Illice [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Illice        Age             40         Self  RB  CB  EB   Best
 Sex    Male          Height        4'4"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight    12st 2lb  INT:     10  -3  -2  +1      6
 Class  Warrior       Turns used:         WIS:      9  +2  -2  +0      9
 Title  Swashbuckler  Game         10483  DEX:     13  -2  +2  +0     13
 HP     -187/194      Player       27905  CON:     15  +2  +2  +0  18/10
 SP     0/0           Active       18183

 Level                 18    Armor      [32,+20]    Saving Throw     46%
 Cur Exp             3786                           Stealth          Bad
 Max Exp             3786    Melee       1d10,+9    Disarm - phys.   64%
 Adv Exp             4500    To-hit        55,+3    Disarm - magic   44%
                             Blows      1.6/turn    Magic Devices     39
 Gold                1026                           Searching        33%
 Burden          180.1 lb    Shoot to-dam     +8    Infravision    50 ft
 Overweight       12.2 lb    To-hit       45,+18    Speed             -1
 MaxDepth      650' (L13)    Shots      1.0/turn

 You are one of two children of a Dwarven Prison Guard. You are a credit
 to the family. You have dark brown eyes, straight black hair, a two
 foot beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:..?........... Blnd:.............+
Fire:..?...+....... Conf:..............
Cold:..+...-....... Stun:..?...........
Pois:.............. HLif:..?...........
Lite:..?...........  Rgn:..............
Dark:..?...........  ESP:..............
Soun:..?........... SInv:..............
Shar:..?........... FAct:..?...........
Nexu:..?...........  Lev:..?...........
Neth:..?........... SDig:..............
Chao:.............. Trap:..?...........
Dise:..?........... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..?...........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?........... PLit:..............
                    DRed:..............
Time:..?........... Move:..............
Mana:..?...........
Wate:..?...........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> There is a tree in the way!
> You hit the Deadlands hell knight. It was a good hit!
> You hit the Deadlands hell knight.
> The Deadlands hell knight misses you. (x2)
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you. (x2)
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you. (x2)
> You miss the Deadlands hell knight.
> The Deadlands hell knight hits you. (x2)
> *** LOW HITPOINT WARNING! ***
> The Deadlands hell knight hits you.
> The Deadlands hell knight misses you.
> The Deadlands hell knight casts a ball of nether.
> You die.

Killed by a Deadlands hell knight.


  [Character Equipment]

a) a Trident (1d10) (+3,+3)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +4 DEX you would get 2.0 blows/round.
     Average damage/round: 24.5.

b) a Long Bow of Accuracy (x3) (+18,+8) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to Fire, Cold.

d) a Ring of Protection [+10]
     Found lying on the floor at 600 feet (level 12).

f) an Old Lantern (3235 turns)
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-3] {cursed}
     Found lying on the floor at 350 feet (level 7).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

h) a Cloak [1,+3]
     Found lying on the floor at 50 feet (level 1).

i) a Small Metal Shield [5,+3] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

j) an Iron Helm of Intelligence [7,+3] <+1>
     Obtained from PowerWyrm. Rumoured to be dropped by Shtukensia the Rogue
     at 750 feet (level 15).

     +1 intelligence.
     Sustains intelligence.

k) a Set of Caestus (+0,+3) [5,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Leather Boots [2,+3]
     Dropped by a dark elven necromancer at 550 feet (level 11).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 6 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 31.7.
     35% chance of breaking upon contact.

b) 24 Arrows (1d4) (+2,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 40.8.
     35% chance of breaking upon contact.

c) 21 Bolts (1d5) (+4,+3) {Mughash the Kobold Lord}

d) 25 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

e) 24 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

f) 9 Rocks (1d6) (+3,+2)
     Branded with stunning.

     Combat info:
     Average thrown damage: 11.1 vs creatures not resistant to stunning and
     11.1 vs. others.


  [Character Inventory]

a) 2 Rations of Food

b) 34 Potions of Cure Light Wounds {@q1}

c) 11 Potions of Cure Serious Wounds {@q2}

d) a Potion of Heroism

e) 2 Potions of Berserk Strength

f) 3 Potions of Boldness

g) 3 Potions of Water

h) 36 Scrolls of Phase Door {@r1}

i) a Scroll of Teleportation

j) 5 Scrolls of Light

k) 4 Scrolls of Word of Recall

l) 2 Scrolls of Holy Chant

m) a Scroll of Trap Creation

n) a Scroll of Life

o) 6 Wooden Torches (5000 turns)
     Intensity 2 light.

p) a Lantern (7500 turns)
     Dropped by an ogre at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

q) a Hard Leather Cap [2,+3]
     Bought from a store on the surface.

r) a Beaked Axe (2d8) (+6,+4) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would get 1.1 blows/round.
     Average damage/round: 21.

s) a Deed of Property


  [Home Inventory]

a) a Crystal of Telepathy

b) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.7 blows/round.
     Average damage/round: 28.3.
     Average thrown damage: 7.5.

c) a Tulwar (2d4) (+0,+0)
     Found lying on the floor at 450 feet (level 9).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 14.8.

d) a Quarterstaff (1d11) (+8,+3) {Baba Yaga, ??}
     Dropped by Baba Yaga at 250 feet (level 5).

     You do not know the full extent of this item's powers.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +4 DEX you would get 1.3 blows/round.
     Average damage/round: 18.2.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:16   200ft     5     Reached level 5
00:00:21   250ft     7     Killed Baba Yaga
00:00:37   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:37   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:48   350ft     9     Killed Mughash the Kobold Lord
00:00:48   350ft     10    Reached level 10
00:00:57   550ft     12    Killed Grishnukh, the Hill Orc
00:01:38   600ft     15    Reached level 15
00:01:44   600ft     15    Killed Bullroarer the Hobbit
00:01:44   600ft     15    Found the Horn of Lorogron
00:01:46   600ft     16    Killed Golfimbul, the Hill Orc Chief
00:02:29   600ft     17    Killed The wounded bear
00:02:54   Town      18    Was killed by a Deadlands hell knight


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......~..~~~~~~~~.*..*.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.......~..~~~~~~~~...... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..........~~~~~.~.*..*. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..~.#.....~~~~~~...... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..~.......~~~~~~*..#. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~..........~~~~~..#.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.#.#.*....~~~~..... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#.........~~~.*... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##..........~~..#.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##..~...~....~~...* 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####...*.~~.~..~~†.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#.####.....~~..~~~p.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###.#####....~..*.~~~~~ 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~######..####:........~~~. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.#####.....##>%.....~...~~. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~######.##........###%.~...~...~. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####..........###...~...~~... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###...........###..~..*.~~.. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###...........###.........~. 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~###...........###.*...*.... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~####........##.###.....~... 

-2_0         Light 2 Fed 56 % Grass