Alexantur [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Alexantur     Age            294         Self  RB  CB  EB   Best
 Sex    Male          Height      10'11"  STR:     18 -10  +1  +0      9
 Race   Hydra         Weight    17st 3lb  INT:     11  -2  -2  +0      7
 Class  Monk          Turns used:         Wis:     10  -2  +0  +3     11      9
 Title  Master        Game         35635  DEX:     15 -10  +2  +0      7
 HP     -167/383      Player       86343  CON:     16  +0  +1  +5  18/40
 SP     0/0           Active       18190  CHR:      9 -10  -1  +0      3

 Level                 28    Armor      [3,+129]    Saving Throw     57%
 Cur Exp            51751                           Stealth          Bad
 Max Exp            58156    Melee       4d6,+22    Disarm - phys.   13%
 Adv Exp            70000    To-hit       58,+10    Disarm - magic    2%
                             Blows      3.8/turn    Magic Devices     12
 Gold                 411                           Searching        54%
 Burden           58.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -7.8 lb    To-hit       39,+10    Speed              3
 MaxDepth     1800' (L36)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:...+.........+ Conf:.........+...+
Cold:...+.........- Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:.....+........  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.....+.......+
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+.........
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The ancient white dragon misses you. (x3)
> The ancient white dragon claws you (19).
> The ancient white dragon misses you.
> The ancient white dragon bites you (21).
> The ancient white dragon is no longer poisoned.
> You feel resistant to confusion!
> You feel very good.
> You have 13 Potions of Cure Critical Wounds (d).
> The ancient white dragon misses you.
> The ancient white dragon claws you (13).
> The ancient white dragon misses you.
> You have 18 Scrolls of Phase Door (i).
> You hear a whooshing roar.
> You are hit by cold!
> You die.

Killed by an ancient white dragon.


  [Character Equipment]

c) a Ring of Constitution <+4>
     Obtained from Tangar. Rumoured to be found lying on the floor of a
     labyrinth at 1700 feet (level 34).

     +4 constitution.
     Sustains constitution.

d) a Ring of Resist Fire and Cold
     Dropped by a positivist at 750 feet (level 15).

     Provides resistance to Fire, Cold.

e) an Amulet of Infravision <+1, +2>
     Dropped by a lizard man at 950 feet (level 19).

     +1 constitution.
     +2 infravision.

f) the Phial of Mandur <+4>
     Found lying on the floor in a vault at 1150 feet (level 23).

     +4 light.
     Provides resistance to Dark.
     Cannot be harmed by Fire.
     Prevents paralysis.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 3% for an
     average of 16.4 damage and lights up the surrounding area.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 84.2%

j) the Metal Cap of Thengel [3,+12] <+3> {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 1100 feet (level 22).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

m) a Shovel
     Found lying on the floor of a special room at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) 2 Rations of Food {~1000}

b) a Pint of Fine Ale {Freesia}

c) 22 Potions of Cure Serious Wounds

d) 13 Potions of Cure Critical Wounds

e) a Potion of Neutralize Poison

f) a Potion of Speed

g) a Potion of Heroism

h) 9 Potions of Berserk Strength

i) 18 Scrolls of Phase Door

j) a Scroll of Magic Mapping

k) 3 Scrolls of Detect Invisible

l) a Scroll of Remove Hunger

m) 5 Scrolls of Identify Rune

n) 2 Scrolls of Word of Recall

o) 2 Scrolls of Deep Descent

p) a Rod of Treasure Location

q) a Rod of Curing

r) a Rod of Light (charging)

s) a Rod of Hold Monster

t) a Staff of Teleportation (5 charges)


  [House List]

a) 9308 gold pieces worth of gold
b) a Ring of Ice [+12] <+1>
c) a Scroll of Enchant Weapon To-Dam
d) a Ring of Accuracy (+17,+0) {~300}
e) a Robe of Resistance [2,+19] {~999}
f) a Ring of Levitation
g) a Slice of Meat
h) an Ear of Corn
i) the Arrow 'Arogron' (3d4) (+0,+0) {~3000}
j) the Elven Staff of Vatar (1d1) (+0,+0) <+3, +1> {~10000}
k) a Lamp of Shadows (7500 turns) <+2> {~400}
l) a Dark Sword of Venom (3d7) (+0,+0) <+1> {~1000}
m) a Ring of Searching <+1, +4> {~120}
n) 17 Iron Shots of Wounding (1d4) (+12,+14) {~25}
o) a Main Gauche (1d5) (+5,+3) {~130}
p) a Great Hammer (8d1) (+1,+1) {~100}

a) 3 Scrolls of Enchant Armour
b) 8 Scrolls of Enchant Weapon To-Hit
c) a Light Crossbow of Numenor (x4) (+21,+9) <+1> {~2800}
d) 3 Potions of True Seeing {~100}
e) 3 House Foundation Stones {~800}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   200ft     4     Killed Wolf, Farmer Maggot's Dog
00:00:12   200ft     5     Reached level 5
00:00:15   250ft     5     Killed Baba Yaga
00:00:18   250ft     7     Killed Fang, Farmer Maggot's Dog
00:01:19   200ft     9     Killed Grip, Farmer Maggot's Dog
00:01:22   200ft     9     Killed Freesia
00:01:22   200ft     10    Reached level 10
00:02:12   350ft     12    Killed Vort the Kobold Queen
00:02:20   400ft     13    Killed Lagduf, the Snaga
00:02:31   450ft     13    Killed Brodda, the Easterling
00:03:05   450ft     15    Reached level 15
00:03:12   500ft     15    Killed Grishnukh, the Hill Orc
00:03:13   500ft     16    Killed Orfax, Son of Boldor
00:03:18   550ft     17    Killed The wounded bear
00:03:38   750ft     20    Reached level 20
00:03:39   750ft     20    Killed Wormtongue, Agent of Saruman
00:03:39   750ft     20    Killed Shtukensia the Rogue
00:05:04   950ft     21    Killed The Rat King
00:05:12   950ft     23    Killed Boldor, King of the Yeeks
00:05:22   1100ft    24    Killed Bolg, Son of Azog
00:05:25   1100ft    24    Killed Shagrat, the Orc Captain
00:05:25   1100ft    24    Found the Metal Cap of Thengel
00:05:32   1100ft    25    Reached level 25
00:05:34   1150ft    25    Killed Gorbag, the Orc Captain
00:05:39   1150ft    25    Killed Angamait of Umbar
00:05:39   1150ft    25    Killed Sangahyando of Umbar
00:05:41   1150ft    26    Found the Phial of Mandur
00:05:45   1150ft    26    Killed Azog, the Great Orc
00:05:45   1150ft    26    Found the Morning Star 'Rhurth'
00:05:48   1150ft    26    Killed Lugdush, the Uruk
00:06:34   1350ft    26    Killed Koschei the Deathless
00:06:35   1350ft    26    Found the Elven Staff of Vatar
00:06:48   1350ft    27    Found the Arrow 'Arogron'
00:08:04   1500ft    27    Killed The Sandworm Queen
00:08:08   1500ft    28    Found the Set of Gauntlets 'Camlost'
00:09:53   1750ft    28    Was killed by an ancient white dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                              ~#%%:           #~       ### ##~                %
                             #~~%~%%%%%###  ^#~:    :###~~#~#~######      %%^##
                             #~~~~~~~%%::####~:######~+#:#:#~~##~:~#%#%%%%#:~##
                             #~~~~~~~~~@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                             #,%~%%%%~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                             :$%%#  %%###~##:~##^:##:##~##:~#~~#::~%:%:##~~::#~
                             #!~         #P#:#   :###### #~#^~# ##%#%%% ##### #
                             #~%%          :                                   
                             #~%                                               
                              ~%                                               
                              ~%                                               
                              ~                                                
                             ~~                                                
                                                                               

1750' (L35)  LF:7-? Light 4 Moves +5 Fed 78 % Shallow water                     


  [Player information]

Player ID: Alexanderblg
Time: 23:39:22 09-09-2021
Server Turns: 307703740
Timestamp: 1631219962
Hardcore