Illice [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Illice        Age             42         Self  RB  CB  EB   Best
 Sex    Male          Height        3'9"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight     9st 8lb  INT:     12  -3  -2  +0      7
 Class  Warrior       Turns used:         WIS:     11  +2  -2  +0     11
 Title  Soldier       Game          4089  Dex:     14  -2  +2  +0     14     13
 HP     -1/154        Player        9396  CON:     15  +2  +2  +0  18/10
 SP     0/0           Active        4983

 Level                 10    Armor       [19,+3]    Saving Throw     38%
 Cur Exp              504                           Stealth          Bad
 Max Exp              504    Melee        1d4,+3    Disarm - phys.   55%
 Adv Exp              625    To-hit        43,+0    Disarm - magic   37%
                             Blows      3.3/turn    Magic Devices     34
 Gold                 261                           Searching        24%
 Burden          174.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight        6.1 lb    To-hit        33,+0    Speed             -1
 MaxDepth       350' (L7)    Shots      0.0/turn

 You are one of two children of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have slain the wolf.
> Welcome to level 10.
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (i).
> You hit the snaga. (x4)
> The snaga hits you.
> You have found a trap.
> A small dart hits you!
> You feel very clumsy.
> The snaga hits you.
> Kalaglot has attained level 8.
> You hear a door burst open!
> The snaga hits you. (x2)
> Lagduf, the Snaga hits you.
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.7 blows/round.
     Average damage/round: 18.3.
     Average thrown damage: 7.5.

f) an Old Lantern (729 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+0]
     Found lying on the floor at 250 feet (level 5).

h) a Cloak [1,+3]
     Dropped by a cave orc at 300 feet (level 6).

i) a Wicker Shield [2,-1]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots [4,+1]
     Found lying on the floor of a special room at 300 feet (level 6).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 34 Arrows (1d4) (+0,+0)

b) 36 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

c) 31 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) 2 Carrots

b) 7 Rations of Food

c) a Potion of Berserk Strength {@q2}

d) 3 Potions of Sleep
     It can be thrown at creatures with damaging effect.

e) 2 Scrolls of Phase Door {@r1}

f) 10 Scrolls of Treasure Detection

g) a Scroll of Wilderness Mapping

h) a Scroll of Remove Hunger (tattered)

i) a Wooden Torch (3879 turns)
     An inheritance from your family.

     Intensity 2 light.

j) 4 Wooden Torches (5000 turns)
     Intensity 2 light.

k) a Wooden Torch (4623 turns)
     An inheritance from Ituirth's family.

     Intensity 2 light.

l) a Wooden Torch of Brightness (5000 turns) <+1>
     Found lying on the floor at 100 feet (level 2).

     +1 light.
     Intensity 3 light.

m) Soft Leather Armour [8,-1]
     An inheritance from your family.

n) a Pair of Leather Sandals [1,+0]
     Bought from a store on the surface.

o) a Pair of Leather Boots [2,-1]
     Bought from a store on the surface.

p) a Short Sword (1d7) (+0,+0)
     Dropped by a cave orc at 300 feet (level 6).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 9.4.

q) a Small wooden chest (gas trap)

r) a Small wooden chest (gas trap)

s) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:31   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:31   100ft     5     Reached level 5
00:01:07   350ft     10    Reached level 10
00:01:08   350ft     10    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                          ^.........   .                                       
                           ........   .                                        
                            .......  .                                         
                              ..... .                                          
                              ^.....        ^^^                                
                                :..^^^^^#.#^^.^                                
                                  .{...........                                
                                 .{............                                
                         ..^    .....^^^^^^^^.                                 
                        ^..^^.. #......                                        
                        ^.†^ . ^^^^...^                                        
                        ^.o:. .   ^^'+                                         
                        ^oo.^    .                                             
                        ^.o.^  .{ ^                                            
                        ^^.o^+^...                                             
                        ^^^....^^^                                             
                          .......                                              
                           ^^^^^.                                              
                                                                               
                                                                               
                                                                               

350' (L7)    LF:4-? Light 3 Recall Fed 73 % Dirt