Gangers [Dragon Monk]

  [Tangaria 1.6.0 T-10 Character Dump]

 Name   Gangers II    Age            320         Self  RB  CB  EB   Best
 Sex    Male          Height       14'2"  STR:     18 -10  +1  +0      9
 Race   Dragon        Weight    18st 3lb  INT:     10  +0  -2  +0      8
 Class  Monk          Turns used:         WIS:     17  +0  +0  +0     17
 Title  Disciple      Game          3538  DEX:     10 -10  +2  +0      3
 HP     -1/92         Player        8446  CON:     10  -5  +1  +0      6
 SP     0/0           Active        4817  CHR:     10  -3  -1  +0      6

 Level                 11    Armor      [23,+23]    Saving Throw     41%
 Cur Exp              796                           Stealth          Bad
 Max Exp              796    Melee        2d4,+1    Disarm - phys.   19%
 Adv Exp              812    To-hit        36,-4    Disarm - magic    3%
                             Blows      1.4/turn    Magic Devices     29
 Gold                   8                           Searching        47%
 Burden          108.1 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       42.2 lb    To-hit        14,-4    Speed             -4
 MaxDepth       400' (L8)    Shots      0.0/turn

 Your father was a mighty wyrm. Your mother was a common dragon.

Resistances         Abilities
Acid:......?....... Fear:......?.......
Elec:......?....... Blnd:......?.......
Fire:......?....... Conf:......?.......
Cold:......?......* Stun:......?.......
Pois:......?....... HLif:......?.......
Lite:......?.......  Rgn:..............
Dark:......?.......  ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:......?.......
Nexu:......?.......  Lev:.............+
Neth:......?....... SDig:..............
Chao:......?....... Trap:......?.......
Dise:......?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wolf bites you (4).
> The wolf misses you. (x2)
> The wolf bites you (4).
> You feel resistant to confusion!
> You feel much better.
> You have 18 Potions of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> The wolf bites you (6).
> You have been given a graze.
> The wolf bites you (4).
> The wolf bites you (6).
> The wolf bites you (3). (x2)
> The wolf bites you (1).
> The wolf bites you (6).
> You die.

Killed by a wolf.


  [Character Equipment]

f) an Old Lantern (2780 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

g) Hard Leather Armour of Resist Fire (-1) [16,+6] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

n) a Hard Leather Cap [2,+0]
     Dropped by a cutpurse at 200 feet (level 4).

o) a Set of Gauntlets [3,+6]
     Found lying on the floor in a pit at 250 feet (level 5).

p) a Pair of Leather Boots [2,+6]
     Dropped by a kobold archer at 200 feet (level 4).


  [Character Quiver]

0) 40 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.

1) 2 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.


  [Character Inventory]

a) an Apple of Youth {Baba Yaga}

b) 2 Flasks of oil

c) 18 Potions of Cure Light Wounds

d) a Potion of Neutralize Poison

e) a Potion of Boldness

f) 2 Potions of Water

g) 4 Potions of True Seeing

i) 9 Scrolls of Phase Door

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)

o) 2 Scrolls of Treasure Detection

p) 2 Scrolls of Life

q) 6 Scrolls of Blessing

r) a Scroll of Deep Descent

s) a Scroll of Summon Monster

t) 2 Scrolls of Detect Invisible

u) a Wooden Torch (1272 turns)
     An inheritance from your family.

     Intensity 2 light.

v) 2 Wooden Torches (5000 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 2 light.

w) an Old Lantern (5000 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

x) a Quarterstaff (1d11) (+4,+6) {Baba Yaga, cursed}
     It paralyses you every now and then.

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +2 STR and +0 DEX you would get 1.5 blows/round.
     Average damage/round: 13.4.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     2     Defeated Freesia
00:00:18   150ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:18   150ft     5     Reached level 5
00:00:31   200ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:31   250ft     7     Defeated Farmer Maggot
00:00:32   250ft     10    Reached level 10
00:00:51   250ft     11    Defeated Baba Yaga
00:00:52   250ft     11    Defeated Lobelia Sackville-Baggins
00:00:58   400ft     11    Was killed by a wolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                         .....                 
                                                         .*.%....~             
                                                         ...*o.C.~             
                                                            ..C@.#             
                                                            ##~###             
                                                             ###               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

400' (L8)    LF:2-? Light 3 Graze Fed 53 % Open floor                           


  [Player information]

Player ID: Gangers
Time: 20:19:56 10-06-2022
Server Turns: 18691682
Timestamp: 1654881596
Account score: 11
Hardcore