Grob [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Grob II       Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height        7'5"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    19st 0lb  INT:     13  -4  -2  +0      7
 Class  Warrior       Turns used:         WIS:     13  -2  -2  +0      9
 Title  Swordsman     Game          6965  DEX:     13  -4  +2  +0     11
 HP     -22/173       Player       14962  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active        9998  CHR:     10  -4  -2  +0      4

 Level                 12    Armor       [14,+3]    Saving Throw     23%
 Cur Exp              977                           Stealth          Bad
 Max Exp              977    Melee        1d6,+3    Disarm - phys.   50%
 Adv Exp             1062    To-hit        48,+1    Disarm - magic   32%
                             Blows      3.0/turn    Magic Devices     18
 Gold                 576                           Searching        15%
 Burden          116.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -63.7 lb    To-hit        33,+1    Speed         Normal
 MaxDepth       300' (L6)    Shots      1.0/turn

 Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes,
 dirty dark purple hair, and black scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the Ettendales hill giant. (x3)
> The Ettendales hill giant hits you. (x2)
> The Ettendales hill giant wakes up.
> The Ettendales hill giant misses you.
> The Ettendales hill giant hits you.
> You hit the Ettendales hill giant.
> You miss the Ettendales hill giant.
> You hit the Ettendales hill giant.
> The Ettendales hill giant misses you.
> The Ettendales hill giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Ettendales hill giant hits you. (x2)
> You hit the Ettendales hill giant. (x3)
> The Ettendales hill giant hits you. (x4)
> You die.

Killed by an Ettendales hill giant.


  [Character Equipment]

a) a Spear (1d6) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows/round.
     With +0 STR and +6 DEX you would get 3.3 blows/round.
     Average damage/round: 19.9.
     Average thrown damage: 21.3.

b) a Short Bow (x2) (+0,+0) {cursed}
     Found lying on the floor at 200 feet (level 4).

     It poisons you from time to time.

f) a Wooden Torch (4717 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

i) a Wicker Shield [2,+0]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Iron Shod Boots [4,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 29 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.

b) 8 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Ration of Food

b) 26 Potions of Cure Light Wounds {@q1}

c) a Potion of Berserk Strength

d) 5 Potions of Neutralize Poison

e) 2 Potions of Water

f) 2 Potions of Boldness

g) 2 Scrolls of Phase Door {@r1}

h) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

i) a Scroll of Remove Hunger (tattered)

j) 2 Scrolls of Word of Recall (rugged)

k) 4 Scrolls of Life

l) 2 Scrolls of Treasure Detection

m) 2 Scrolls of Darkness

n) a Scroll of Deep Descent

o) a Staff of Light (24 charges)

p) a Wooden Torch (4992 turns)
     Intensity 2 light.

q) an Old Lantern (4989 turns)
     Found lying on the floor of a special room at 200 feet (level 4).

     Intensity 3 light.

r) a Pair of Leather Sandals [1,+6]
     Dropped by a large kobold at 250 feet (level 5).

s) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.8 blows/round.
     Average damage/round: 18.9.
     Average thrown damage: 7.5.

t) a Tulwar (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +6 DEX you would get 2.0 blows/round.
     Average damage/round: 13.6.

u) a Katana (3d5) (+0,+0)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +6 DEX you would get 1.6 blows/round.
     Average damage/round: 16.4.

v) a Mace (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +6 DEX you would get 1.6 blows/round.
     Average damage/round: 10.9.

w) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:30   150ft     5     Reached level 5
00:00:53   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:53   250ft     9     Killed Baba Yaga
00:01:14   200ft     10    Reached level 10
00:01:20   250ft     10    Killed Lobelia Sackville-Baggins
00:01:26   250ft     11    Killed Fang, Farmer Maggot's Dog
00:01:27   250ft     11    Killed Freesia
00:01:56   Town      12    Was killed by an Ettendales hill giant


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^#.......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 :.........^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 P.........^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 P@..>.....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ..........^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ..........^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ...T..:..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^..T....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

2_1          Light 1 Fed 62 % Amanita mushroom                                  


  [Player information]

Player ID: MutaGen
Time: 17:34:30 27-08-2021
Server Turns: 226129134
Timestamp: 1630074870
Hardcore