12

 Level                 19    Armor      [21,+41]    Saving Throw     73%
 Cur Exp             3527                           Stealth          Bad
 Max Exp             3527    Melee       1d4,+10    Disarm - phys.   72%
 Adv Exp             4180    To-hit        55,+7    Disarm - magic   37%
                             Blows      3.8/turn    Magic Devices     21
 Gold                5995                           Searching        56%
 Burden          103.6 lb    Shoot to-dam     +1    Infravision    30 ft
 Overweight      -52.3 lb    To-hit        55,+8    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The tengu hits you for 4 damage.
> It fails to cast a spell.
> Your anti-magic field disrupts your attempt.
> You have 5 Scrolls of Phase Door {@r1} (f).
> Something mutters.
> It disappears!
> The darkling misses you. (x2)
> Something commands you to return. (x2)
> You have 4 Scrolls of Phase Door {@r1} (f).
> The darkling misses you. (x2)
> The darkling devours you for 2 damage.
> O__* Your light dims.
> The darkling misses you.
> The homunculus hits you for 2 damage.
> You die.

Killed by a homunculus.


  [Character Equipment]

a) a Dagger (1d4) (+3,+7) {@}
     Found lying on the floor at 550 feet (level 11).

     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 49.1.
     Average thrown damage: 28.9.

b) a Short Bow (x2) (+4,+1)
     Found lying on the floor at 350 feet (level 7).

c) a Ring of Protection [+8]
     Found lying on the floor at 600 feet (level 12).

d) a Ring of Protection [+11]
     Found under some rubble at 600 feet (level 12).

f) an Old Lantern (3878 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

g) Soft Leather Armour [8,+2]
     Dropped by a poltergeist at 150 feet (level 3).

i) a Cloak [1,+3] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 50 feet (level 1).

m) a Leather Shield [8,+4] {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

n) a Hard Leather Cap of Infravision [2,+7] <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 infravision.

p) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 600 feet (level 12).

q) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 21 Iron Shots of Wounding (1d4) (+9,+16) {@v1}
     Combat info:
     Average thrown damage: 37.7.

1) 2 Daggers (1d4) (+0,+0) {@v1}
     Found lying on the floor of a special room at 150 feet (level 3).

     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows/round.
     Average damage/round: 21.1.
     Average thrown damage: 7.6.


  [Character Inventory]

a) 6 Mushrooms of Hallucination {Solovei the Robber}

b) a Scrap of Flesh {Grishnukh, the Hill Orc}

c) 2 Pints of Fine Ale

d) a Potion of Berserk Strength {@q3}

e) 2 Potions of True Seeing

f) 4 Scrolls of Phase Door {@r1}

g) a Scroll of Magic Mapping

i) 2 Scrolls of Remove Curse

m) 4 Scrolls of Light

n) 5 Scrolls of Blessing {@r4}

o) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

p) a Ring of Searching <+1, +3>
     Found lying on the floor at 600 feet (level 12).

     +1 stealth.
     +3 searching skill.

q) a Ring of the Dog <+1, -2>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

r) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

s) a Maul of Acid (4d4) (+5,+5) {Smeagol}
     Dropped by Smeagol at 150 feet (level 3).

     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.

     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 68 vs creatures not resistant to acid and 32 vs.
     others.


  [Home Inventory]

a) a Sip of Miruvor

b) 2 Scrolls of Satisfy Hunger (tattered) {??}
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Defeated Lobelia Sackville-Baggins
00:00:12   150ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:12   150ft     5     Reached level 5
00:00:14   150ft     5     Defeated Smeagol
00:00:19   250ft     8     Defeated Baba Yaga
00:00:23   200ft     9     Defeated Grip, Farmer Maggot's Dog
00:00:27   300ft     10    Reached level 10
00:00:32   400ft     12    Killed Lagduf, the Snaga
00:00:37   500ft     14    Killed Grishnukh, the Hill Orc
00:00:37   500ft     15    Reached level 15
00:00:42   600ft     16    Defeated Wolf, Farmer Maggot's Dog
00:00:46   600ft     17    Defeated The wounded bear
00:00:55   600ft     18    Defeated Solovei the Robber
00:00:59   600ft     19    Was killed by a homunculus


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal   : yes (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                               ^^^^^:^^^^^^.:^#..^#^...~.(.^               ^..^
                     ^ ^       ^..........#.:.....^^:^...^^^  :^^^^^^^^^^^^^..^
                   .^^ ^^^     #....#..............^^^^^.^^^<^.............'..^
                  ^^     ^^   :^..^^^.^^^^^.........^^^#^^:...#............+..^
                  ^  ...  ^   %...^ ^^%     ..%.................%%^%^%^%%^^%^^%
                    .....  %% ^%..^           %^..............%%%          ... 
                    ....... ^ %%..%            ...#........%^%^                
                ^   ...u....% ^:..%            %...%%%...                      
                %    Buuu._.% %%..%                  %..                       
                ^    .uuuu..   ^..:                                            
                 .#  .u@u#.    ^#.^                                            
                 ^.  .u.... ^^^^..^                                            
                 ^^ #u... ^^^.....^                                            
                  ^^...  ^^^.....^^                                            
              ^^^^^^$$^^^^^^'+^^^^                                             
              ^.!<..........  ^                                                
              ^.^^^^^^^^^^^^^.^                                           ..   
              ^.^                                                         .    
              ^.^.                                                       #.    
                '.                                                        .    
              ^ ^.                                                        .    

600' (L12)   LF:5-? Light 1 Recall Fed 35 % Packed dirt                         


  [Player information]

Player ID: Lich
Time: 10:42:45 02-05-2025
Server Turns: 2669527583
Timestamp: 1746171765
Account score: 54
Hardcore