Gromgoth [Orc Ranger]

  [Tangaria 1.6.0 Character Dump]

 Name   Gromgoth IV   Age             12         Self  RB  CB  EB   Best
 Sex    Male          Height        5'3"  Str:     18  +1  +0  +1  18/20     18
 Race   Orc           Weight     8st 7lb  INT:     10  -1  +0  +0      9
 Class  Ranger        Turns used:         WIS:     10  -1  +2  +0     11
 Title  Scout         Game          4537  DEX:     16  +1  +1  +0     18
 HP     -4/106        Player       11284  CON:     12  +1  -1  +0     12
 SP     9/9           Active        8197  CHR:     10  -4  +0  +0      6

 Level                 12    Armor       [13,+3]    Saving Throw     36%
 Cur Exp              968                           Stealth         Poor
 Max Exp              968    Melee        1d7,+6    Disarm - phys.   46%
 Adv Exp             1062    To-hit        39,+9    Disarm - magic   46%
                             Blows      1.1/turn    Magic Devices     30
 Gold                2390                           Searching        32%
 Burden           68.1 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -51.8 lb    To-hit        42,+4    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.4/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:?............. Fear:..............
Elec:?............. Blnd:?.............
Fire:?............. Conf:..............
Cold:?............. Stun:?.............
Pois:.............+ HLif:?.............
Lite:?.............  Rgn:..............
Dark:.............+  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:..............
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:+.............
Drag:..............


  [Last Messages]

> The orc shaman hits you (3).
> You have 10 Scrolls of Phase Door (g).
> The kobold shaman hits you (8).
> The orc shaman hits you (6).
> You have been given a graze.
> The orc shaman misses you.
> The kobold shaman tries to cast a spell, but fails.
> You hit the kobold shaman (10).
> You hit the kobold shaman (8).
> You have slain the kobold shaman.
> Something curses!
> Your body tingles briefly.
> The kobold shaman fires a magic missile.
> The orc shaman fires a magic missile.
> You die.

Killed by an orc shaman.


  [Character Equipment]

a) a Short Sword of *Slay Giant* (1d7) (+5,+4) <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 strength.
     Slays giants.
     Provides resistance to Fire.
     Grants the ability to sense giants.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 21.7 vs giants and 12 vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) an Old Lantern (3794 turns)
     Found lying on the floor at 300 feet (level 6).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Dropped by a black naga at 150 feet (level 3).

i) a Wicker Shield [2,+1]
     Found lying on the floor at 150 feet (level 3).

j) a Hard Leather Cap [2,+0]
     Dropped by a snotling at 200 feet (level 4).

l) a Pair of Leather Sandals [1,+0]
     Found lying on the floor of a special room at 300 feet (level 6).


  [Character Quiver]

a) 6 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     You can read this book.

b) a Pint of Fine Wine

c) 2 Flasks of oil

d) 2 Potions of Cure Light Wounds

e) 5 Potions of Speed

f) 3 Potions of True Seeing

g) 10 Scrolls of Phase Door

h) 3 Scrolls of Identify

i) 5 Scrolls of Light

j) 6 Scrolls of Word of Recall

k) a Scroll of Blessing

l) 2 Scrolls of Life

m) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

n) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) 2 Scrolls of Word of Recall (rugged)

p) a Wand of Light (7 charges)

q) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:14   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:19   150ft     5     Reached level 5
00:01:01   300ft     10    Reached level 10
00:01:15   350ft     12    Was killed by an orc shaman


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                  ^^^^  ^                                                      
                   ...   .                                                     
                   ...    .                                                    
                    .      .                                                   
                    .       .                                                  
                   ^:^       .^:                                               
                  ...^^^^^^^^^>.^^^^  ^^^                                      
                  ..................o.kokoo                                    
                  ^..................k?@o.                                     
                  ^....^.^^^^^#^^^^^.^^^^^                                     
                  ^...#^^^                                                     
                  ^...:                                                        
                  ....^                                                        
                  ^^..^                                                        
                   ^^^^                                                        
                                                                               
                                                                               
                                                                               
                                                                               

350' (L7)    LF:5-? Light 3 Study (1) Graze Fed 44 % Dirt                       


  [Player information]

Player ID: Metalgraveraven
Time: 23:30:57 10-01-2022
Server Turns: 129611764
Timestamp: 1641846657
Hardcore