Hank [Dwarf Battlemage]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Hank Hill     Age             39         Self  RB  CB  EB   Best
 Sex    Neuter        Height       3'10"  STR:     16  +2  +1  +5  18/60
 Race   Dwarf         Weight    10st 5lb  INT:     16  -3  +1  +0     14
 Class  Battlemage    Turns used:         WIS:     11  +2  +0  +3     16
 Title  Journeyman    Game         28475  DEX:     12  -2  +0  +1     11
 HP     -12/272       Player       69396  CON:     13  +2  +0  +3     18
 SP     12/16         Active       47850  CHR:     10  -2  -1  +0      7

 Level                 26    Armor      [65,+56]    Saving Throw     65%
 Cur Exp            26605                           Stealth          Bad
 Max Exp            26605    Melee       4d4,+25    Disarm - phys.   66%
 Adv Exp            33750    To-hit       59,+17    Disarm - magic   67%
                             Blows      1.7/turn    Magic Devices     65
 Gold                1130                           Searching        60%
 Burden          133.0 lb    Shoot to-dam    +15    Infravision    70 ft
 Overweight      -46.9 lb    To-hit       19,+20    Speed              2
 MaxDepth     1350' (L27)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, wavy black hair, a three foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:.............. Blnd:.............+
Fire:.............! Conf:.............!
Cold:.+...+........ Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:.+............  ESP:..............
Soun:.............. SInv:...........+..
Shar:.......+...... FAct:+.............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:.....+........
Afrd:.............. Infr:.....+.......+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:............+.
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:+....+........
Hung:.............. DRed:..............
Time:.............. Move:....+.........
Mana:..............
Wate:..............

Telepathic powers
Radi:.....+........ BAci:.............. SEvi:+.............
Evil:+............. BEle:.............. SAni:..............
Anim:.............. BFir:.............! SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.+............ SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:+.............
Drag:..............


  [Last Messages]

> The dagashi disappears!
> The Mutant warrior misses you.
> The Mutant warrior hits you (17). (x2)
> The Mutant warrior misses you.
> The outlaw misses you.
> The outlaw hits you (9).
> The outlaw misses you. (x2)
> The Mirkwood spider weaves a web.
> The giant black scorpion misses you. (x2)
> The giant black scorpion stings you (3).
> You are more poisoned!
> The giant black scorpion misses you.
> The mystic kicks you (17).
> The mystic kicks you (16).
> You die.

Killed by a mystic.


  [Character Equipment]

a) the Maul 'Soulcaller' (4d4) (+15,+18) <+3, +1>
     Conjured forth by magic at 950 feet (level 19).

     +3 wisdom.
     +1 light.
     Slays evil creatures, undead (powerfully).
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.
     Grants the ability to sense evil.

     Combat info:
     1.7 blows/round.
     With +6 STR and +0 DEX you would get 1.8 blows/round.
     With +0 STR and +6 DEX you would get 1.8 blows/round.
     Average damage/round: 162.4 vs creatures susceptible to fire, 143.1 vs
     undead, 104.6 vs creatures not resistant to fire, 85.4 vs evil creatures,
     and 66.1 vs. others.

b) the Sling of Randi (x4) (+18,+15) <+3, +2> {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 950 feet (level 19).

     +3 constitution.
     +2 shooting power.
     Branded with stunning.
     Provides resistance to Cold, Dark.
     Cannot be harmed by Acid, Fire.

c) a Ring of Strength <+3>
     +3 strength.
     Sustains strength.

d) a Ring of Reckless Attacks (+4,+4) [-15]
     Found lying on the floor at 900 feet (level 18).

     Sustains strength, constitution.

e) an Amulet of Teleportation <+1, +5> {cursed}
     Found lying on the floor at 600 feet (level 12).

     It randomly makes you teleport; this curse cannot be removed.
     +1 dexterity.
     +5 movement speed.

f) the Phial 'Hyath' [+6] <+3, +2, +4>
     Found lying on the floor of a labyrinth at 750 feet (level 15).

     +3 searching skill.
     +2 infravision.
     +4 light.
     Provides resistance to Cold.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants telepathic awareness.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 30% for an
     average of 20.8 damage and lights up the surrounding area.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 96.1%

g) Partial Plate Armour (-3) [40,-1] {Grishnukh, the Hill Orc}
     Obtained from Sebastian II. Rumoured to be dropped by Grishnukh, the Hill
     Orc, at 500 feet (level 10).

i) a Cloak of Protection [1,+16]
     Obtained from Sebastian II. Rumoured to be found lying on the floor at
     800 feet (level 16).

     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.

m) a Leather Shield of Resist Acid [8,+1]
     Bought from a store on the surface.

     Provides resistance to Acid.
     Cannot be harmed by Acid.

n) a Steel Helm [9,-2] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

o) a Set of Gauntlets [3,+3]
     Bought from a store on the surface.

p) the Pair of Iron Shod Boots 'Thorestir' [4,+22]
     Obtained from Lnk1. Rumoured to be dropped by Mim, Betrayer of Turin, at
     1650 feet (level 33).

     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.

q) the Shovel of Fast Digging <+2> {Orfax, Son of Boldor}
     Dropped by Orfax, Son of Boldor, at 950 feet (level 19).

     +2 strength.
     +2 tunneling.
     +2 speed.


  [Character Quiver]

0) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 66.8 vs creatures not resistant to stunning and
     66.8 vs. others.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

1) 8 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 66.8 vs creatures not resistant to stunning and
     66.8 vs. others.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

2) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@1}
     You can read this book.

b) 2 Mushrooms of Vigor

c) 2 Swigs of Orcish Liquor

d) 4 Potions of Cure Serious Wounds

e) 2 Potions of Neutralize Poison

f) 4 Potions of Restore Mana

g) a Potion of Heroism

i) 4 Potions of Boldness {@2}

m) a Potion of Infravision

n) 19 Scrolls of Phase Door {@1}

o) 2 Scrolls of Word of Recall {@2}

p) 2 Scrolls of Deep Descent

q) 5 Scrolls of Blessing {@3}

r) a Scroll of Life

s) a Rod of Treasure Location

t) 2 Rods of Curing {@1}

u) the Pendant of Siande <+2>
     Obtained from Sebastian II. Rumoured to be dropped by a warrior at 900
     feet (level 18).

     +2 intelligence.
     Provides resistance to Light.
     Provides protection from confusion.
     Grants the ability to see invisible things.

     When activated, it removes fear and neutralizes poison.
     Takes 30 to 32 turns to recharge at your current speed.
     Your chance of success is 65.3%

v) a Hard Leather Cap of Intelligence [2,+4] <+2>
     Found lying on the floor of a special room at 1350 feet (level 27).

     +2 intelligence.
     Sustains intelligence.


  [Home Inventory]

a) the Palantir 'Amend' <+4>
     Obtained from Fokgrog. Rumoured to be dropped by Lorgan, Chief of the
     Easterlings, at 1800 feet (level 36).

     +4 wisdom.
     +4 light.
     Provides resistance to Acid, Dark.
     Cannot be harmed by Fire.
     Sustains intelligence.
     Grants the ability to see invisible things. Prevents paralysis.
     Intensity 4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 61 to 120 turns to recharge at your current speed.
     Your chance of success is 94.9%

b) the Dagger of Berenna (1d4) (-6,+5) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10).

     Branded with strong cutting.
     Cannot be harmed by Acid.
     Aggravates nearby creatures. Drains experience.

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +6 DEX you would get 2.7 blows/round.
     Average damage/round: 65.2 vs creatures susceptible to fire, 46.8 vs
     creatures not resistant to fire, 40.9 vs creatures not resistant to
     cutting, and 34.7 vs. others.
     Average thrown damage: 45.4 vs creatures not resistant to cutting and
     22.7 vs. others.

c) a Rapier of Slay Troll (1d6) (+5,+2)
     Found lying on the floor at 250 feet (level 5).

     Slays trolls.

     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +6 DEX you would get 2.7 blows/round.
     Average damage/round: 73.5 vs creatures susceptible to fire, 47.6 vs
     creatures not resistant to fire and trolls, and 30.2 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   100ft     2     Defeated Farmer Maggot
00:00:05   200ft     5     Reached level 5
00:00:05   200ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:06   200ft     6     Defeated Lobelia Sackville-Baggins
00:00:08   250ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:13   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:21   500ft     9     Killed Wormtongue, Agent of Saruman
00:00:21   500ft     10    Reached level 10
00:00:21   500ft     11    Found the Dagger of Berenna
00:00:24   600ft     12    Killed Grishnukh, the Hill Orc
00:00:41   500ft     15    Reached level 15
00:01:14   750ft     17    Defeated Smeagol
00:01:25   750ft     18    Killed Ufthak of Cirith Ungol
00:01:45   750ft     18    Killed Mughash the Kobold Lord
00:02:05   800ft     20    Reached level 20
00:02:15   750ft     20    Killed Vort the Kobold Queen
00:02:17   750ft     20    Found the Phial 'Hyath'
00:02:28   750ft     20    Killed Brodda, the Easterling
00:02:28   750ft     20    Found the Star of Cirri (LOST)
00:02:36   750ft     20    Killed Orfax, Son of Boldor
00:03:20   900ft     20    Killed The Rat King
00:03:33   900ft     21    Defeated The wounded bear
00:04:35   900ft     22    Helped to kill Boldor, King of the Yeeks
00:04:55   900ft     23    Helped to kill Ulfast, Son of Ulfang
00:05:34   900ft     23    Helped to defeat Nar, the Dwarf
00:06:11   900ft     24    Found the Pendant of Siande
00:06:14   950ft     24    Found the Shovel of Fast Digging
00:06:17   950ft     24    Killed Shagrat, the Orc Captain
00:06:34   950ft     24    Defeated Bullroarer the Hobbit
00:06:34   950ft     24    Found the Sling of Randi
00:06:34   950ft     24    Killed Golfimbul, the Hill Orc Chief
00:06:36   1000ft    25    Reached level 25
00:07:10   950ft     25    Defeated Nar, the Dwarf
00:07:17   950ft     25    Found the Maul 'Soulcaller'
00:07:25   1000ft    25    Killed Mauhur, the Orc Captain
00:07:54   1350ft    26    Was killed by a mystic


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

       .#           .................#*... .C.....*..................          
        *          ..................*>...#..##....*...............            
        *          ..............................................              
        #         ...........S.....v......p...*....*.............              
        #         ........................w...*....*..............             
        .        ....................*....##'.*....*..............             
       .* *      .....................*.p..p......#...............             
       *>        .......................p........................              
      .**..*..#  ....................aC#%%%......*# .............              
     ..*#     *. ...................pSpppS%..#*.?*#**.**..##.***.              
   .#*#.       ** ....................S@p%%*................    #              
.**#>#.        *....................p.p.X..>*.................  *              
     #           . .........................*................._ #              
     .           * ............................................ *              
     *              ........................................    *              
     .              ........................*................   .              
     .           .   ..................p....*................   *              
     *.         .*   .......................................    *              
      *.       *#     .......................*#.************..#*.              
       .*     **      ........................ ............                    
        .....**        ........................ ...........                    

1350' (L27)  LF:5-? Light 8 Moves +5 Recall Poisoned Fed 17 % Shield RFire RConf


  [Player information]

Player ID: Getcha Gotter
Time: 10:17:10 23-07-2022
Server Turns: 292028053
Timestamp: 1658560630
Account score: 12
Hardcore