Gangers [Half-Orc Warrior]

  [Tangaria 1.6.0 Character Dump]

 Name   Gangers XXXVI Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        5'4"  STR:     18  +2  +3  +0  18/50
 Race   Half-Orc      Weight     9st 6lb  INT:     10  -1  -2  +0      7
 Class  Warrior       Turns used:         WIS:     10  +0  -2  +0      8
 Title  Swordsman     Game          3814  DEX:     17  +0  +2  +0  18/10
 HP     -2/143        Player        9541  CON:     10  +1  +2  +0     13
 SP     0/0           Active        5640  CHR:     10  -3  -2  +0      5

 Level                 11    Armor        [8,+2]    Saving Throw     27%
 Cur Exp              643                           Stealth          Bad
 Max Exp              643    Melee        2d7,+6    Disarm - phys.   56%
 Adv Exp              812    To-hit       43,+10    Disarm - magic   32%
                             Blows      1.3/turn    Magic Devices     22
 Gold                1334                           Searching        20%
 Burden          116.4 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -63.5 lb    To-hit        33,+4    Speed         Normal
 MaxDepth       300' (L6)    Shots      0.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf. You are a credit to the family. You have brown eyes,
 straight black hair, and an average complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.............+  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Grishnukh, the Hill Orc hits you (5).
> Grishnukh, the Hill Orc hits you (12).
> Grishnukh, the Hill Orc hits you (9).
> You hit Grishnukh, the Hill Orc (8).
> You are no longer stunned.
> Grishnukh, the Hill Orc hits you (6).
> Grishnukh, the Hill Orc hits you (8).
> Grishnukh, the Hill Orc misses you.
> Grishnukh, the Hill Orc hits you (10).
> You hit Grishnukh, the Hill Orc (14).
> You hit Grishnukh, the Hill Orc (26). It was a good hit!
> Grishnukh, the Hill Orc hits you (10).
> Grishnukh, the Hill Orc hits you (7).
> Grishnukh, the Hill Orc hits you (2).
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Pike (2d7) (+6,+3) {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It paralyses you every now and then.

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 19.5.

f) an Old Lantern (3863 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.


  [Character Quiver]

a) 40 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.

b) 9 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.


  [Character Inventory]

a) a Flask of Whisky

b) an Apple of Youth {Baba Yaga}

c) 8 Potions of Cure Light Wounds

d) a Potion of Water

e) 2 Potions of Speed

f) 2 Potions of Heroism

g) 2 Potions of Infravision

h) a Potion of True Seeing

i) a Potion of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

j) 10 Scrolls of Phase Door

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

m) a Scroll of Word of Recall (rugged)

n) 3 Scrolls of Treasure Detection

o) 2 Scrolls of Light

p) 6 Scrolls of Blessing

q) 7 Scrolls of Detect Invisible

r) 2 Wands of Light (24 charges)

s) a Wooden Torch (4394 turns)
     An inheritance from your family.

     Intensity 2 light.

t) an Old Lantern (5000 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

u) a Spade
     Found lying on the floor at 300 feet (level 6).

v) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:18   150ft     3     Defeated Lobelia Sackville-Baggins
00:00:24   200ft     5     Reached level 5
00:00:27   200ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:28   200ft     6     Defeated Bullroarer the Hobbit
00:00:43   250ft     9     Killed Baba Yaga
00:00:46   200ft     9     Defeated Wolf, Farmer Maggot's Dog
00:00:54   250ft     10    Reached level 10
00:01:03   300ft     11    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

 ^:^  .^:        ^^.........:^          ^^.........^:                          
 ^..^ ^..^#^:^  ^^...........^^         :...........^                          
 '..^ ^..+....^^^.............:         ^...._......^                          
 '..^^^..'....^.^..#..........^^        ^...........^                          
 ^^....::^^..........^#^^:..#..^ ...^   ^...........^                          
^^.#...^^^^^.........^...^.....^^...^   ^......{....^                          
.'.^^^^^   ^...^.....^}..'.....^^...^^^ ^^.........:^                          
.+..       #...^.....^...^.#...^^....:^^^^........^^                           
^^^.       ....^.....^^^.^......^.........^^.....^^                            
            ...^^.............:^^..#......>^..^..^^                            
^...^^^^^       ^...#..............^^^^^^^^   ^.@..                            
^.......#^      ^^........:..^.....^          ^^o..                            
.........^^      ^^.......!..^#^#^^^           ...                             
...^^^^...^^      ^^^.....^^..                                                 
.::.  ^^...^^^^^^^^^^:^#^#^                                                    
       ^^...........^^^                                                        
        ^^...........:^^^^                                                     
         ^^^#^^^^^.......^^                                                    
                 ^^^......^                                                    
           ^^^^^: ^^..^^^^^                                                    
         ^^#..'.^..#..^^+                                                      

300' (L6)    LF:3-? Light 3 Fed 58 % Stony sand                                 


  [Player information]

Player ID: Gangers
Time: 11:40:38 16-01-2022
Server Turns: 164774957
Timestamp: 1642322438
Hardcore