[Tangaria 1.5.0 Character Dump]
Name Aboba Age 26 Self RB CB EB Best
Sex Male Height 8'3" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 18st 3lb INT: 11 -4 -2 +0 5
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 4677 DEX: 15 -4 +2 +0 13
HP -22/190 Player 11359 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 6811
Level 13 Armor [15,+17] Saving Throw 23%
Cur Exp 1250 Stealth Bad
Max Exp 1250 Melee 2d5,+6 Disarm - phys. 51%
Adv Exp 1375 To-hit 49,+5 Disarm - magic 32%
Blows 1.1/turn Magic Devices 19
Gold 1483 Searching 16%
Burden 130.7 lb Shoot to-dam +2 Infravision 30 ft
Overweight -49.2 lb To-hit 34,+4 Speed Normal
MaxDepth 500' (L10) Shots 1.0/turn
Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy
sea-weed green hair, and white ulcerous skin.
Resistances Abilities
Acid:........?..... Fear:..............
Elec:........?..... Blnd:........?.....
Fire:........?..... Conf:..............
Cold:........?..... Stun:..............
Pois:........?..... HLif:........?.....
Lite:........?..... Rgn:.............+
Dark:........?..... ESP:..............
Soun:........?..... SInv:..............
Shar:........?..... FAct:........?.....
Nexu:........?..... Lev:..............
Neth:........?..... SDig:..............
Chao:........?..... Trap:........?.....
Dise:........?..... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:........?..... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:........?..... PLit:..............
DRed:.............+
Time:........?..... Move:..............
Mana:........?.....
Wate:........?.....
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You miss the panther.
> The panther claws you. (x4)
> You hit the panther.
> You have slain the panther.
> Calameet VI has entered the game.
> The dark elven mage hits you.
> The dark elven mage misses you.
> You hit the dark elven mage.
> The dark elven mage hits you. (x4)
> You hit the dark elven mage.
> The dark elven mage hits you. (x4)
> You hit the dark elven mage. It was a great hit!
> The dark elven mage hits you. (x2)
> The dark elven mage casts a venomous cloud.
> You die.
Killed by a dark elven mage.
[Character Equipment]
a) a Broad Sword (2d5) (+4,+3)
Found lying on the floor at 500 feet (level 10).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +4 DEX you would get 1.3 blows/round.
Average damage/round: 14.6.
b) a Light Crossbow (x3) (+3,+2) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
f) an Old Lantern (4056 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
i) a Small Metal Shield of Resist Cold [5,+9] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Provides resistance to Cold.
k) a Set of Leather Gloves [1,+2] {Farmer Maggot}
Dropped by Farmer Maggot at 300 feet (level 6).
l) a Pair of Leather Sandals [1,+6]
Bought from a store on the surface.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 6 Bolts (1d5) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 15.1.
25% chance of breaking upon contact.
b) 40 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 2 Rations of Food
b) a Pint of Fine Wine
c) a Flask of oil
d) 15 Scrolls of Phase Door
e) 3 Scrolls of Treasure Detection
f) 4 Scrolls of Word of Recall
g) 2 Scrolls of Blessing
h) a Scroll of Remove Hunger (tattered)
i) a Scroll of Word of Recall (rugged)
j) 2 Wands of Hold Monster (11 charges)
k) a Staff of Detect Invisible (15 charges)
l) a Wooden Torch (4157 turns)
An inheritance from your family.
Intensity 2 light.
m) a Lantern (7500 turns)
Found lying on the floor at 500 feet (level 10).
Cannot be harmed by Fire.
Intensity 3 light.
n) a Robe [2,+0]
Found lying on the floor at 250 feet (level 5).
o) a Pair of Iron Shod Boots [4,+3] {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 450 feet (level 9).
Cannot be harmed by Fire.
p) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
3.4 blows/round.
With +0 STR and +4 DEX you would get 3.8 blows/round.
Average damage/round: 18.9.
Average thrown damage: 7.5.
q) a Rapier of Slay Dragon (1d6) (+9,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Slays dragons.
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.4 blows/round.
With +0 STR and +4 DEX you would get 3.7 blows/round.
Average damage/round: 63.2 vs dragons and 39.2 vs. others.
r) a Spade
Found lying on the floor at 250 feet (level 5).
s) a Short Bow (x2) (+0,+0)
Found lying on the floor at 450 feet (level 9).
t) a Deed of Property
u) 2 Empty Bottles
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:24 200ft 5 Reached level 5
00:00:35 250ft 6 Killed Baba Yaga
00:00:52 250ft 8 Killed Wolf, Farmer Maggot's Dog
00:01:05 300ft 9 Killed Fang, Farmer Maggot's Dog
00:01:05 300ft 10 Reached level 10
00:01:05 300ft 10 Killed Farmer Maggot
00:01:06 400ft 10 Killed Grip, Farmer Maggot's Dog
00:01:09 450ft 11 Killed Lagduf, the Snaga
00:01:17 450ft 13 Was killed by a dark elven mage
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
..^
..h^^
^.†.^
^^^#^
450' (L9) LF:3-? Light 3 Fed 89 % Packed dirt