Floppa [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Floppa        Age             39         Self  RB  CB  EB   Best
 Sex    Male          Height       3'10"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight     6st 5lb  INT:     12  -3  -2  +0      7
 Class  Warrior       Turns used:         WIS:      8  +2  -2  +0      8
 Title  Swordsman     Game          7739  DEX:     14  -2  +2  +0     14
 HP     -4/159        Player       18164  CON:     16  +2  +2  +0  18/20
 SP     0/0           Active       10752

 Level                 13    Armor       [17,+9]    Saving Throw     41%
 Cur Exp             1319                           Stealth          Bad
 Max Exp             1319    Melee        1d4,+8    Disarm - phys.   58%
 Adv Exp             1375    To-hit       47,+11    Disarm - magic   39%
                             Blows      3.3/turn    Magic Devices     36
 Gold                2136                           Searching        27%
 Burden          137.0 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight      -30.9 lb    To-hit        37,+0    Speed             10
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are the only child of a Dwarven King. You are a credit to the
 family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:?....?........ Conf:..............
Cold:.............. Stun:?....?........
Pois:.............. HLif:?....?........
Lite:?....?........  Rgn:..............
Dark:?....?........  ESP:..............
Soun:?....?........ SInv:..............
Shar:?....?........ FAct:.....?........
Nexu:?....?........  Lev:.....?........
Neth:?....?........ SDig:..............
Chao:?....?........ Trap:?....?........
Dise:?....?........ Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.....+........
 -SP:.............. Sear:..............
Afrd:.............. Infr:.........+...+
Aggr:.............. Tunn:.............+
-Tel:?....?........  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?....?........ PLit:..............
                    DRed:..............
Time:?....?........ Move:..............
Mana:?....?........
Wate:?....?........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have 7 Potions of Cure Light Wounds (d).
> You are no longer resistant to confusion.
> Golfimbul, the Hill Orc Chief hits you. (x4)
> You hit Golfimbul, the Hill Orc Chief. (x6)
> Golfimbul, the Hill Orc Chief misses you.
> Golfimbul, the Hill Orc Chief hits you. (x3)
> You feel resistant to confusion!
> You feel much better.
> You have 6 Potions of Cure Light Wounds (d).
> You hit Golfimbul, the Hill Orc Chief. (x3)
> You miss Golfimbul, the Hill Orc Chief.
> You are no longer resistant to confusion.
> Golfimbul, the Hill Orc Chief hits you. (x3)
> You die.

Killed by Golfimbul, the Hill Orc Chief.


  [Character Equipment]

a) a Dagger of Slay Giant (1d4) (+11,+5)
     Found lying on the floor at 150 feet (level 3).

     Slays giants.

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 52.6 vs giants and 35.6 vs. others.
     Average thrown damage: 68.6 vs giants and 22.8 vs. others.

f) a Lantern of Shadows (2631 turns) <+1> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +1 stealth.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+2] {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 350 feet (level 7).

j) a Hard Leather Cap of Infravision [2,+2] <+2>
     Dropped by an unknown monster at 200 feet (level 4).

     +2 infravision.

k) a Set of Leather Gloves [1,+6] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Leather Boots [2,-1]
     Found lying on the floor at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 5 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

b) 13 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]

b) a Holy Book of Prayers [Chants and Blessings]

c) 5 Rations of Food {Freesia}

d) 6 Potions of Cure Light Wounds

e) 2 Potions of Berserk Strength

f) 2 Potions of Slime Mold Juice

g) 3 Potions of Slowness
     It can be thrown at creatures with damaging effect.

h) 16 Scrolls of Phase Door

i) 2 Scrolls of Treasure Detection

j) 4 Scrolls of Word of Recall

k) a Scroll of Blessing

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Wand of Hold Monster (7 charges)

o) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

p) 4 Old Lanterns (5000 turns)
     Intensity 3 light.

q) Soft Leather Armour [8,+0]
     An inheritance from your family.

r) a Main Gauche (1d5) (+3,+5) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 400 feet (level 8).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 37.2.

s) a Short Sword (1d7) (+0,+0)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 9.4.

t) a Trident (1d10) (+2,+5)
     Found lying on the floor in a vault at 350 feet (level 7).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 2.0 blows/round.
     Average damage/round: 22.9.

u) a Sling (x2) (+1,+4)
     Found lying on the floor at 250 feet (level 5).

v) a Deed of Property


  [Home Inventory]

a) 2 Copper-Plated Wands

b) 3 Cottonwood Staves
     You do not know the full extent of this item's powers.

c) a Broken Sword (1d2) (+4,+2) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 2.0 blows/round.
     Average damage/round: 10.9.

d) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 18.3.
     Average thrown damage: 7.5.

e) a Main Gauche (1d5) (+4,+1) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 23.6.

f) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 150 feet (level 3).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.7 blows/round.
     Average damage/round: 19.9.

g) a Mace (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 9.5.

h) a Maul (4d4) (+4,+4)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would get 1.1 blows/round.
     Average damage/round: 19.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   50ft      4     Killed Mad woodsman
00:00:10   50ft      5     Reached level 5
00:00:28   150ft     6     Killed Lobelia Sackville-Baggins
00:00:38   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:01:03   250ft     9     Killed Freesia
00:01:06   250ft     9     Killed Baba Yaga
00:01:34   200ft     9     Killed Fang, Farmer Maggot's Dog
00:01:35   200ft     10    Reached level 10
00:01:57   350ft     11    Killed Vort the Kobold Queen
00:02:08   400ft     13    Killed Grishnukh, the Hill Orc
00:02:08   400ft     13    Was killed by Golfimbul, the Hill Orc Chief


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

^^.................^^                                                          
..#.................^                                                          
.......^^^^^:^^:^^..^                                                          
^^^^^..^   ^^^^:^...^^                                         ^               
^              ^^.#..^                                        .                
^             ^^.....^                                       .                 
^.            ^......^                                      .                  
.^           ^^....^^^                                 ^^^^:^                  
^.           ....^^^^...                             ^^.....^^                 
^            ^^..^^^.....  ..^^^                    ^^.....?.^                 
%             ^..#^............^     ^^^^:^        #^.†o....# ^^               
              ^%.^....\^#.:....^^^^^^^:^^:^:^^^^^^^^...........^               
             ^^'+^....^...^....'...............................^               
             .........^.!~^...#'...............................^               
             .........^...^....^^.^^^^^^^^^^^.^^^^^^...........^               
              ^^^^... ^^'^^....                    ^...........^               
                      .......!.                    ^^.........^#               
                      ........^                     ^^.......^^                
                       .......                       ^^.....^^                 
                                                       :^^#:^                  
                                                                               

400' (L8)    LF:3-? Light 4 Haste Fed 35 % Stony sand