Gravegrom [Dwarf Paladin]

  [Tangaria 1.6.0 Character Dump]

 Name   Gravegrom III Age             43         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  STR:     18  +2  +1  +0  18/30
 Race   Dwarf         Weight   10st 11lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     16  +2  +1  +0  18/10
 Title  Protector     Game          2579  DEX:     10  -2  -1  +0      7
 HP     -5/128        Player        7266  CON:     12  +2  +2  +0     16
 SP     13/19         Active        5622  CHR:     10  -2  +1  +0      9

 Level                 12    Armor        [7,+5]    Saving Throw     50%
 Cur Exp             1108                           Stealth          Bad
 Max Exp             1108    Melee        1d6,+9    Disarm - phys.   43%
 Adv Exp             1147    To-hit        42,+5    Disarm - magic   35%
                             Blows      2.0/turn    Magic Devices     36
 Gold                6663                           Searching        26%
 Burden          103.8 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -52.1 lb    To-hit        25,+0    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 You are one of two children of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven mage tries to cast a spell, but fails.
> The dark elven priest points at you and curses!
> Your body tingles briefly.
> The dark elven mage hits you (1).
> The dark elven mage hits you (3).
> The dark elven priest points at you and curses!
> The dark elven mage tries to cast a spell, but fails.
> You are too confused to read!
> The dark elven priest hits you (3).
> The dark elven priest hits you (5).
> You are confused.
> The dark elven priest conjures up weird things.
> You retain your presence of mind.
> The dark elven mage hits you (6).
> You die.

Killed by a dark elven mage.


  [Character Equipment]

a) a Rapier (1d6) (+5,+6)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +3 DEX you would get 2.3 blows/round.
     Average damage/round: 25.4.

f) an Old Lantern (4003 turns)
     Found lying on the floor at 300 feet (level 6).

     Intensity 3 light.

g) a Filthy Rag [1,-1]
     Found lying on the floor at 300 feet (level 6).

i) a Wicker Shield [2,+0]
     Found lying on the floor at 300 feet (level 6).

l) a Pair of Iron Shod Boots of Levitation [4,+6]
     Obtained from Tangar. Rumoured to be dropped by an unknown monster at 800
     feet (level 16).

     Cannot be harmed by Fire.
     Makes you float just above the floor.

m) a Spade
     Found lying on the floor at 300 feet (level 6).


  [Character Quiver]

a) 23 Bolts (1d5) (+3,+6)

b) 27 Cobbles (1d6)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

c) 12 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Flasks of oil

c) 8 Potions of Cure Light Wounds

d) 2 Potions of Cure Serious Wounds

e) a Potion of Neutralize Poison

f) 7 Scrolls of Phase Door

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

h) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

i) a Scroll of Word of Recall (rugged)

j) a Wand of Stinking Cloud (9 charges)

k) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

l) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      2     Killed Mad woodsman
00:00:02   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:04   150ft     4     Killed Freesia
00:00:05   200ft     5     Reached level 5
00:00:07   250ft     6     Killed Baba Yaga
00:00:26   400ft     10    Reached level 10
00:00:28   450ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:30   450ft     11    Killed Lagduf, the Snaga
00:00:42   600ft     12    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                  # ^*......%%                                 
                                  .^.........%^              ..%               
                                 ^o...........^%            ^..^               
                                 ^....:^+^^....####         ^''^.^             
                                 ^.o..^   ^....^%.%        ^%.....%*           
                                 ^..*.^.  ^....:%.^       #%.......%%          
                                 +..o.#.  #....+%.%%%^%%%%%.........%..    ..% 
                                 +....^^^^#....'.......................   %..%%
                                 :^...........%^.....................%%   %....
                                  ^^..h......^^^.^^^^^^^%%...........%%%%%^....
                                   ^^.h@....:            %.....................
                                    ^^.....#^            %.....................
                                     ^^^..^#             ^%.........^^^^^:^^#^^
                                                          ^%.......^^          
                                                           ^^.....^^           
                                                            %^%%#%^            
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 4 Study (2) Confused Fed 70 % Dirt                    


  [Player information]

Player ID: MaDKnighT
Time: 15:05:22 08-01-2022
Server Turns: 116018999
Timestamp: 1641643522
Hardcore