[Tangaria 1.6.0 T-4 Character Dump]
Name Faeranduil Age 137 Self RB CB EB Best
Sex Male Height 5'8" STR: 17 -1 -1 +4 18/10
Race Elf Weight 6st 7lb INT: 10 +2 -2 +0 10
Class Archer Turns used: WIS: 10 -1 -1 +0 8
Title Great Bowman Game 30949 DEX: 17 +1 +3 +4 18/70
HP -3/242 Player 84919 CON: 16 -1 +1 +1 17
SP 0/0 Active 27980 CHR: 10 +2 -2 +0 10
Level 28 Armor [37,+78] Saving Throw 59%
Cur Exp 57605 Stealth Superb
Max Exp 57605 Melee 1d4,+6 Disarm - phys. 63%
Adv Exp 62500 To-hit 24,+22 Disarm - magic 41%
Blows 2.0/turn Magic Devices 47
Gold 40820 Searching 49%
Burden 112.2 lb Shoot to-dam +24 Infravision 60 ft
Overweight -19.7 lb To-hit 83,+14 Speed Normal
MaxDepth 1400' (L28) Shots 2.3/turn
You are one of several children of a Sindarin Warrior. You have light
grey eyes, wavy black hair, and a fair complexion.
Resistances Abilities
Acid:......+.+..... Fear:..............
Elec:......+....... Blnd:.........+....
Fire:......+....... Conf:..............
Cold:......+....... Stun:..............
Pois:.............. HLif:+.............
Lite:.............+ Rgn:..............
Dark:+............. ESP:..............
Soun:.....+........ SInv:+............+
Shar:.............. FAct:+.........+...
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+....+.....-
-SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:............+.
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:+....+........
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:+.............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The dark elven warlock is poisoned!
> The dark elven warlock hits you (2).
> The dark elven warlock hits you (6).
> The dark elven warlock misses you. (x2)
> The dark elven warlock casts a bolt of raw magic.
> *** LOW HITPOINT WARNING! ***
> The dark elven warlock conjures up weird things.
> You retain your presence of mind.
> You sicken the dark elven warlock (14). (x2)
> You have slain the dark elven warlock.
> The dark elven warlock misses you.
> The dark elven warlock hits you (2).
> The dark elven warlock fires a magic missile.
> The dark elven warlock casts a bolt of raw magic.
> You die.
Killed by a dark elven warlock.
[Character Equipment]
a) the Dagger of Marim (1d4) (+18,+12) [+5] <+1>
Dropped by Baba Yaga at 250 feet (level 5).
+1 light.
Provides resistance to Dark.
Cannot be harmed by Acid.
Sustains wisdom.
Grants the ability to see invisible things. Prevents paralysis. Sustains
your life force.
Grants the ability to sense undead.
Combat info:
2.0 blows/round.
Average damage/round: 22.8 vs creatures not resistant to poison and 17.8
vs. others.
Average thrown damage: 89.7 vs creatures not resistant to poison and 44.8
vs. others.
b) a Long Bow of Power (x3) (+10,+24)
Dropped by an imp at 1150 feet (level 23).
c) a Ring of the Mouse (+0,-8) <+4, +3>
Found lying on the floor at 1150 feet (level 23).
+4 dexterity.
+3 stealth.
d) a Ring of Strength <+4>
Obtained from Tangar. Rumoured to be found lying on the floor of a
labyrinth at 1700 feet (level 34).
+4 strength.
Sustains strength.
e) an Amulet of Infravision <+1, +3>
Found lying on the floor at 1150 feet (level 23).
+1 constitution.
+3 infravision.
f) the Phial of Helbelen [+29] <+4>
Found lying on the floor in a vault at 1150 feet (level 23).
+4 light.
Provides resistance to Sound.
Cannot be harmed by Fire.
Intensity 4 light.
When activated, it creates a radius-3 light ball around you that inflicts
2d15 points of damage, which your device skill increases by 23% for an
average of 19.6 damage and lights up the surrounding area.
Takes 11 to 20 turns to recharge.
Your chance of success is 95.4%
g) Hard Leather Armour of Resistance (-1) [16,+13]
Dropped by Old Man Willow at 1250 feet (level 25).
Provides resistance to Acid, Lightning, Fire, Cold.
Cannot be harmed by Acid, Fire.
h) a Cloak of Stealth [1,+5] <+3>
Found lying on the floor at 150 feet (level 3).
+3 stealth.
i) a Small Metal Shield of Resist Acid [5,+5]
Found lying on the floor of a special room at 500 feet (level 10).
Provides resistance to Acid.
Cannot be harmed by Acid.
j) the Iron Helm of Valdaglar [7,+13]
Dropped by Sangahyando of Umbar at 1150 feet (level 23).
Provides protection from blindness.
Cannot be harmed by Acid.
k) a Set of Leather Gloves of Free Action [1,-1]
Dropped by Bullroarer the Hobbit at 350 feet (level 7).
Prevents paralysis.
l) a Pair of Steel Shod Boots [7,+6]
Found lying on the floor in a vault at 1250 feet (level 25).
Cannot be harmed by Fire.
m) a Shovel of Digging <+3>
Found lying on the floor in a vault at 1150 feet (level 23).
+3 tunneling.
[Character Quiver]
a) 2 Magic Arrows (1d4) (+0,+0)
Returns when thrown.
Combat info:
2.3 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 309.1 vs creatures not resistant to poison and
185.3 vs. others.
[Character Inventory]
a) a Potion of Cure Serious Wounds
b) 28 Potions of Cure Critical Wounds
c) 10 Potions of Speed
d) 12 Potions of Heroism
e) 34 Scrolls of Phase Door
f) a Scroll of Teleport Level
g) a Scroll of Enchant Weapon To-Dam
h) 3 Scrolls of Word of Recall
i) 2 Scrolls of Deep Descent
j) 3 Scrolls of Life
k) 2 Rods of Treasure Location (1 charging)
l) 2 Rods of Curing
m) a Rod of Restoration
Cannot be harmed by Lightning.
n) 2 Rods of Illumination
o) 3 Staves of Teleportation (22 charges)
[Home Inventory]
a) a Ration of Food
b) a Slice of Meat
c) a Strip of Beef Jerky
d) a Draught of the Ents
e) 8 Stolen mushrooms
f) 11 Scrolls of Teleportation
g) 2 Scrolls of Satisfy Hunger
[House List]
a) the Tulwar 'Ciringor' (2d4) (+13,+12) {for sale 2300}
b) the Cutlass of Olith (1d8) (+8,+14) [+32] <+1> {for sale 5430}
c) a Sling of Accuracy (x2) (+19,+13) {for sale 3030}
d) a Sling of Power (x2) (+11,+21) {for sale 3520}
e) a Light Crossbow of Power (x3) (+9,+23) {for sale 7450}
f) a Metal Cap of Intelligence [3,+10] <+2> {for sale 380}
g) the Rapier of Sarest (1d6) (+10,+20)
a) 6 Wands of Teleport Other (53 charges)
b) a Wand of Stinking Cloud (12 charges)
c) a Rod of Lightning Bolts
d) 4 Potions of Restore Mana
e) 6 Potions of Resist Poison
f) 40 Potions of Cure Critical Wounds
g) 8 Scrolls of Life
h) a Scroll of Teleportation
i) 18 Potions of Cure Light Wounds {for sale 14}
j) 38 Potions of Cure Serious Wounds {for sale 49}
k) a Lantern of Brightness (7500 turns) <+1> {for sale 740}
l) 4 Lamps (7500 turns) {for sale 740}
m) a Lamp of True Sight (7500 turns) {for sale 2560}
n) 3 Wands of Stone to Mud (33 charges) {for sale 420}
o) a Wand of Stinking Cloud (9 charges) {for sale 530}
p) an Amulet of Wisdom <+3>
q) an Amulet of Wisdom <+2>
r) a Broad Sword of *Slay Dragon* (2d5) (+13,+6) <+2>
s) 2 Rods of Illumination {for sale 500}
t) 5 Rods of Curing {for sale 500}
u) 8 Staves of Teleportation (56 charges) {for sale 1400}
v) 2 Rings of Protection [+10] {for sale 140}
w) a Ring of Digging <+1, +4> {for sale 540}
x) 3 Rings of Free Action {for sale 800}
y) a Ring of Strength <+3> {for sale 1800}
z) a Shovel of Digging <+2> {for sale 140}
a) 6 Mushrooms of Second Sight
b) 7 Mushrooms of Hallucination
c) a Sprig of Athelas
d) a Honey-cake
e) a Hard Biscuit
f) 6 Mushrooms of Shadows
g) 2 Mushrooms of Clear Mind
h) a Large Trout
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:11 100ft 3 Defeated Freesia
00:00:13 100ft 4 Defeated Grip, Farmer Maggot's Dog
00:00:13 100ft 5 Reached level 5
00:00:21 200ft 7 Defeated Farmer Maggot
00:00:25 250ft 8 Defeated Fang, Farmer Maggot's Dog
00:00:26 250ft 8 Defeated Baba Yaga
00:00:26 250ft 8 Found the Dagger of Marim
00:00:29 250ft 9 Defeated Wolf, Farmer Maggot's Dog
00:00:29 200ft 9 Defeated Lobelia Sackville-Baggins
00:00:38 200ft 10 Reached level 10
00:00:48 550ft 11 Killed Mughash the Kobold Lord
00:00:52 450ft 13 Killed Lagduf, the Snaga
00:00:57 350ft 14 Defeated Bullroarer the Hobbit
00:00:59 300ft 15 Reached level 15
00:01:39 600ft 17 Defeated Solovei the Robber
00:02:04 750ft 19 Defeated The wounded bear
00:02:07 900ft 20 Reached level 20
00:02:09 1000ft 20 Found the Dagger 'Narthanc' (LOST)
00:02:10 1000ft 20 Killed Kikimora
00:02:27 950ft 22 Killed The Rat King
00:02:27 950ft 22 Killed Orfax, Son of Boldor
00:02:31 1150ft 22 Found the Phial of Valcal (LOST)
00:02:35 1250ft 22 Defeated Old Man Willow
00:02:43 1150ft 23 Killed Ugluk, the Uruk
00:02:44 1150ft 24 Killed Lugdush, the Uruk
00:03:02 1150ft 25 Reached level 25
00:03:02 1150ft 25 Found the Cutlass of Olith
00:03:05 1150ft 25 Killed Mauhur, the Orc Captain
00:03:14 1150ft 25 Found the Dagger 'Dethanc' (LOST)
00:03:51 1150ft 26 Found the Soft Leather Armour of Scarlet Order (LOST)
00:04:44 1150ft 26 Killed Ufthak of Cirith Ungol
00:04:49 1150ft 26 Killed Angamait of Umbar
00:04:49 1150ft 26 Killed Sangahyando of Umbar
00:04:49 1150ft 26 Found the Iron Helm of Valdaglar
00:04:51 1150ft 26 Found the Rapier of Sarest
00:05:13 1150ft 27 Found the Iron Shot 'Goringoth' (LOST)
00:05:18 1150ft 27 Found the Phial of Helbelen
00:05:42 1250ft 27 Defeated Nar, the Dwarf
00:07:32 1250ft 28 Found the Tulwar 'Ciringor'
00:08:13 1400ft 28 Found the Hard Leather Cap 'Pelon' (LOST)
00:08:35 1300ft 28 Was killed by a dark elven warlock
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
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1300' (L26) LF:4-? Light 5 Moves +3 Hallu Fed 62 % Sand
[Player information]
Player ID: Siegfried
Time: 13:09:34 25-03-2022
Server Turns: 610615727
Timestamp: 1648202974
Hardcore