Gangers [Half-Troll Fighter]

  [Tangaria 1.6.0 Character Dump]

 Name   Gangers XLI   Age             28         Self  RB  CB  EB   Best
 Sex    Male          Height        8'2"  STR:     18  +4  +2  +0  18/60
 Race   Half-Troll    Weight   16st 12lb  INT:     10  -4  -1  +0      5
 Class  Fighter       Turns used:         WIS:     10  -2  -1  +0      7
 Title  Swordsman     Game          6141  DEX:     10  -4  +1  +0      7
 HP     -5/121        Player       14471  Con:     17  +3  +1  +0  18/30      7
 SP     0/2           Active        9427  CHR:     10  -4  -1  +0      5

 Level                 13    Armor      [13,-14]    Saving Throw     34%
 Cur Exp             1254                           Stealth          Bad
 Max Exp             1254    Melee        1d3,+3    Disarm - phys.   20%
 Adv Exp             1375    To-hit       47,+24    Disarm - magic   15%
                             Blows      2.8/turn    Magic Devices     17
 Gold                1018                           Searching        16%
 Burden           93.5 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -86.4 lb    To-hit       24,+24    Speed         Normal
 MaxDepth      500' (L10)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy
 sea-weed green hair, and green leprous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel very sickly.
> The undead mass touches you (5).
> You feel very sickly.
> The undead mass touches you (1).
> You feel very sickly.
> You miss the bloodshot icky thing.
> You hit the bloodshot icky thing (4).
> You have slain the bloodshot icky thing.
> The undead mass touches you (4).
> You feel very sickly.
> The undead mass touches you (2). (x3)
> You have no more Scrolls of Phase Door (d).
> The crypt creep tries to cast a spell, but fails.
> The tengu hits you (7).
> You die.

Killed by a tengu.


  [Character Equipment]

a) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     2.8 blows/round.
     With +1 STR and +0 DEX you would get 2.9 blows/round.
     With +0 STR and +3 DEX you would get 3.1 blows/round.
     Average damage/round: 14.5.

f) a Wooden Torch (915 turns)
     Dropped by a small kobold at 200 feet (level 4).

     Intensity 2 light.

g) Soft Leather Armour [8,-3]
     Dropped by an acolyte at 250 feet (level 5).

h) a Fur Cloak [3,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Wicker Shield [2,-2]
     Found lying on the floor at 50 feet (level 1).


  [Character Quiver]

a) 37 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6.1 vs creatures not resistant to stunning and 6.1
     vs. others.

b) 9 Throwing rocks (1d5) (+4,+2) {Baba Yaga}
     Branded with stunning.

     Combat info:
     Average thrown damage: 10.3 vs creatures not resistant to stunning and
     10.3 vs. others.


  [Character Inventory]

a) 4 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) a Book of Shadows [Dark Conjurings]

c) 7 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

d) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

e) 2 Scrolls of Life

f) 7 Scrolls of Detect Invisible

g) 4 Scrolls of Wilderness Mapping

h) 6 Scrolls of Treasure Detection

i) a Scroll of Summon Monster

j) 3 Scrolls of Magic Mapping

k) a Scroll of Darkness

l) a Staff of Detect Invisible (9 charges)

m) a Wooden Torch (5000 turns) {cursed}
     Found lying on the floor at 50 feet (level 1).

     It poisons you from time to time.
     Intensity 2 light.

n) a Wooden Torch (5000 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 2 light.

o) a Lantern (7500 turns)
     Found lying on the floor of a special room at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

p) a Shovel
     Found lying on the floor at 450 feet (level 9).

q) a Deed of Property
     You don't want to drop it on the ground.

r) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   150ft     5     Reached level 5
00:00:11   150ft     5     Defeated Freesia
00:00:13   150ft     6     Defeated Mad woodsman
00:00:16   250ft     6     Defeated Baba Yaga
00:00:26   250ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:31   200ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:38   300ft     10    Reached level 10
00:01:42   500ft     13    Was killed by a tengu


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                              ##############################                   
                              #...........{{{{{{.?.........#                   
                              #    #   #    #####{#...#....#                   
                                                {{#..###...#                   
                                               .{.~#..#....###                 
                                   #       ## ###.# #####{.'.:                 
                                    .     |. ###.{#  .#..#.'.:                 
                                     .   ..###...{# . ##...###                 
                              #  #####.#s.##.....s#.#####..#                   
                              #........@usC.....jC.........#                   
                              ##################..# .#######                   
                                                #..                            
                                                                               
                                                                               
                                                                               
                                                                               

500' (L10)   LF:4-? Light 3 Poisoned Fed 44 % Berserk Bold Open floor           


  [Player information]

Player ID: Gangers
Time: 21:27:50 18-01-2022
Server Turns: 179861006
Timestamp: 1642530470
Hardcore