Gertod [Dwarf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Gertod Mur IV Age             37         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     13  +2  -1  +2     16
 Race   Dwarf         Weight     9st 3lb  INT:     10  -3  -2  +0      5
 Class  Archer        Turns used:         WIS:     10  +2  -1  +3     14
 Title  Great Bowman  Game         63932  DEX:     17  -2  +3  +5  18/50
 HP     -9/329        Player      142959  CON:     16  +2  +1  +3  18/40
 SP     0/0           Active       98523

 Level                 30    Armor      [34,+64]    Saving Throw     64%
 Cur Exp           105350                           Stealth         Fair
 Max Exp           109760    Melee       1d6,+11    Disarm - phys.   58%
 Adv Exp           125000    To-hit        31,+8    Disarm - magic   38%
                             Blows      1.6/turn    Magic Devices     50
 Gold                6155                           Searching        68%
 Burden          171.6 lb    Shoot to-dam    +19    Infravision    80 ft
 Overweight       63.7 lb    To-hit       82,+19    Speed              2
 MaxDepth     1700' (L34)    Shots      2.5/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:......+.+..... Fear:............+.
Elec:.....++...+... Blnd:.............+
Fire:......+....... Conf:.....+...+....
Cold:......+.....+. Stun:..............
Pois:....+......... HLif:..............
Lite:..........+...  Rgn:.....+........
Dark:+.............  ESP:..............
Soun:.............. SInv:++...........+
Shar:.......+...... FAct:+.........+...
Nexu:....+.........  Lev:..............
Neth:.............. SDig:+.............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+........-
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:....+......+..
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:+....+....+...
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:+.............
Orc :+.............
Trol:+.............
Gian:..............
Drag:+.............


  [Last Messages]

> The ranger bleeds from open wounds!
> The ranger misses you.
> The ranger hits you. (x2)
> The ranger misses you.
> The clairvoyant gazes at you with psionic energy.
> You resist the effect!
> You feel your memories fade!
> The ninja misses you.
> The ninja hits you.
> You feel very weak for a moment, but the feeling passes.
> The ninja misses you.
> The death knight sets off a blinding flash.
> You repel a sudden bleariness.
> Ulfang the Black hits you. (x2)
> You die.

Killed by Ulfang the Black.


  [Character Equipment]

a) a Spear of Gondolin (1d6) (+5,+10) <+1>
     Dropped by a ghoul at 1400 feet (level 28).

     +1 light.
     Slays orcs, trolls, demons, dragons.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism. Grants the ability to see invisible things.
     Prevents paralysis.
     Grants the ability to sense demons.
     Grants the ability to sense orcs.
     Grants the ability to sense trolls.
     Grants the ability to sense dragons.

     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +1 DEX you would get 2.0 blows/round.
     Average damage/round: 36.5 vs orcs, trolls, demons, and dragons, 24.5 vs
     creatures not resistant to cutting, and 24.5 vs. others.
     Average thrown damage: 249.9 vs orcs, trolls, demons, and dragons, 83.3 vs
     creatures not resistant to cutting, and 83.3 vs. others.

b) a Long Bow of the Nazgul (x3) (+16,+19)
     Dropped by a warrior at 1150 feet (level 23).

     Grants the ability to see invisible things.

c) a Ring of Bodykeeping <+1>
     Bought from a store on the surface.

     +1 constitution.
     Sustains strength, dexterity, constitution.

d) a Ring of Dexterity <+3>
     Bought from a store on the surface.

     +3 dexterity.
     Sustains dexterity.

e) an Amulet of Trickery <+2, +4, +3> {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 1150 feet (level 23).

     +2 dexterity.
     +2 stealth.
     +4 searching skill.
     +3 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.

f) the Phial of Londor <+4> {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 300 feet (level 6).

     +4 light.
     Provides resistance to Lightning.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Speeds regeneration.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 22 percent
     and lights up the surrounding area.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 93.0%

g) Hard Leather Armour of Resistance (-1) [16,+10]
     Bought from a store on the surface.

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

h) a Fur Cloak of Protection [3,+12]
     Found lying on the floor of a special room at 1400 feet (level 28).

     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.

i) a Wicker Shield of Resist Acid [2,+7]
     Bought from a store on the surface.

     Provides resistance to Acid.
     Cannot be harmed by Acid.

j) the Metal Cap of Thengel [3,+12] <+3> {Ugluk, the Uruk}
     Dropped by Ugluk, the Uruk at 1400 feet (level 28).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Found lying on the floor in a vault at 1500 feet (level 30).

     +1 light.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

     When aimed, it shoots a beam of lightning that inflicts 6d6 points of
     damage, which your device skill increases by 20 percent.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 92.4%

l) a Pair of Steel Shod Boots of Speed [7,+6] <+4>
     Found lying on the floor of a special room at 1400 feet (level 28).

     +4 speed.
     Cannot be harmed by Fire.

m) the Horn of Helm <+2> {Khim, Son of Mim}
     Dropped by Khim, Son of Mim at 1400 feet (level 28).

     +2 strength.
     +2 constitution.
     Provides resistance to Cold.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 91.6%


  [Character Quiver]

a) 3 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     2.5 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 163.5 vs creatures not resistant to cutting and
     163.5 vs. others.


  [Character Inventory]

a) 2 Rations of Food

b) 40 Potions of Cure Serious Wounds

c) 9 Potions of Cure Critical Wounds

d) 2 Potions of Speed

e) 38 Scrolls of Phase Door

f) a Scroll of Teleport Level

g) a Scroll of Identify Rune

h) 17 Scrolls of Word of Recall

i) 3 Scrolls of Deep Descent

j) 2 Rods of Treasure Location

k) 2 Rods of Curing

l) 2 Rods of Illumination

m) a Staff of Slow Monsters (7 charges)

n) 4 Staves of Detect Evil (56 charges)

o) 4 Staves of Magic Mapping (17 charges)

p) 4 Staves of Teleportation (22 charges)

q) a Ring of Soulkeeping <+1>
     Found lying on the floor at 1700 feet (level 34).

     +1 constitution.
     Sustains strength, intelligence, wisdom.

r) a Ring of Damage (+0,+12)
     Dropped by a troll scavenger at 1700 feet (level 34).

s) a Ring of Resist Poison
     Found lying on the floor at 1700 feet (level 34).

     Provides resistance to Poison.

t) a Set of Leather Gloves [1,+1] <-6> {cursed}
     Dropped by a ghoul at 1700 feet (level 34).

     It weakens your grasp.
     It makes you vulnerable to fire attacks, but resistant to cold.
     -6 strength.
     Provides resistance to Cold.
     Makes you vulnerable to Fire.

u) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Draebor, the Imp at 1400 feet (level 28).

     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.

     When aimed, it shoots a beam of lightning that inflicts 6d6 points of
     damage, which your device skill increases by 24 percent.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 93.5%

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +1 DEX you would get 2.0 blows/round.
     Average damage/round: 47.3 vs creatures not resistant to lightning, 30.3
     vs creatures not resistant to cutting, and 30.3 vs. others.
     Average thrown damage: 156.6 vs creatures not resistant to lightning,
     52.2 vs creatures not resistant to cutting, and 52.2 vs. others.


  [Home Inventory]

a) 5 Mushrooms of Clear Mind

b) 3 Mushrooms of Emergency

c) 3 Rations of Food

d) 10 Potions of Cure Light Wounds

e) 9 Potions of Speed

f) 2 Cerulean Potions

g) 7 Scrolls of Treasure Detection

h) 4 Scrolls of Enchant Armour

i) a Scroll of *Enchant Armour*

j) 5 Scrolls of Remove Curse

k) 14 Scrolls of Identify Rune

l) a Rod of Fire Bolts

m) 2 Rods of Lightning Bolts
     Cannot be harmed by Lightning.

n) a Rod of Curing

o) a Rod of Light

p) 4 Rods of Illumination

q) a Nickel-Plated Rod {tried}

r) 2 Staves of Slow Monsters (15 charges)

s) a Staff of Sleep Monsters (7 charges)

t) a Staff of Curing (5 charges)

u) a Ring of Soulkeeping <+1>
     +1 constitution.
     Sustains strength, intelligence, wisdom.

v) 2 Magic Shots (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 4 vs creatures not resistant to cutting and 4 vs.
     others.


  [House List]


a) the Bolt of Daglach (3d5) (+0,+0)
b) the Rounded Pebble of Glacil (2d2) (+0,+0) {Draebor, the Imp}
c) a Ring of Acid [+11] <+1>
d) a Ring of Soulkeeping <+1>
e) a Ring of Flames [+14] <+1>
f) a Ring of Strength <+2>
g) a Ring of Intelligence <+3>
h) a Ring of Acid [+9] <+1>
i) a Ring of Damage (+0,+9)
j) a Ring of Constitution <+2>
k) 2 Amulets of Teleportation <+6, +10> {cursed}
l) a Ring of Strength <+3>
m) 4 Rings of Free Action
n) a Ring of the Mouse (+0,-6) <+2, +4>
o) a Ring of Light <+6, +1>
p) a Ring of Ice [+13] <+1>
q) a Ring of Constitution <+3>
r) a Mage Staff of Power (1d1) (+0,+0) <+1, +2>
s) the Dagger of Ndori (3d4) (+23,+11) <+5>
t) the Dark Sword of Onariath (7d7) (+0,+0) <+4> {Orfax, Son of Boldor}
u) the Cutlass of Thiring (3d8) (+8,+19) <+2, +1>
v) a Pick
w) Blue Dragon Scale Mail of Craftsmanship [12,+21]
x) a Fur Cloak of Lordly Resistance [3,+12]

a) 2 Rings of Digging <+1, +4> {~800}
b) a Lucerne Hammer of Slay Demon (2d5) (+6,+6) {~850}
c) a Broad Axe (2d6) (+6,+5) {~850}
d) a Zweihander (3d8) (+0,+0)
e) 3 Rings of Open Wounds <+1> {~350}
f) 21 Bolts (1d5) (+5,+1) {~5}
g) a Glaive of Frost (2d6) (+6,+13) {~2000}
h) the Mage Staff of Aryar (1d1) (+0,+0) <+4, +5, +1> {~15000}
i) a Ring of Accuracy (+18,+0) {~750}
j) a Ring of Constitution <+2> {~1000}
k) an Elven Staff (1d1) (+0,+0) <+1> {~200}
l) an Amulet of Resist Acid <+1> {~300}
m) a Pair of Leather Sandals of Levitation [1,+0] {~20}
n) a Sling of Accuracy (x2) (+22,+4) {~1500}
o) a Spear of *Slay Troll* (1d6) (+6,+1) <+1> {~1500}
p) a Ring of Accuracy (+15,+0) {~500}
q) 15 Scrolls of Remove Curse {~50}
r) an Amulet of Infravision <+1> {~300}
s) 2 Rings of Resist Fire and Cold {~500}
t) 16 Bolts (1d5) (+5,+3) {~5}
u) 19 Mithril Bolts (3d5) (+0,+0) {~10}
v) a Magic Bolt (1d5) (+0,+0) {~600}
w) an Iron Helm of Infravision [7,+2] <+2> {~600}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:28   100ft     4     Killed Farmer Maggot
00:00:29   100ft     5     Reached level 5
00:00:32   100ft     5     Killed Freesia
00:00:43   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:43   250ft     7     Killed Baba Yaga
00:01:09   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:09   250ft     10    Reached level 10
00:01:25   300ft     12    Killed Smeagol
00:01:25   300ft     12    Found the Phial of Galadriel (LOST)
00:01:30   300ft     12    Killed Mughash the Kobold Lord
00:01:30   300ft     12    Found the Phial of Londor
00:02:14   400ft     14    Killed Vort the Kobold Queen
00:02:16   400ft     15    Reached level 15
00:02:29   500ft     16    Killed Lagduf, the Snaga
00:02:32   500ft     16    Killed The wounded bear
00:02:40   450ft     17    Killed Brodda, the Easterling
00:03:31   800ft     19    Killed Orfax, Son of Boldor
00:03:31   800ft     19    Found the Dark Sword of Onariath
00:03:40   850ft     20    Reached level 20
00:04:19   750ft     19    Killed Grishnukh, the Hill Orc
00:04:20   750ft     19    Found the Quarterstaff of Telos (LOST)
00:04:20   750ft     19    Killed Boldor, King of the Yeeks
00:04:27   750ft     20    Killed Bullroarer the Hobbit
00:04:27   750ft     20    Killed Golfimbul, the Hill Orc Chief
00:04:43   750ft     20    Killed Bloodfang, the Wolf
00:05:15   850ft     21    Killed Nar, the Dwarf
00:05:37   850ft     22    Killed Ufthak of Cirith Ungol
00:07:19   900ft     24    Killed The Rat King
00:07:22   900ft     25    Reached level 25
00:07:34   900ft     25    Killed Wormtongue, Agent of Saruman
00:07:54   950ft     25    Killed Gorbag, the Orc Captain
00:09:15   1050ft    26    Found the Cutlass of Thiring
00:09:20   1050ft    26    Killed Sangahyando of Umbar
00:09:23   1050ft    26    Killed Angamait of Umbar
00:09:50   1050ft    27    Killed The Icky Queen
00:10:13   1150ft    28    Killed Shagrat, the Orc Captain
00:10:18   1150ft    28    Found the Bolt of Daglach
00:10:28   1150ft    28    Killed Bolg, Son of Azog
00:11:22   1350ft    28    Killed Ibun, Son of Mim
00:11:35   1400ft    28    Found the Dagger of Ndori
00:11:40   1400ft    28    Killed Lugdush, the Uruk
00:11:40   1400ft    28    Killed Ugluk, the Uruk
00:11:40   1400ft    28    Found the Metal Cap of Thengel
00:11:51   1350ft    28    Found the Mage Staff of Aryar
00:11:54   1350ft    28    Killed Beorn, the Shape-Changer
00:12:54   1400ft    29    Killed Khim, Son of Mim
00:12:54   1400ft    29    Found the Horn of Helm
00:14:28   1400ft    29    Killed It
00:14:30   1400ft    29    Killed Khufu, the Mummified King
00:15:28   1500ft    29    Found the Set of Gauntlets 'Pauraegen'
00:15:36   1500ft    29    Killed The Sandworm Queen
00:16:21   1400ft    30    Reached level 30
00:16:35   1400ft    29    Killed Draebor, the Imp
00:16:35   1400ft    29    Found the Dagger 'Dethanc'
00:16:35   1400ft    29    Found the Rounded Pebble of Glacil
00:17:45   1700ft    30    Was killed by Ulfang the Black


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

.***#.................*.***.***.......**../*...#*.#*     .*.                   
..........**.......*#***.*.*....*.....##.**#.....#.##    **  .*                
....=..........*.#*# .**..#...**..*..# ...###...#*#*.# ##*. #..*#              
..........**...#..*  .**.* .*#.****.. ..** #......#*.*##...#**#.*              
........*###...#* *                   #****#*...**..*#.#*#...***#*.  .**#*     
......*.#*.*#....**                    #*#.#..................*..*.  #...***.* 
 #**.#.#*.*#**##.*.                         ##...................*#.*........*#
   .. .  #*.**...*.                          **....*=#.#..#.*................^#
        .#*.**.*.*.                          ***.***...#.....................^ 
        #.*#..#.#                             *#**.*pp/.......*...**##..#      
      * ##*..*****                             *.**.†p..#.#...*#*.......*      
*.....****...#*##                            **...*pp.*.#.*...#***......##     
......*##.....**                             ......pp.........*..**.....*#     
.......**..*.*.*                             ..............p..##...#.....*.    
  *....#.*..#*#                              *..#**..#*..*##   .#..*...*...    
  #....#......                             .....*. ..  *.#      ***....***.    
  *....#.#.*#                             ........     ..        #.##..*#      
   ....*.##*#                            #........#.    .*     #*..**...*.     
   .*....**..*                           ......... *.    **    *  #.*...*##    
   .*..*.*.*#                           #....*.#....#     .#      #....***#    
   .*.........                          ....#.. *...            ***....**#     

1700' (L34)  LF:6-? Light 9 Unignoring Fed 56 % Amnesiac Stump