[Tangaria 1.5.0 Character Dump]
Name Fingwar Age 67 Self RB CB EB Best
Sex Male Height 6'5" STR: 18 +0 +3 +0 18/30
Race Dunedain Weight 12st 8lb INT: 10 +0 -2 +0 8
Class Warrior Turns used: WIS: 10 +0 -2 +1 9
Title Swashbuckler Game 7871 DEX: 16 +0 +2 +0 18
HP -2/220 Player 21061 CON: 12 +1 +2 +0 15
SP 0/0 Active 16088 CHR: 10 +2 -2 +0 10
Level 17 Armor [25,+32] Saving Throw 26%
Cur Exp 3048 Stealth Fair
Max Exp 3048 Melee 1d4,+8 Disarm - phys. 68%
Adv Exp 3625 To-hit 53,+10 Disarm - magic 44%
Blows 3.3/turn Magic Devices 35
Gold 8656 Searching 33%
Burden 141.4 lb Shoot to-dam +0 Infravision 50 ft
Overweight -14.5 lb To-hit 47,+2 Speed Normal
MaxDepth 500' (L10) Shots 1.0/turn
You are one of several children of a Serf. You are a credit to the
family. You have dark brown eyes, straight black hair, and an average
complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:......?....... Blnd:..............
Fire:......?....... Conf:.............!
Cold:........+..+.. Stun:......?.......
Pois:.............. HLif:......?.......
Lite:.............. Rgn:..............
Dark:......?....... ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:...........+..
Nexu:......?....... Lev:...........+..
Neth:......?....... SDig:..............
Chao:......?....... Trap:......?.......
Dise:......?....... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:...........+..
-SP:.............. Sear:..............
Afrd:.............. Infr:...........+..
Aggr:.............. Tunn:..............
-Tel:......?....... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The great eagle misses you.
> The great eagle bites you.
> The great eagle claws you.
> The great eagle misses you.
> The great eagle bites you.
> You are no longer resistant to confusion.
> The item is still charging.
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (b).
> The great eagle misses you.
> The great eagle claws you.
> The great eagle bites you.
> The great eagle claws you.
> You die.
Killed by a great eagle.
[Character Equipment]
a) a Whip of Slay Demon (1d4) (+8,+5)
Found lying on the floor of a special room at 200 feet (level 4).
Slays demons.
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.7 blows/round.
With +0 STR and +2 DEX you would get 3.5 blows/round.
Average damage/round: 52.9 vs demons and 35.6 vs. others.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 100 feet (level 2).
f) an Old Lantern (3209 turns)
Intensity 3 light.
g) Crystal Dragon Scale Mail (-2) [20,+11] (charging)
Dropped by a terrified yeek at 450 feet (level 9).
Provides resistance to Shards.
h) a Cloak [1,+0]
Found lying on the floor at 400 feet (level 8).
i) a Wicker Shield of Resist Cold [2,+7]
Found lying on the floor at 400 feet (level 8).
Provides resistance to Cold.
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
Dropped by Farmer Maggot at 200 feet (level 4).
+1 wisdom.
+3 stealth.
+5 infravision.
Provides resistance to Cold.
Cannot be harmed by Acid, Fire.
Makes you float just above the floor. Prevents paralysis.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 20 Iron Shots (1d4) (+3,+2)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 9.1.
Average thrown damage: 9.1.
25% chance of breaking upon contact.
b) 11 Iron Shots (1d4) (+5,+3)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 11.1.
Average thrown damage: 11.1.
25% chance of breaking upon contact.
[Character Inventory]
a) 2 Rations of Food
b) 3 Potions of Neutralize Poison
c) 3 Potions of Heroism
d) 4 Potions of Berserk Strength
e) 33 Scrolls of Phase Door
f) 4 Scrolls of Magic Mapping
g) 2 Scrolls of Treasure Detection
h) 9 Scrolls of Detect Invisible
i) 7 Scrolls of Light
j) 2 Scrolls of Word of Recall
k) a Scroll of Remove Hunger (tattered)
l) a Scroll of Word of Recall (rugged)
m) a Rod of Treasure Location
n) a Staff of Detect Invisible (12 charges)
o) a Staff of Curing (6 charges)
p) a Staff of Cure Light Wounds (5 charges)
q) a Staff of Light (14 charges)
r) 3 Old Lanterns (5000 turns)
Intensity 3 light.
s) a Filthy Rag of Resist Acid [1,+10]
Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
Provides resistance to Acid.
Cannot be harmed by Acid.
[Home Inventory]
a) 3 Rations of Food
b) 2 Scrolls of Identify Rune
c) 2 Rods of Light
d) a Whip (1d3) (+5,+5)
Found lying on the floor of a special room at 150 feet (level 3).
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.7 blows/round.
With +0 STR and +2 DEX you would get 3.5 blows/round.
Average damage/round: 33.9.
e) a Whip (1d3) (+6,+2)
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
3.3 blows/round.
With +1 STR and +0 DEX you would get 3.7 blows/round.
With +0 STR and +2 DEX you would get 3.5 blows/round.
Average damage/round: 23.6.
f) a War Hammer of Slay Demon (3d3) (+3,+7)
Dropped by Baba Yaga at 250 feet (level 5).
Slays demons.
Combat info:
1.3 blows/round.
With +3 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +2 DEX you would get 1.6 blows/round.
Average damage/round: 39.1 vs demons and 22.2 vs. others.
g) 15 House Foundation Stones
[House List]
a) 28 Arrows (1d4) (+2,+3)
b) a Staff of Cure Light Wounds (9 charges)
c) a Dagger (1d4) (+3,+2)
d) a Pair of Leather Boots [2,+5]
e) a Pair of Leather Sandals of Levitation [1,+3]
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 100ft 3 Killed Grip, Farmer Maggot's Dog
00:00:09 100ft 5 Reached level 5
00:00:23 250ft 8 Killed Baba Yaga
00:00:25 250ft 9 Killed Wolf, Farmer Maggot's Dog
00:00:50 200ft 9 Killed Farmer Maggot
00:00:50 200ft 9 Found the Pair of Leather Boots of Radagast
00:00:50 200ft 10 Reached level 10
00:01:32 400ft 15 Reached level 15
00:01:47 400ft 15 Killed Wormtongue, Agent of Saruman
00:02:03 450ft 16 Killed Fang, Farmer Maggot's Dog
00:02:11 500ft 17 Was killed by a great eagle
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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##.. ? $_............ ... $ #
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500' (L10) LF:4-? Light 4 Fed 82 % RConf Open floor