Fork [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Fork          Age            258         Self  RB  CB  EB   Best
 Sex    Male          Height       15'5"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    15st 9lb  INT:      8 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:      9 -10  +0  +0      3
 Title  Brother       Game          3344  DEX:     12 -10  +2  +0      4
 HP     -6/121        Player        8215  CON:     15 -10  +1  +0      6
 SP     0/0           Active        5541

 Level                 10    Armor      [23,+55]    Saving Throw     38%
 Cur Exp              560                           Stealth          Bad
 Max Exp              560    Melee        2d4,+3    Disarm - phys.    2%
 Adv Exp              625    To-hit       34,-23    Disarm - magic    2%
                             Blows      1.5/turn    Magic Devices      0
 Gold                 536                           Searching        26%
 Burden          113.2 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       53.3 lb    To-hit       21,-23    Speed            -16
 MaxDepth       250' (L5)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............! Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are more scared!
> The magic mushroom patch tries to make you move slowly.
> The magic mushroom patch conjures up scary horrors.
> You fight off a sense of dread.
> The magic mushroom patch surrounds you in darkness.
> Darkness surrounds you.
> The magic mushroom patch blinks away.
> The teleporting attempt fails.
> The magic mushroom patch conjures up scary horrors.
> You are more scared!
> The magic mushroom patch conjures up scary horrors.
> You are more scared!
> The magic mushroom patch surrounds you in darkness.
> Darkness surrounds you.
> You die.

Killed by a magic mushroom patch.


  [Character Equipment]

f) an Old Lantern (1091 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Leather Scale Mail (-1) [20,+4] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

h) a Cloak [1,-1]
     Found lying on the floor of a special room at 200 feet (level 4).

k) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Leather Sandals [1,+4]
     Found lying on the floor at 150 feet (level 3).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Bolts (1d5) (+0,+0)

b) 16 Bolts (1d5) (+5,+4)

c) 26 Iron Shots (1d4) (+3,+5) {Baba Yaga}
     Combat info:
     Average thrown damage: 22.5.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]

b) 4 Rations of Food {Freesia}

c) a Flask of oil

d) 9 Potions of Cure Light Wounds

e) a Potion of Heroism

f) 3 Potions of Berserk Strength

g) 4 Potions of Slowness
     It can be thrown at creatures with damaging effect.

h) 2 Potions of Neutralize Poison

i) 14 Scrolls of Phase Door

j) a Scroll of Darkness

k) a Scroll of Remove Hunger (tattered)

l) a Scroll of Word of Recall (rugged)

m) a Wand of Magic Missile (10 charges)

n) a Wooden Torch (3475 turns)
     An inheritance from your family.

     Intensity 2 light.

o) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

p) Soft Leather Armour [8,+0]
     An inheritance from your family.

q) a Beaked Axe of Venom (2d12) (+3,+3)
     Branded with poison.

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +4 STR and +0 DEX you would get 1.5 blows/round.
     Average damage/round: 45.4 vs creatures not resistant to poison and 19.1
     vs. others.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   150ft     5     Reached level 5
00:00:15   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:23   250ft     7     Killed Baba Yaga
00:00:25   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:48   250ft     9     Killed Bullroarer the Hobbit
00:00:48   250ft     10    Reached level 10
00:00:48   250ft     10    Killed Freesia
00:00:55   250ft     10    Was killed by a magic mushroom patch


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                        ^..^........?.....^    
                                                         .................^    
                                                          . :#...#.......^#    
                                                        '..  ^^.........^^     
                                                        ^.    ^^....#..^^^     
                                                        .      ^^.....^^:      
                                                       ..       ^^^^+'^<       
                                              ^ ^^^   ^^           ^....^      
                                     ^^.^    ,i,m,^.^^^#^#^^:^^.^^^^:^''^^^    
                                     ...^i,mmmmm,,^..................'......   
                  ....               ..†imm,ji,jji^.....#............'......   
                                    ^^..#.j,mm,jj,^.^^^^^^^^^^^^^^^^^^:^^^^^   
                                     ^:.^    mmjm,^}^                ^^^       
                                     :^ ^^^^^^^^^^^.^                          
                                      # ............^                          
                                      ^^^^^.^:^^^^^.^                          
                                          ^^^^^   ^^^                          
                                                                               
                                                                               
                                                                               
                                                                               

250' (L5)    LF:6-? Light 3 Slow Afraid Fed 82 % Packed dirt