Alexantur [High-Elf Necromancer]

  [Tangaria 1.6.0 Character Dump]

 Name   Alexantur     Age            104         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  Str:     16  +1  -2  +1     16     15
 Race   High-Elf      Weight    12st 5lb  INT:     17  +2  +4  +3  18/80
 Class  Necromancer   Turns used:         WIS:     10  -1  +0  +0      9
 Title  Novice        Game         11007  DEX:     10  +2  +0  +0     12
 HP     -2/120        Player       27455  CON:     16  +1  -2  +1     16
 SP     42/61         Active       17086  CHR:     10  +2  -3  +0      9

 Level                 20    Armor       [9,+23]    Saving Throw     69%
 Cur Exp             4270                           Stealth         Poor
 Max Exp             4270    Melee        1d8,+7    Disarm - phys.   45%
 Adv Exp             5130    To-hit        28,+6    Disarm - magic   79%
                             Blows      1.0/turn    Magic Devices     88
 Gold                3352                           Searching        44%
 Burden           91.9 lb    Shoot to-dam     +5    Infravision    20 ft
 Overweight      -10.0 lb    To-hit        25,+6    Speed         Normal
 MaxDepth      850' (L17)    Shots      1.0/turn

 You are one of several children of a Noldorin Ranger. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:+............. Blnd:..............
Fire:...+..+....... Conf:..............
Cold:...+.......... Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..........+...
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:...........+..
Neth:.............+ SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............+.
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:............+.
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wolf is poisoned!
> The wolf dies.
> The giant red scorpion is targeted. (x4)
> Something hits it (5).
> You hear a scream of agony!
> The giant red scorpion is targeted. (x4)
> The giant red scorpion claws you (6).
> The giant red scorpion claws you (3).
> The giant red scorpion stings you (3).
> You feel very weak.
> The skeleton_ hits you (5). (x2)
> The skeleton_ misses you.
> The skeleton_ hits you (5).
> The skeleton_ hits you (3).
> You die.

Killed by a skeleton_.


  [Character Equipment]

a) a Cutlass of Lightning (1d8) (+6,+7)
     Found lying on the floor of a special room at 300 feet (level 6).

     Branded with lightning.
     Provides resistance to Lightning.

     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +5 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 21.2 vs creatures not resistant to lightning and
     creatures not resistant to poison, and 11.9 vs. others.

b) a Sling (x2) (+6,+5) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 350 feet (level 7).

c) a Ring of Intelligence <+3>
     +3 intelligence.
     Sustains intelligence.

d) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to Fire, Cold.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Acid.

f) a Wooden Torch (4391 turns)
     Found lying on the floor at 650 feet (level 13).

     Intensity 2 light.

g) a Filthy Rag of Resist Fire [1,+8]
     Found lying on the floor at 150 feet (level 3).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

h) a Cloak [1,+2]
     Found lying on the floor at 50 feet (level 1).

i) a Wicker Shield [2,-1]
     Dropped by an unknown monster at 150 feet (level 3).

j) a Hard Leather Cap [2,+6]
     Obtained from Tangar. Rumoured to be found lying on the floor of a
     special room at 300 feet (level 6).

k) a Set of Elven Gloves of Free Action [1,+5]
     Obtained from Teiglor. Rumoured to be found lying on the floor of a
     special room at 1150 feet (level 23).

     Speeds regeneration. Prevents paralysis.

l) a Pair of Leather Boots of Levitation [2,+3]
     Dropped by an unknown monster at 200 feet (level 4).

     Makes you float just above the floor.

m) the Shovel of the Miner <+1> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +1 strength.
     +1 tunneling.
     +1 light.


  [Character Quiver]

a) 21 Iron Shots (1d4) (+4,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 17.2.
     Average thrown damage: 7.
     0% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) 3 Mushrooms of Fast Recovery

c) a Pint of Fine Ale

d) an Apple of Youth {Baba Yaga}

e) 28 Potions of Cure Serious Wounds

f) 2 Potions of Heroism

g) 2 Potions of Infravision

h) 7 Scrolls of Phase Door

i) 2 Scrolls of Magic Mapping

j) a Scroll of Remove Curse

k) a Scroll of Identify

l) 3 Scrolls of Word of Recall

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Darkness

o) a Scroll of Holy Chant

p) a Rod of Light

q) a Wand of Haste Monster (5 charges)

r) a Staff of Detect Invisible (20 charges)

s) a Staff of Light (14 charges)

t) a Ring of Protection [+11]
     Found lying on the floor at 600 feet (level 12).

u) an Old Lantern (5000 turns)
     Dropped by a green naga at 500 feet (level 10).

     Intensity 3 light.


  [House List]


a) 3 Scrolls of Life
b) a Wand of Stinking Cloud (1 charge)
c) a Ring of Digging <+1, +3>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     4     Killed Farmer Maggot
00:00:07   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:07   100ft     5     Reached level 5
00:00:15   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:26   250ft     8     Killed Baba Yaga
00:00:27   250ft     9     Found the Shovel of the Miner
00:00:27   250ft     9     Found the Phial of Undeath
00:00:41   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:44   200ft     10    Reached level 10
00:00:46   200ft     10    Killed Smeagol
00:00:56   350ft     11    Killed Lagduf, the Snaga
00:01:13   550ft     15    Reached level 15
00:01:25   600ft     15    Killed Solovei the Robber
00:02:07   600ft     16    Killed The wounded bear
00:02:15   600ft     17    Killed Grishnukh, the Hill Orc
00:02:25   600ft     17    Killed Bloodfang, the Wolf
00:03:02   850ft     20    Reached level 20
00:03:03   850ft     20    Was killed by a skeleton_


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                                             #.*#                              
                                             #*.#                              
                                             #..#                              
                                             #**#                              
                                             #..#                              
                                             #*.#                              
                                   #####     #..#                              
                                   .....     ##*#                              
                                   .**...    #.*##                             
                                    ***s..   #*.*#                             
                                     *S@.*   ##..*                             
                                     .s*s*    ###    *                         
                                      .*.                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

850' (L17)   LF:4-? Light 3 Study (1) Hungry 14 % AttPois Small willow tree     


  [Player information]

Player ID: Alexanderblg
Time: 17:03:20 27-12-2021
Server Turns: 42020399
Timestamp: 1640613800
Hardcore